Player Matchup

Nemesis
Nemesis
Bronze I
Aitor_7072
Nemesis
Bronze I
Level 83
God Stats
3W - 3L
1,416 SR
Queue Stats
16W - 16L
1,005 MMR
Party 3
Xing Tian
Xing Tian
Bronze II
Kerzly
Xing Tian
Bronze II
Level 87
God Stats
31W - 20L
1,633 SR
Queue Stats
174W - 164L
921 MMR
Party 1
Izanami
Izanami
Bronze II
NovaPinguin
Izanami
Bronze II
Level 75
God Stats
84W - 61L
1,552 SR
Queue Stats
109W - 98L
921 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze II
eldelpinpan
Baron Samedi
Bronze II
Level 97
God Stats
2W - 3L
1,343 SR
Queue Stats
21W - 30L
727 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze I
hamid_btc
Sun Wukong
Bronze I
Level 126
God Stats
8W - 7L
1,546 SR
Queue Stats
369W - 359L
991 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,498 SR
913 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,566 SR
1,190 MMR
Sol
Sol
Silver III
BaIenciaga_92
Sol
Silver III
Level 143
God Stats
11W - 12L
1,397 SR
Queue Stats
353W - 330L
964 MMR
Solo
Ares
Ares
Silver IV
MySpOwN
Ares
Silver IV
Level 129
God Stats
118W - 79L
1,533 SR
Queue Stats
311W - 313L
685 MMR
Solo
Serqet
Serqet
Platinum II
Ram-Jigsaw
Serqet
Platinum II
Level 160
God Stats
30W - 52L
1,556 SR
Queue Stats
992W - 966L
1,892 MMR
Party 2
Ra
Ra
Platinum V
SamuelGriingo
Ra
Platinum V
Level 157
God Stats
4W - 3L
1,584 SR
Queue Stats
295W - 298L
1,862 MMR
Party 2
Osiris
Osiris
Bronze II
XxfloXstarXXx
Osiris
Bronze II
Level 64
God Stats
1W - 0L
1,762 SR
Queue Stats
27W - 34L
550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aitor_7072
Nemesis
19
3 / 9 / 1
12,574
484
12,806
25,684
11,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Kerzly
Xing Tian
14
0 / 11 / 5
10,939
421
9,913
27,739
27,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
NovaPinguin
Izanami
19
3 / 8 / 2
12,541
482
12,322
17,683
7,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
eldelpinpan
Baron Samedi
17
0 / 12 / 3
11,122
428
11,381
19,335
7,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
hamid_btc
Sun Wukong
20
3 / 3 / 4
13,331
513
17,274
25,329
19,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeFreyaArachnePersephoneTsukuyomi

VS

Bans
BakasuraHeimdallrErlang ShenCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
14,960
575
19,513
22,657
13,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
MySpOwN
Ares
19
5 / 1 / 20
15,169
583
14,136
24,073
35,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Ram-Jigsaw
Serqet
20
11 / 0 / 13
17,399
669
18,162
20,705
11,960
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 0 / 18
17,713
681
29,858
17,031
15,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 12
15,077
580
11,128
21,793
28,885
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
9
Kills
43
43
Deaths
9
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aitor_7072
Nemesis
3
9
1
0.39
W
5
5
12
2.2
L
Xing Tian
Kerzly
Xing Tian
0
11
5
0.23
W
Ares
MySpOwN
Ares
5
1
20
15
L
Izanami
NovaPinguin
Izanami
3
8
2
0.5
W
Serqet
Ram-Jigsaw
Serqet
11
0
13
17.5
W
19
0
18
28
W
3
3
12
3
L
Baron Samedi
eldelpinpan
Baron Samedi
0
12
3
0.13
L
Sun Wukong
hamid_btc
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,696
Damage
92,797
115,770
Taken
106,259
72,823
Mitigated
104,212
27,937
Healing
57,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aitor_7072
Nemesis
12,806
5,266
0
8,576
25,684
11,405
0
11,572
13,368
0
102,957
W
19,513
8,432
0
10,947
22,657
13,005
8,118
5,075
17,557
104,708
0
L
Xing Tian
Kerzly
Xing Tian
9,913
541
370
2,276
27,739
27,123
65
17,670
9,702
28,887
0
W
Ares
MySpOwN
Ares
14,136
372
0
5,630
24,073
35,264
0
6,271
17,677
30,824
0
L
Izanami
NovaPinguin
Izanami
12,322
7,843
0
2,270
17,683
7,000
918
10,814
6,616
0
99,099
W
Serqet
Ram-Jigsaw
Serqet
18,162
3,611
0
9,039
20,705
11,960
1,911
3,523
17,132
0
135,618
W
29,858
2,523
12,009
12,652
17,031
15,098
3,900
5,317
11,614
149,382
0
W
11,128
4,472
0
7,519
21,793
28,885
3,930
4,327
16,684
0
80,220
L
Baron Samedi
eldelpinpan
Baron Samedi
11,381
234
260
2,014
19,335
7,625
0
11,993
7,261
79,183
0
L
Sun Wukong
hamid_btc
Sun Wukong
17,274
2,882
0
12,171
25,329
19,670
156
11,458
12,764
0
97,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,507
Gold Earned
80,318
660
Minions Killed
674
0
Camps Cleared
0
2,144,060
Distance Traveled
2,628,953
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,574
484
145
6
0
454,709
2
W
Sol
14,960
575
158
6
0
436,906
2
L
Xing Tian
10,939
421
23
1
0
387,750
4
W
Ares
15,169
583
23
1
0
500,097
11
L
Izanami
12,541
482
186
7
0
426,609
5
W
Serqet
17,399
669
157
6
0
622,084
8
W
Ra
17,713
681
197
8
0
567,118
5
W
Osiris
15,077
580
139
5
0
502,748
0
L
Baron Samedi
11,122
428
135
5
0
420,964
3
L
Sun Wukong
13,331
513
171
7
0
454,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role