Player Matchup

Bellona
Bellona
LucidBarbarian
Bellona
Level 4
God Stats
1W - 2L
1,229 SR
Queue Stats
3W - 6L
1,136 Elo+
Party 1
Ares
Ares
Rugoma
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 3
Arachne
Arachne
SDpowr
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,288 Elo+
Solo
Merlin
Merlin
X1uYe
Merlin
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 1
Artemis
Artemis
jandroprx99
Artemis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 3
Team Averages
Level 6
1,392 SR
1,321 Elo+

VS

Team Averages
Level 19
1,436 SR
1,350 Elo+
Cthulhu
Cthulhu
HornetZZ
Cthulhu
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 116L
1,490 Elo+
Solo
Neith
Neith
KafanooxPL
Neith
Level 9
God Stats
4W - 6L
1,363 SR
Queue Stats
110W - 90L
1,276 Elo+
Solo
Loki
Loki
andreiluga
Loki
Level 26
God Stats
5W - 3L
1,605 SR
Queue Stats
89W - 92L
1,288 Elo+
Party 2
Thor
Thor
max47rus
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 53L
1,316 Elo+
Party 2
Hachiman
Hachiman
分手只在上床后
Hachiman
Level 14
God Stats
2W - 4L
1,214 SR
Queue Stats
22W - 22L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,427
402
1,931
5,141
1,710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Rugoma
Ares
5
0 / 5 / 0
4,129
375
1,009
6,309
3,057
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SDpowr
Arachne
5
0 / 4 / 0
4,153
378
1,446
6,804
1,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
X1uYe
Merlin
9
2 / 2 / 0
5,346
486
5,219
3,158
813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jandroprx99
Artemis
5
0 / 4 / 1
4,222
384
1,381
4,159
1,025
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HornetZZ
Cthulhu
9
2 / 0 / 5
6,394
581
2,314
4,565
3,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
11
2 / 1 / 3
6,521
593
2,330
4,368
1,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 1 / 2
5,737
522
2,976
6,346
1,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
10
5 / 0 / 0
6,475
589
2,430
4,837
1,589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 1 / 3
6,699
609
6,261
5,644
1,789
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HornetZZ
Cthulhu
2
0
5
4.5
W
Neith
2
1
3
3.5
L
0
3
1
0.17
L
Ares
Rugoma
Ares
0
5
0
0
L
Arachne
SDpowr
Arachne
0
4
0
0
L
Merlin
X1uYe
Merlin
2
2
0
1
W
2
1
2
3
L
Artemis
jandroprx99
Artemis
0
4
1
0.13
W
Thor
5
0
0
5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,986
Damage
16,311
25,571
Taken
25,760
8,127
Mitigated
9,990
3,237
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HornetZZ
Cthulhu
2,314
93
272
806
4,565
3,609
442
635
3,930
11,086
0
W
Neith
2,330
711
0
2,262
4,368
1,398
2,791
1,479
2,889
0
28,273
L
1,931
869
0
231
5,141
1,710
50
0
5,141
0
10,842
L
Ares
Rugoma
Ares
1,009
160
0
50
6,309
3,057
362
1,105
5,204
7,069
0
L
Arachne
SDpowr
Arachne
1,446
862
99
2,705
6,804
1,522
0
0
6,804
0
9,647
L
Merlin
X1uYe
Merlin
5,219
616
0
0
3,158
813
276
67
3,091
24,112
0
W
2,976
957
0
2,806
6,346
1,605
163
1,889
4,457
0
17,973
L
Artemis
jandroprx99
Artemis
1,381
389
0
152
4,159
1,025
774
1,142
3,017
0
8,316
W
Thor
2,430
747
147
2,572
4,837
1,589
385
1,323
3,514
0
23,299
W
6,261
3,934
0
1,570
5,644
1,789
1,270
902
4,742
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
31,826
101
Minions Killed
194
0
Camps Cleared
0
824,958
Distance Traveled
857,595
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,394
581
20
2
0
150,933
1
W
Neith
6,521
593
48
4
0
120,613
0
L
Bellona
4,427
402
12
1
0
182,397
0
L
Ares
4,129
375
16
1
0
160,421
0
L
Arachne
4,153
378
17
2
0
142,734
0
L
Merlin
5,346
486
42
4
0
179,109
0
W
Loki
5,737
522
24
2
0
201,428
1
L
Artemis
4,222
384
14
1
0
160,297
0
W
Thor
6,475
589
49
4
0
217,382
2
W
Hachiman
6,699
609
53
5
0
167,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role