Player Matchup

Fenrir
Fenrir
ANARCHY10
Fenrir
Level 4
God Stats
6W - 2L
1,171 SR
Queue Stats
42W - 57L
1,500 Elo+
Solo
Yemoja
Yemoja
Dippie09
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Solo
Cthulhu
Cthulhu
KrazyThaJoker
Cthulhu
Level 13
God Stats
24W - 23L
1,414 SR
Queue Stats
73W - 70L
1,461 Elo+
Solo
Izanami
Izanami
TuffPotato
Izanami
Level 6
God Stats
3W - 3L
1,487 SR
Queue Stats
9W - 15L
1,302 Elo+
Solo
Ymir
Ymir
yuitoooo
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 6
1,414 SR
1,404 Elo+

VS

Team Averages
Level 8
1,492 SR
1,240 Elo+
Merlin
Merlin
Black4iNi
Merlin
Level 5
God Stats
25W - 20L
1,313 SR
Queue Stats
61W - 54L
1,021 Elo+
Solo
Kukulkan
Kukulkan
Starosvitskyi
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,196 Elo+
Solo
Olorun
Olorun
itc150
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 122L
1,354 Elo+
Solo
Ra
Ra
pongpanas1
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,192 Elo+
Solo
Ymir
Ymir
thiagofreitasgf
Ymir
Level 9
God Stats
1W - 1L
1,647 SR
Queue Stats
10W - 6L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANARCHY10
Fenrir
20
1 / 15 / 10
14,822
872
9,816
25,173
16,274
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Dippie09
Yemoja
20
2 / 4 / 9
15,990
941
11,602
16,800
17,269
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
20
12 / 4 / 6
17,488
1,029
36,352
26,585
54,800
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
TuffPotato
Izanami
20
7 / 3 / 9
17,253
1,015
44,528
21,352
11,332
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
0 / 1 / 8
14,972
881
2,786
11,580
9,384
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Black4iNi
Merlin
20
9 / 5 / 9
16,965
998
34,131
27,596
12,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Starosvitskyi
Kukulkan
20
1 / 10 / 10
14,142
832
1,709
21,240
9,599
Olorun
itc150
Olorun
20
7 / 4 / 7
15,690
923
21,766
29,963
21,472
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 0 / 0
12,239
720
0
0
0
20
8 / 4 / 8
16,699
982
23,822
36,607
45,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
59
22
Kills
25
27
Deaths
23
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANARCHY10
Fenrir
1
15
10
0.4
L
Merlin
Black4iNi
Merlin
9
5
9
2.7
W
Yemoja
Dippie09
Yemoja
2
4
9
1.63
W
Cthulhu
12
4
6
3.75
L
Kukulkan
Starosvitskyi
Kukulkan
1
10
10
0.6
W
Izanami
TuffPotato
Izanami
7
3
9
3.83
L
Olorun
itc150
Olorun
7
4
7
2.63
L
0
0
0
0
L
8
4
8
3
W
Ymir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,084
Damage
81,428
101,490
Taken
115,406
109,059
Mitigated
88,944
12,982
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANARCHY10
Fenrir
9,816
8,383
0
51
25,173
16,274
0
18,917
6,160
0
24,260
L
Merlin
Black4iNi
Merlin
34,131
6,502
0
4,838
27,596
12,481
0
12,675
14,921
78,324
0
W
Yemoja
Dippie09
Yemoja
11,602
5,129
4,088
771
16,800
17,269
0
15,604
1,196
39,781
0
W
Cthulhu
36,352
7,789
709
3,423
26,585
54,800
0
19,068
7,517
62,085
0
L
Kukulkan
Starosvitskyi
Kukulkan
1,709
1,709
0
0
21,240
9,599
0
10,891
10,349
3,820
0
W
Izanami
TuffPotato
Izanami
44,528
35,870
0
3,940
21,352
11,332
0
18,848
2,504
0
86,840
L
Olorun
itc150
Olorun
21,766
11,938
2,275
8,391
29,963
21,472
0
15,815
14,148
36,077
0
L
0
0
0
0
0
0
0
0
0
0
0
L
23,822
4,992
0
0
36,607
45,392
0
11,359
25,248
46,380
0
W
Ymir
2,786
680
0
0
11,580
9,384
0
8,991
2,589
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,525
Gold Earned
75,735
265
Minions Killed
216
8
Camps Cleared
1
1,380,037
Distance Traveled
1,143,786
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,822
872
17
1
4
255,309
1
L
Merlin
16,965
998
128
8
0
275,163
1
W
Yemoja
15,990
941
43
3
0
286,323
0
W
Cthulhu
17,488
1,029
60
4
1
301,801
0
L
Kukulkan
14,142
832
4
0
0
220,427
0
W
Izanami
17,253
1,015
122
7
3
269,330
0
L
Olorun
15,690
923
30
2
1
334,658
2
L
Ra
12,239
720
0
0
0
0
0
L
Ymir
16,699
982
54
3
0
313,538
0
W
Ymir
14,972
881
23
1
0
267,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role