Player Matchup

Arachne
Arachne
Deadly_McLovin
Arachne
Level 54
God Stats
1W - 1L
1,129 SR
Queue Stats
76W - 122L
1,099 Elo+
Solo
Merlin
Merlin
JayBuckks
Merlin
Level 98
God Stats
1W - 4L
1,346 SR
Queue Stats
237W - 247L
1,471 Elo+
Party 2
Hercules
Hercules
MarkTheeSharkk
Hercules
Level 73
God Stats
23W - 30L
1,481 SR
Queue Stats
105W - 105L
1,425 Elo+
Party 2
Team Averages
Level 75
1,319 SR
1,332 Elo+

VS

Team Averages
Level 91
1,457 SR
1,276 Elo+
Bellona
Bellona
Capt_Rath
Bellona
Level 103
God Stats
6W - 14L
1,360 SR
Queue Stats
34W - 65L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
Shadow94220
Kukulkan
Level 102
God Stats
15W - 19L
1,512 SR
Queue Stats
26W - 29L
1,371 Elo+
Solo
Da Ji
Da Ji
WickedxRook
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 15 / 11
18,718
645
12,680
39,534
16,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
JayBuckks
Merlin
20
9 / 4 / 11
20,743
715
38,476
22,622
9,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
20
10 / 8 / 13
20,597
710
28,851
42,104
52,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capt_Rath
Bellona
20
5 / 5 / 19
18,801
648
18,843
41,284
66,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Shadow94220
Kukulkan
20
16 / 5 / 10
20,649
712
60,490
25,373
11,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 15 / 13
17,230
594
12,224
29,255
16,568
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
69
25
Kills
27
27
Deaths
25
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
Capt_Rath
Bellona
5
5
19
2.9
W
6
15
11
0.77
W
Merlin
JayBuckks
Merlin
9
4
11
3.63
W
Hercules
10
8
13
2.06
L
Kukulkan
Shadow94220
Kukulkan
16
5
10
4.2
L
6
15
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,007
Damage
91,557
104,260
Taken
95,912
78,355
Mitigated
94,393
34,394
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Capt_Rath
Bellona
18,843
5,292
654
6,849
41,284
66,075
217
15,334
25,950
0
68,972
W
12,680
7,190
303
11,126
39,534
16,647
1,588
21,483
18,051
0
67,291
W
Merlin
JayBuckks
Merlin
38,476
1,910
0
3,600
22,622
9,116
968
15,825
6,797
163,774
0
W
Hercules
28,851
12,505
801
18,564
42,104
52,592
2,365
24,223
17,881
0
74,864
L
Kukulkan
Shadow94220
Kukulkan
60,490
2,561
939
4,304
25,373
11,750
480
13,983
11,390
167,392
0
L
12,224
5,263
537
4,760
29,255
16,568
569
9,244
20,011
0
57,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
56,680
280
Minions Killed
354
0
Camps Cleared
0
1,446,530
Distance Traveled
1,395,813
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,801
648
74
3
0
529,893
0
W
Arachne
18,718
645
60
2
0
492,214
1
W
Merlin
20,743
715
171
6
0
465,689
6
W
Hercules
20,597
710
49
2
0
488,627
2
L
Kukulkan
20,649
712
207
7
0
480,342
0
L
Da Ji
17,230
594
73
3
0
385,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role