Player Matchup

Zeus
Zeus
DerpLerpFerp
Zeus
Level 44
God Stats
28W - 24L
1,561 SR
Queue Stats
136W - 143L
1,376 Elo+
Party 1
Ymir
Ymir
GrandpaSchrod91
Ymir
Level 15
God Stats
16W - 11L
1,624 SR
Queue Stats
23W - 22L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
SuperTAN210
Jing Wei
Level 22
God Stats
5W - 4L
1,446 SR
Queue Stats
38W - 40L
1,280 Elo+
Solo
Team Averages
Level 27
1,544 SR
1,361 Elo+

VS

Team Averages
Level 39
1,600 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PookNasty2448
Anubis
Level 4
God Stats
1W - 1L
1,799 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 1
8,876
888
11,766
4,070
871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 11
6,834
683
2,467
7,894
3,487
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SuperTAN210
Jing Wei
10
1 / 2 / 10
7,345
735
3,006
4,796
1,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 4 / 4
7,599
760
2,963
5,931
2,424
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
9
3 / 3 / 3
7,036
704
2,229
8,207
2,027
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 6 / 3
6,783
678
5,671
7,240
3,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
8
8
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
4
1.25
L
Fenrir
 
Fenrir
3
3
3
1.5
W
12
1
1
12.5
W
0
5
11
1.1
L
2
6
3
0.58
W
Jing Wei
SuperTAN210
Jing Wei
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,239
Damage
10,863
16,760
Taken
21,378
5,702
Mitigated
8,000
3,265
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,963
720
111
407
5,931
2,424
0
3,012
2,919
0
15,255
L
Fenrir
 
Fenrir
2,229
407
123
844
8,207
2,027
0
5,669
2,538
0
6,269
W
11,766
544
0
1,382
4,070
871
811
1,618
2,452
27,263
0
W
2,467
0
0
780
7,894
3,487
231
3,175
3,409
7,529
0
L
5,671
78
0
1,916
7,240
3,549
0
5,561
1,679
20,419
0
W
Jing Wei
SuperTAN210
Jing Wei
3,006
2,190
0
1,103
4,796
1,344
1,213
921
3,875
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
21,418
101
Minions Killed
69
0
Camps Cleared
0
492,391
Distance Traveled
432,162
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,599
760
25
3
0
161,964
2
L
Fenrir
7,036
704
18
2
0
171,097
3
W
Zeus
8,876
888
36
4
0
171,576
1
W
Ymir
6,834
683
12
1
0
144,893
3
L
Anubis
6,783
678
26
3
0
99,101
2
W
Jing Wei
7,345
735
53
5
0
175,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role