Player Matchup

Terra
Terra
Panjos-
Terra
Level 29
God Stats
1W - 1L
1,388 SR
Queue Stats
128W - 89L
1,530 Elo+
Party 1
Izanami
Izanami
heiss11
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
iwszn
King Arthur
Level 32
God Stats
29W - 21L
1,642 SR
Queue Stats
185W - 130L
1,554 Elo+
Party 1
Discordia
Discordia
japanesecurry
Discordia
Level 29
God Stats
1W - 0L
1,691 SR
Queue Stats
17W - 26L
1,374 Elo+
Solo
Neith
Neith
strong-vessel30
Neith
Level 17
God Stats
5W - 4L
1,628 SR
Queue Stats
19W - 17L
1,566 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,505 Elo+

VS

Team Averages
Level 16
1,577 SR
1,570 Elo+
Thor
Thor
Katxshy
Thor
Level 26
God Stats
0W - 1L
1,462 SR
Queue Stats
39W - 35L
1,634 Elo+
Solo
Nemesis
Nemesis
TomaszMiszczuu
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Solo
Hachiman
Hachiman
Vee1
Hachiman
Level 26
God Stats
5W - 3L
1,485 SR
Queue Stats
8W - 4L
1,499 Elo+
Solo
Zeus
Zeus
WraithKnightOnif
Zeus
Level 23
God Stats
1W - 1L
1,792 SR
Queue Stats
36W - 27L
1,574 Elo+
Solo
Hades
Hades
imaIockdown
Hades
Level 3
God Stats
19W - 12L
1,645 SR
Queue Stats
20W - 16L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Panjos-
Terra
15
4 / 2 / 10
10,982
578
2,940
11,624
8,843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
heiss11
Izanami
18
6 / 2 / 5
12,091
636
6,029
8,369
3,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
iwszn
King Arthur
16
2 / 1 / 11
10,718
564
16,401
14,914
16,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
japanesecurry
Discordia
15
2 / 1 / 6
10,206
537
4,994
6,868
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
18 / 0 / 5
12,819
675
22,592
8,475
3,611
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Katxshy
Thor
11
1 / 4 / 1
7,403
390
2,890
13,372
3,229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 2
7,257
382
5,910
14,848
4,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Vee1
Hachiman
10
0 / 7 / 0
6,630
349
1,377
11,782
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 1
8,320
438
5,609
8,393
1,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 8 / 0
8,900
468
5,867
19,835
9,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
32
Kills
6
6
Deaths
32
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
Katxshy
Thor
1
4
1
0.38
W
Terra
Panjos-
Terra
4
2
10
4.5
L
2
8
2
0.38
L
Hachiman
Vee1
Hachiman
0
7
0
0
L
3
5
1
0.7
W
Izanami
heiss11
Izanami
6
2
5
4.25
L
0
8
0
0
W
King Arthur
iwszn
King Arthur
2
1
11
7.5
W
Discordia
japanesecurry
Discordia
2
1
6
5
W
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
21,653
50,250
Taken
68,230
35,025
Mitigated
20,658
20,618
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Katxshy
Thor
2,890
625
0
1,318
13,372
3,229
193
1,265
12,082
0
31,713
W
Terra
Panjos-
Terra
2,940
882
1,520
2,823
11,624
8,843
736
2,757
8,867
14,762
0
L
5,910
1,995
0
1,227
14,848
4,130
0
2,957
11,829
0
16,615
L
Hachiman
Vee1
Hachiman
1,377
678
0
0
11,782
2,301
662
1,453
10,304
0
21,178
L
5,609
468
0
1,529
8,393
1,951
0
1,159
7,234
52,553
0
W
Izanami
heiss11
Izanami
6,029
3,892
0
3,808
8,369
3,237
5,018
2,374
5,995
0
91,533
L
5,867
1,183
0
8,440
19,835
9,047
0
1,280
17,857
56,970
0
W
King Arthur
iwszn
King Arthur
16,401
3,616
0
5,205
14,914
16,900
798
6,345
8,569
180
64,762
W
Discordia
japanesecurry
Discordia
4,994
221
0
1,594
6,868
2,434
456
0
6,868
59,720
0
W
22,592
8,557
0
5,668
8,475
3,611
5,339
0
8,475
0
102,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
38,510
544
Minions Killed
370
0
Camps Cleared
0
1,782,094
Distance Traveled
1,586,362
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,403
390
50
3
0
327,383
0
W
Terra
10,982
578
25
1
0
364,305
4
L
Nemesis
7,257
382
21
1
0
368,094
1
L
Hachiman
6,630
349
44
2
0
285,228
0
L
Zeus
8,320
438
109
6
0
342,754
7
W
Izanami
12,091
636
172
9
0
333,979
2
L
Hades
8,900
468
146
8
0
262,903
1
W
King Arthur
10,718
564
101
5
0
382,719
4
W
Discordia
10,206
537
88
5
0
359,481
6
W
Neith
12,819
675
158
8
0
341,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role