Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
entejusticiero
Chang'e
Level 97
God Stats
207W - 190L
1,587 SR
Queue Stats
561W - 650L
1,481 Elo+
Solo
Fenrir
Fenrir
nolite_a_me
Fenrir
Level 73
God Stats
21W - 27L
1,522 SR
Queue Stats
339W - 390L
1,452 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,478 Elo+

VS

Team Averages
Level 12
1,429 SR
1,462 Elo+
Artemis
Artemis
Benhssh
Artemis
Level 4
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
DogmaticBat3734
Medusa
Level 27
God Stats
9W - 10L
1,535 SR
Queue Stats
94W - 102L
1,385 Elo+
Solo
Sobek
Sobek
big-hummel
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 4 / 8
7,694
769
6,621
7,774
2,472
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 8
8,432
843
8,034
8,958
2,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
8 / 1 / 5
8,701
870
8,263
8,634
7,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benhssh
Artemis
8
0 / 6 / 3
6,321
632
3,342
8,217
2,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
4 / 2 / 1
7,499
750
5,456
7,949
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
8
0 / 7 / 4
6,326
633
2,993
12,785
5,336
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
4
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
4
8
1.75
L
Artemis
Benhssh
Artemis
0
6
3
0.25
L
4
2
1
2.25
L
Sobek
0
7
4
0.29
W
4
0
8
8
W
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
11,791
25,366
Taken
28,951
12,483
Mitigated
9,929
13,016
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,621
3,522
0
976
7,774
2,472
1,330
710
7,064
0
25,834
L
Artemis
Benhssh
Artemis
3,342
1,685
0
387
8,217
2,221
0
1,697
6,470
0
14,074
L
5,456
1,461
0
232
7,949
2,372
0
1,650
6,124
0
30,242
L
Sobek
2,993
315
0
659
12,785
5,336
0
4,723
7,862
9,567
0
W
8,034
662
3,116
6,828
8,958
2,924
596
1,291
7,667
55,414
0
W
Fenrir
8,263
1,781
0
2,096
8,634
7,087
317
1,126
7,508
0
20,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
20,146
137
Minions Killed
75
0
Camps Cleared
0
593,251
Distance Traveled
505,146
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,694
769
21
2
0
174,495
1
L
Artemis
6,321
632
23
2
0
132,393
2
L
Medusa
7,499
750
41
4
0
216,807
3
L
Sobek
6,326
633
11
1
0
155,946
0
W
Chang'e
8,432
843
89
9
0
209,719
3
W
Fenrir
8,701
870
27
3
0
209,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role