Player Matchup

Olorun
Olorun
Clarkem702
Olorun
Level 2
God Stats
2W - 1L
1,840 SR
Queue Stats
65W - 50L
1,626 Elo+
Party 2
Chang'e
Chang'e
OyGod
Chang'e
Level 45
God Stats
6W - 10L
1,265 SR
Queue Stats
242W - 222L
1,596 Elo+
Party 3
Apollo
Apollo
Perostus
Apollo
Level 85
God Stats
26W - 33L
1,482 SR
Queue Stats
308W - 283L
1,589 Elo+
Party 2
Mercury
Mercury
TheCornGod123
Mercury
Level 18
God Stats
31W - 33L
1,567 SR
Queue Stats
251W - 225L
1,541 Elo+
Party 3
Horus
Horus
santisknight
Horus
Level 28
God Stats
8W - 8L
1,735 SR
Queue Stats
181W - 188L
1,541 Elo+
Party 3
Team Averages
Level 36
1,578 SR
1,579 Elo+

VS

Team Averages
Level 43
1,499 SR
1,526 Elo+
Bellona
Bellona
DrevenSenpoi
Bellona
Level 68
God Stats
1W - 2L
1,207 SR
Queue Stats
49W - 41L
1,480 Elo+
Party 1
Ymir
Ymir
Markers707
Ymir
Level 14
God Stats
10W - 7L
1,502 SR
Queue Stats
104W - 65L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
Remoh16
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SosaWukong
Anubis
Level 8
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 16L
1,543 Elo+
Party 1
Thor
Thor
Zephirixx
Thor
Level 18
God Stats
14W - 12L
1,591 SR
Queue Stats
96W - 81L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clarkem702
Olorun
17
1 / 6 / 9
10,719
893
9,521
17,592
13,102
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
OyGod
Chang'e
17
0 / 6 / 8
10,474
873
15,101
18,556
13,533
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Perostus
Apollo
17
5 / 3 / 6
12,127
1,011
20,003
14,013
7,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
16
4 / 8 / 6
11,244
937
9,407
18,482
8,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 6
10,852
904
3,951
24,484
32,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

96

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrevenSenpoi
Bellona
19
5 / 3 / 19
12,112
1,009
16,433
15,807
16,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 22
11,308
942
11,370
15,163
19,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Remoh16
Xbalanque
19
10 / 2 / 16
13,293
1,108
19,792
9,307
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SosaWukong
Anubis
20
6 / 5 / 21
12,733
1,061
20,809
11,852
6,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
7 / 1 / 14
12,614
1,051
18,464
12,577
5,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
122
12
Kills
30
30
Deaths
12
35
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Olorun
Clarkem702
Olorun
1
6
9
0.92
W
Bellona
DrevenSenpoi
Bellona
5
3
19
4.83
W
2
1
22
13
L
Chang'e
OyGod
Chang'e
0
6
8
0.67
L
Apollo
Perostus
Apollo
5
3
6
2.67
W
Xbalanque
Remoh16
Xbalanque
10
2
16
9
W
Anubis
SosaWukong
Anubis
6
5
21
3.3
L
Mercury
4
8
6
0.88
W
Thor
7
1
14
14
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,983
Damage
86,868
93,127
Taken
64,706
75,199
Mitigated
53,004
20,938
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Clarkem702
Olorun
9,521
1,602
2,353
1,638
17,592
13,102
0
5,804
11,788
31,256
0
W
Bellona
DrevenSenpoi
Bellona
16,433
3,696
0
372
15,807
16,479
0
5,830
9,977
384
35,251
W
11,370
670
0
0
15,163
19,611
0
7,310
7,853
24,956
0
L
Chang'e
OyGod
Chang'e
15,101
1,386
6,183
3,512
18,556
13,533
0
7,152
11,404
53,880
0
L
Apollo
Perostus
Apollo
20,003
13,925
0
1,095
14,013
7,451
0
3,846
10,167
0
44,029
W
Xbalanque
Remoh16
Xbalanque
19,792
10,682
0
1,532
9,307
4,468
0
2,929
6,378
0
43,791
W
Anubis
SosaWukong
Anubis
20,809
694
0
5,876
11,852
6,609
0
4,346
7,506
57,971
0
L
Mercury
9,407
6,450
0
154
18,482
8,767
0
5,876
12,606
0
22,116
W
Thor
18,464
3,315
0
0
12,577
5,837
0
4,207
8,370
0
32,873
L
3,951
1,613
3,164
2,839
24,484
32,346
0
9,760
14,724
0
7,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
62,060
225
Minions Killed
238
5
Camps Cleared
12
1,098,216
Distance Traveled
1,102,675
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,719
893
50
4
1
202,484
1
W
Bellona
12,112
1,009
40
3
3
238,025
0
W
Ymir
11,308
942
32
3
1
226,380
0
L
Chang'e
10,474
873
92
8
1
226,093
0
L
Apollo
12,127
1,011
60
5
2
229,143
0
W
Xbalanque
13,293
1,108
58
5
1
208,322
0
W
Anubis
12,733
1,061
84
7
1
195,384
0
L
Mercury
11,244
937
21
2
1
245,735
0
W
Thor
12,614
1,051
24
2
6
234,564
0
L
Horus
10,852
904
2
0
0
194,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role