Player Matchup

Cupid
Cupid
DarthVaderhosen
Cupid
Level 25
God Stats
55W - 46L
1,541 SR
Queue Stats
134W - 127L
1,432 Elo+
Party 1
Nemesis
Nemesis
G1R0D4T
Nemesis
Level 18
God Stats
11W - 16L
1,514 SR
Queue Stats
57W - 56L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
G1RTHD4T
Kuzenbo
Level 26
God Stats
1W - 2L
1,502 SR
Queue Stats
102W - 67L
1,500 Elo+
Party 1
Hachiman
Hachiman
KitFistH0le
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,462 Elo+
Party 1
Neith
Neith
asproszamora18
Neith
Level 4
God Stats
1W - 4L
1,273 SR
Queue Stats
4W - 10L
1,445 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,450 Elo+

VS

Team Averages
Level 21
1,457 SR
1,464 Elo+
Ra
Ra
DanieIMG
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Lilmacho2864
Cthulhu
Level 26
God Stats
5W - 4L
1,562 SR
Queue Stats
44W - 50L
1,498 Elo+
Party 2
Thor
Thor
ScarrDlT
Thor
Level 16
God Stats
2W - 3L
1,493 SR
Queue Stats
21W - 13L
1,612 Elo+
Party 2
Hera
Hera
TMXMartin
Hera
Level 49
God Stats
1W - 1L
1,519 SR
Queue Stats
89W - 85L
1,555 Elo+
Party 2
Neith
Neith
exoticpinaa
Neith
Level 5
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 3L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 6
9,182
1,020
8,235
19,154
7,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
G1R0D4T
Nemesis
15
3 / 7 / 4
9,790
1,088
9,298
16,010
5,740
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
G1RTHD4T
Kuzenbo
15
2 / 3 / 5
9,750
1,083
8,546
19,019
22,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
KitFistH0le
Hachiman
14
2 / 11 / 1
9,002
1,000
4,768
17,015
5,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 17 / 3
8,576
953
4,094
19,605
6,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
9,275
1,031
4,310
4,514
1,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lilmacho2864
Cthulhu
17
3 / 0 / 22
10,435
1,159
10,202
8,594
9,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
19
21 / 1 / 17
13,912
1,546
27,452
8,871
4,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
17
6 / 3 / 22
10,229
1,137
15,751
6,998
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
15 / 3 / 13
11,297
1,255
22,676
10,025
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
137
9
Kills
48
48
Deaths
9
19
Assists
89
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
1
10
6
0.4
L
Nemesis
G1R0D4T
Nemesis
3
7
4
0.71
L
Kuzenbo
G1RTHD4T
Kuzenbo
2
3
5
1.5
L
Hachiman
KitFistH0le
Hachiman
2
11
1
0.23
W
Cthulhu
Lilmacho2864
Cthulhu
3
0
22
14
W
Thor
21
1
17
29.5
W
Hera
6
3
22
5.67
L
1
17
3
0.15
W
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
80,391
90,803
Taken
39,002
46,627
Mitigated
22,584
4,151
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,310
1,408
887
1,072
4,514
1,845
0
410
4,104
10,401
0
L
8,235
3,934
1,047
408
19,154
7,120
0
3,963
15,191
0
19,816
L
Nemesis
G1R0D4T
Nemesis
9,298
4,016
0
1,957
16,010
5,740
0
5,677
10,333
0
28,208
L
Kuzenbo
G1RTHD4T
Kuzenbo
8,546
2,562
0
0
19,019
22,093
0
5,353
13,666
14,445
0
L
Hachiman
KitFistH0le
Hachiman
4,768
2,795
0
436
17,015
5,142
0
7,411
9,604
0
18,572
W
Cthulhu
Lilmacho2864
Cthulhu
10,202
1,070
0
0
8,594
9,045
0
2,161
6,433
30,497
0
W
Thor
27,452
7,715
0
160
8,871
4,475
0
2,893
5,978
0
39,630
W
Hera
15,751
5,314
0
0
6,998
2,953
0
642
6,356
29,508
0
L
4,094
1,598
0
303
19,605
6,532
0
7,859
11,746
0
11,395
W
22,676
13,248
58
2,396
10,025
4,266
0
2,440
7,585
0
34,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
55,148
81
Minions Killed
149
7
Camps Cleared
6
785,000
Distance Traveled
750,394
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,275
1,031
14
2
0
115,594
0
L
Cupid
9,182
1,020
14
2
1
154,753
2
L
Nemesis
9,790
1,088
31
3
5
169,355
0
L
Kuzenbo
9,750
1,083
5
1
0
195,826
1
L
Hachiman
9,002
1,000
25
3
1
139,559
0
W
Cthulhu
10,435
1,159
41
5
1
181,286
0
W
Thor
13,912
1,546
30
3
3
180,939
0
W
Hera
10,229
1,137
35
4
1
151,289
0
L
Neith
8,576
953
6
1
0
125,507
0
W
Neith
11,297
1,255
29
3
1
121,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role