Player Matchup

Cerberus
Cerberus
Crunchiiez
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
MatejkoWieliko
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Potii-_-
Anubis
Level 101
God Stats
8W - 5L
1,508 SR
Queue Stats
190W - 189L
1,391 Elo+
Party 1
Chaac
Chaac
noahhaessus
Chaac
Level 79
God Stats
3W - 1L
1,843 SR
Queue Stats
258W - 254L
1,380 Elo+
Solo
Chang'e
Chang'e
xPlejsySzatana
Chang'e
Level 18
God Stats
1W - 0L
1,543 SR
Queue Stats
13W - 15L
1,393 Elo+
Solo
Team Averages
Level 68
1,579 SR
1,411 Elo+

VS

Team Averages
Level 75
1,527 SR
1,430 Elo+
Ares
Ares
Dinosaurierrex
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,407 Elo+
Solo
Cupid
Cupid
Josskarim
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 2
He Bo
He Bo
PUR3HATR3D
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,243 Elo+
Solo
Hel
Hel
Poochiex9
Hel
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 137L
1,409 Elo+
Solo
Ymir
Ymir
headhack
Ymir
Level 125
God Stats
3W - 3L
1,633 SR
Queue Stats
78W - 41L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crunchiiez
Cerberus
15
2 / 5 / 20
9,622
687
7,882
15,125
14,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
17
3 / 1 / 20
10,418
744
19,112
6,329
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Potii-_-
Anubis
19
6 / 2 / 14
11,389
814
13,840
8,034
4,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 21
11,353
811
10,688
21,204
23,843
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 3 / 10
12,007
858
21,126
16,827
7,476
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,274
662
5,879
15,492
16,634
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Josskarim
Cupid
16
5 / 6 / 5
10,053
718
15,016
15,594
8,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
16
3 / 8 / 5
9,702
693
9,580
14,233
8,431
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 9
9,074
648
4,914
17,343
10,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
2 / 6 / 10
10,650
761
11,945
19,209
23,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
28
Kills
15
15
Deaths
28
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crunchiiez
Cerberus
2
5
20
2.4
L
4
3
4
2
L
Cupid
Josskarim
Cupid
5
6
5
1.25
W
Kukulkan
3
1
20
13
L
He Bo
3
8
5
0.69
L
1
5
9
1.1
W
Anubis
Potii-_-
Anubis
6
2
14
6.5
L
Ymir
2
6
10
1.17
W
5
4
21
3.88
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,648
Damage
47,334
67,519
Taken
81,871
53,320
Mitigated
66,990
34,073
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crunchiiez
Cerberus
7,882
213
323
3,098
15,125
14,403
161
6,454
8,671
14,176
0
L
5,879
107
661
1,104
15,492
16,634
0
10,749
4,743
13,794
0
L
Cupid
Josskarim
Cupid
15,016
8,354
2,099
1,979
15,594
8,254
1,388
12,119
3,475
0
24,741
W
Kukulkan
19,112
754
983
792
6,329
3,060
1,181
3,838
2,491
34,793
0
L
He Bo
9,580
460
1,785
1,282
14,233
8,431
158
11,260
2,973
21,016
0
L
4,914
1,068
9,137
7,391
17,343
10,175
42
14,741
2,602
10,572
0
W
Anubis
Potii-_-
Anubis
13,840
61
1,049
2,005
8,034
4,538
1,790
5,440
2,594
34,436
0
L
Ymir
11,945
838
2,317
1,061
19,209
23,496
0
13,091
6,118
30,920
0
W
10,688
1,353
1,205
4,709
21,204
23,843
168
6,093
15,111
0
16,782
W
21,126
2,913
9,889
10,020
16,827
7,476
689
10,493
6,334
46,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
48,753
159
Minions Killed
98
0
Camps Cleared
0
1,271,957
Distance Traveled
1,108,782
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,622
687
14
1
0
258,033
1
L
Ares
9,274
662
16
1
0
252,890
5
L
Cupid
10,053
718
23
2
0
233,596
0
W
Kukulkan
10,418
744
21
2
0
264,223
5
L
He Bo
9,702
693
17
1
0
208,920
2
L
Hel
9,074
648
11
1
0
222,750
5
W
Anubis
11,389
814
65
5
0
220,389
1
L
Ymir
10,650
761
31
2
0
190,626
1
W
Chaac
11,353
811
7
1
0
259,573
1
W
Chang'e
12,007
858
52
4
0
269,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role