Player Matchup

Baron Samedi
Baron Samedi
IM NEBUL0USS
Baron Samedi
Level 25
God Stats
21W - 10L
1,584 SR
Queue Stats
209W - 208L
1,311 Elo+
Solo
Serqet
Serqet
dloading2442
Serqet
Level 17
God Stats
1W - 5L
1,297 SR
Queue Stats
133W - 166L
1,085 Elo+
Party 1
Nu Wa
Nu Wa
fazed_puncake
Nu Wa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 103L
1,256 Elo+
Party 1
Team Averages
Level 23
1,460 SR
1,217 Elo+

VS

Team Averages
Level 19
1,408 SR
1,118 Elo+
Cthulhu
Cthulhu
AngelThePrince
Cthulhu
Level 25
God Stats
20W - 23L
1,508 SR
Queue Stats
49W - 73L
1,113 Elo+
Party 2
Thor
Thor
Eros_player
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,156 Elo+
Solo
Mulan
Mulan
SubieJohn26
Mulan
Level 18
God Stats
2W - 9L
1,216 SR
Queue Stats
30W - 43L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM NEBUL0USS
Baron Samedi
15
13 / 3 / 8
11,094
853
10,766
8,821
3,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
11
1 / 3 / 15
9,223
709
3,436
9,165
3,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 13
9,893
761
9,667
8,508
4,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,813
678
6,650
13,681
12,691
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 3 / 4
8,076
621
1,093
5,648
1,833
12
5 / 11 / 3
9,944
765
10,143
13,261
5,109
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
8
9
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
1
3
4
1
W
Baron Samedi
IM NEBUL0USS
Baron Samedi
13
3
8
5.67
L
5
11
3
0.59
W
Serqet
1
3
15
2.83
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
17,886
26,494
Taken
32,590
12,054
Mitigated
19,633
7,528
Healing
780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,650
77
155
0
13,681
12,691
0
9,231
4,000
32,599
0
L
1,093
250
0
125
5,648
1,833
0
3,216
2,432
0
7,646
W
Baron Samedi
IM NEBUL0USS
Baron Samedi
10,766
1,514
1,959
3,442
8,821
3,450
1,715
2,363
6,458
27,103
0
L
10,143
4,573
0
500
13,261
5,109
0
8,136
5,125
0
36,099
W
Serqet
3,436
1,096
0
1,580
9,165
3,731
460
1,668
7,497
0
23,389
W
9,667
5,129
0
547
8,508
4,873
854
2,989
5,519
38,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
26,833
101
Minions Killed
107
0
Camps Cleared
0
637,036
Distance Traveled
466,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,813
678
44
3
0
169,788
0
L
Thor
8,076
621
16
1
0
121,401
2
W
Baron Samedi
11,094
853
34
3
0
216,142
0
L
Mulan
9,944
765
47
4
0
175,101
0
W
Serqet
9,223
709
24
2
0
207,251
0
W
Nu Wa
9,893
761
43
3
0
213,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role