Player Matchup

Hachiman
Hachiman
Cynceeee
Hachiman
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,340 Elo+
Party 1
Chaac
Chaac
Frillwee
Chaac
Level 34
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 7L
1,203 Elo+
Party 1
Susano
Susano
Izanagi_Shimada
Susano
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hel
Hel
iceikls
Hel
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 12L
1,203 Elo+
Party 1
Olorun
Olorun
iceman-isme23
Olorun
Level 8
God Stats
2W - 1L
1,681 SR
Queue Stats
7W - 7L
1,203 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,290 Elo+

VS

Team Averages
Level 28
1,516 SR
1,259 Elo+
Bastet
Bastet
Darkartist87
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 93L
1,294 Elo+
Party 2
Poseidon
Poseidon
HappiestJarl1
Poseidon
Level 29
God Stats
6W - 4L
1,770 SR
Queue Stats
211W - 253L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
creeping-victory
Sun Wukong
Level 25
God Stats
15W - 15L
1,356 SR
Queue Stats
110W - 123L
1,197 Elo+
Solo
Cupid
Cupid
killernacho05
Cupid
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 28L
1,164 Elo+
Solo
Arachne
Arachne
morlock84 XBG
Arachne
Level 42
God Stats
67W - 57L
1,453 SR
Queue Stats
149W - 198L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cynceeee
Hachiman
9
4 / 3 / 1
5,612
510
4,730
5,999
1,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Frillwee
Chaac
9
1 / 4 / 1
5,679
516
3,604
7,566
3,300
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 3 / 1
6,185
562
3,728
6,866
1,997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
9
1 / 2 / 3
5,253
478
3,053
5,023
1,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 1
4,953
450
909
3,112
969
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
1 / 5 / 1
5,114
465
2,646
5,806
1,519
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
HappiestJarl1
Poseidon
11
4 / 3 / 2
6,603
600
4,639
5,017
1,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
creeping-victory
Sun Wukong
10
2 / 1 / 1
6,175
561
4,087
5,889
3,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 5
5,706
519
1,484
4,617
1,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
12
6 / 0 / 1
7,809
710
6,202
6,096
1,892
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
13
13
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cynceeee
Hachiman
4
3
1
1.5
W
Bastet
1
5
1
0.3
L
Chaac
Frillwee
Chaac
1
4
1
0.38
W
Poseidon
HappiestJarl1
Poseidon
4
3
2
1.67
L
3
3
1
1.17
W
Sun Wukong
creeping-victory
Sun Wukong
2
1
1
2.5
L
Hel
1
2
3
1.25
L
0
1
1
0.5
W
0
0
5
2.5
W
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,024
Damage
19,058
28,566
Taken
27,425
9,271
Mitigated
9,516
10,417
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cynceeee
Hachiman
4,730
2,241
0
780
5,999
1,666
718
0
5,999
0
19,243
W
Bastet
2,646
839
0
0
5,806
1,519
0
1,643
4,163
0
10,499
L
Chaac
Frillwee
Chaac
3,604
1,167
171
1,932
7,566
3,300
191
1,806
5,467
0
21,057
W
Poseidon
HappiestJarl1
Poseidon
4,639
423
0
1,179
5,017
1,343
962
744
4,273
31,457
0
L
3,728
1,107
0
1,696
6,866
1,997
0
1,418
5,373
0
25,680
W
Sun Wukong
creeping-victory
Sun Wukong
4,087
775
0
1,514
5,889
3,585
46
0
5,889
0
17,185
L
Hel
3,053
57
1,464
2,602
5,023
1,339
350
0
5,023
21,629
0
L
909
541
0
1,772
3,112
969
0
1,415
1,697
14,060
0
W
1,484
412
143
2,477
4,617
1,177
393
984
3,633
0
17,949
W
Arachne
6,202
5,213
99
2,586
6,096
1,892
1,506
591
5,505
0
40,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
31,407
196
Minions Killed
201
0
Camps Cleared
0
877,177
Distance Traveled
1,076,726
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,612
510
44
4
0
183,175
4
W
Bastet
5,114
465
15
1
0
188,216
0
L
Chaac
5,679
516
44
4
0
196,993
3
W
Poseidon
6,603
600
44
4
0
219,814
0
L
Susano
6,185
562
41
4
0
209,421
0
W
Sun Wukong
6,175
561
41
4
0
227,683
1
L
Hel
5,253
478
35
3
0
185,725
0
L
Olorun
4,953
450
32
3
0
101,863
0
W
Cupid
5,706
519
33
3
0
210,801
2
W
Arachne
7,809
710
68
6
0
230,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role