Player Matchup

Hel
Hel
Clouddyyxo
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Amaterasu
Amaterasu
Kirbshi
Amaterasu
Level 8
God Stats
1W - 1L
1,459 SR
Queue Stats
5W - 1L
1,949 Elo+
Party 1
Cthulhu
Cthulhu
Maxpn
Cthulhu
Level 18
God Stats
22W - 7L
1,746 SR
Queue Stats
62W - 52L
1,473 Elo+
Party 1
Medusa
Medusa
OGMikmikey
Medusa
Level 11
God Stats
5W - 4L
1,590 SR
Queue Stats
32W - 24L
1,529 Elo+
Party 2
Eset
Eset
meooowzers
Eset
Level 28
God Stats
8W - 6L
1,929 SR
Queue Stats
118W - 113L
1,521 Elo+
Party 2
Team Averages
Level 14
1,645 SR
1,542 Elo+

VS

Team Averages
Level 15
1,554 SR
1,459 Elo+
Merlin
Merlin
Izinagizio
Merlin
Level 17
God Stats
4W - 0L
1,809 SR
Queue Stats
51W - 48L
1,554 Elo+
Solo
Ymir
Ymir
Onahail
Ymir
Level 7
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,325 Elo+
Solo
Osiris
Osiris
Phoenix404
Osiris
Level 18
God Stats
38W - 46L
1,458 SR
Queue Stats
125W - 128L
1,449 Elo+
Solo
Guan Yu
Guan Yu
chackalacka
Guan Yu
Level 19
God Stats
45W - 47L
1,487 SR
Queue Stats
174W - 180L
1,445 Elo+
Solo
Nemesis
Nemesis
rummykid
Nemesis
Level 16
God Stats
2W - 0L
1,742 SR
Queue Stats
17W - 13L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 6
12,636
743
1,170
3,644
1,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Kirbshi
Amaterasu
20
6 / 8 / 21
16,533
973
20,641
32,342
51,718
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Maxpn
Cthulhu
20
5 / 8 / 25
16,975
999
31,881
41,694
67,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
OGMikmikey
Medusa
20
11 / 15 / 18
17,971
1,057
42,072
33,607
17,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
14 / 8 / 16
19,199
1,129
49,001
25,077
11,867
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Izinagizio
Merlin
20
14 / 9 / 14
18,191
1,070
46,222
26,705
11,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Onahail
Ymir
20
3 / 15 / 28
16,350
962
18,552
46,173
29,493
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
Phoenix404
Osiris
20
13 / 2 / 14
18,089
1,064
18,574
31,565
18,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
chackalacka
Guan Yu
20
6 / 3 / 15
17,117
1,007
9,755
22,332
25,992
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
rummykid
Nemesis
20
6 / 7 / 23
17,295
1,017
32,061
30,451
16,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
136
36
Kills
42
42
Deaths
36
86
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Merlin
Izinagizio
Merlin
14
9
14
2.33
L
Amaterasu
Kirbshi
Amaterasu
6
8
21
2.06
L
Cthulhu
Maxpn
Cthulhu
5
8
25
2.19
L
Medusa
OGMikmikey
Medusa
11
15
18
1.33
W
Ymir
Onahail
Ymir
3
15
28
1.13
W
Osiris
Phoenix404
Osiris
13
2
14
10
W
Guan Yu
chackalacka
Guan Yu
6
3
15
4.5
L
14
8
16
2.75
W
Nemesis
rummykid
Nemesis
6
7
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,765
Damage
125,164
136,364
Taken
157,226
149,667
Mitigated
102,883
22,695
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,170
408
253
413
3,644
1,598
0
1,486
2,158
5,984
0
W
Merlin
Izinagizio
Merlin
46,222
3,680
0
364
26,705
11,700
0
11,865
14,691
81,358
0
L
Amaterasu
Kirbshi
Amaterasu
20,641
7,744
0
6,563
32,342
51,718
0
14,360
17,982
0
29,198
L
Cthulhu
Maxpn
Cthulhu
31,881
4,200
2,502
1,226
41,694
67,358
0
19,971
21,723
63,088
0
L
Medusa
OGMikmikey
Medusa
42,072
21,578
0
2,951
33,607
17,126
0
17,135
16,472
0
85,962
W
Ymir
Onahail
Ymir
18,552
2,858
799
873
46,173
29,493
0
27,057
18,993
34,181
0
W
Osiris
Phoenix404
Osiris
18,574
6,550
0
0
31,565
18,840
0
16,317
15,046
0
44,385
W
Guan Yu
chackalacka
Guan Yu
9,755
1,481
2,900
3,397
22,332
25,992
0
11,396
10,680
33
22,566
L
49,001
5,282
4,225
4,562
25,077
11,867
0
11,855
13,222
88,008
0
W
Nemesis
rummykid
Nemesis
32,061
16,539
0
3,185
30,451
16,858
0
15,417
14,798
0
60,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,314
Gold Earned
87,042
261
Minions Killed
250
8
Camps Cleared
9
1,396,705
Distance Traveled
1,594,266
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,636
743
3
0
0
75,922
0
W
Merlin
18,191
1,070
80
5
0
287,110
0
L
Amaterasu
16,533
973
18
1
0
345,605
1
L
Cthulhu
16,975
999
47
3
1
351,325
1
L
Medusa
17,971
1,057
85
5
2
303,783
0
W
Ymir
16,350
962
37
2
0
288,502
0
W
Osiris
18,089
1,064
45
3
3
352,548
1
W
Guan Yu
17,117
1,007
16
1
3
312,829
0
L
Eset
19,199
1,129
108
6
5
320,070
0
W
Nemesis
17,295
1,017
72
4
3
353,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role