Player Matchup

Kuzenbo
Kuzenbo
Silver IV
Amaterasu NL
Kuzenbo
Silver IV
Level 95
God Stats
3W - 1L
1,460 SR
Queue Stats
26W - 27L
1,174 MMR
Party 1
Hel
Hel
Silver IV
Lizard Uzi Vert
Hel
Silver IV
Level 112
God Stats
2W - 3L
1,664 SR
Queue Stats
56W - 46L
1,215 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze I
xSupreme NL
Sun Wukong
Bronze I
Level 40
God Stats
3W - 5L
1,288 SR
Queue Stats
18W - 18L
1,030 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,471 SR
1,140 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,505 SR
1,050 MMR
Scylla
Scylla
Bronze I
HOMIxBALLA
Scylla
Bronze I
Level 86
God Stats
0W - 1L
1,664 SR
Queue Stats
4W - 6L
1,271 MMR
Party 2
Hercules
Hercules
Bronze III
HOMIxSNIPE
Hercules
Bronze III
Level 68
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 5L
1,115 MMR
Party 2
Cupid
Cupid
Bronze III
JustFakiez
Cupid
Bronze III
Level 85
God Stats
17W - 27L
1,571 SR
Queue Stats
45W - 49L
764 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amaterasu NL
Kuzenbo
17
1 / 2 / 12
15,649
626
13,650
38,661
74,644
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 3 / 6
16,394
656
35,396
28,321
16,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xSupreme NL
Sun Wukong
18
6 / 1 / 8
15,338
614
13,074
26,501
24,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BacchusTsukuyomiArtemisChaacCthulhu

VS

Bans
KhepriKumbhakarnaAh Muzen CabYmirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HOMIxBALLA
Scylla
18
2 / 5 / 3
14,585
583
26,459
19,393
6,393
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
HOMIxSNIPE
Hercules
18
2 / 0 / 4
13,867
555
17,222
31,080
45,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
16
2 / 11 / 3
14,260
570
21,465
22,912
12,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Amaterasu NL
Kuzenbo
1
2
12
3.5
L
Scylla
HOMIxBALLA
Scylla
2
5
3
0.7
L
Hercules
HOMIxSNIPE
Hercules
2
0
4
4
L
Cupid
2
11
3
0.32
W
9
3
6
4
W
Sun Wukong
xSupreme NL
Sun Wukong
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
65,146
93,483
Taken
73,385
115,423
Mitigated
64,620
59,677
Healing
32,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Amaterasu NL
Kuzenbo
13,650
4,295
0
2,833
38,661
74,644
190
10,911
27,188
50,346
0
L
Scylla
HOMIxBALLA
Scylla
26,459
3,172
1,819
7,122
19,393
6,393
158
15,375
4,018
117,063
0
L
Hercules
HOMIxSNIPE
Hercules
17,222
6,589
0
16,505
31,080
45,468
340
17,568
13,512
0
46,218
L
Cupid
21,465
9,734
2,347
4,291
22,912
12,759
927
16,401
6,511
0
79,338
W
35,396
2,522
29,082
21,324
28,321
16,343
1,413
6,015
22,006
135,043
0
W
Sun Wukong
xSupreme NL
Sun Wukong
13,074
1,939
0
6,438
26,501
24,436
2,315
9,975
16,401
0
53,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
42,712
245
Minions Killed
285
0
Camps Cleared
0
1,450,003
Distance Traveled
1,239,595
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,649
626
34
1
0
498,350
0
L
Scylla
14,585
583
125
5
0
404,504
0
L
Hercules
13,867
555
45
2
0
469,381
3
L
Cupid
14,260
570
115
5
0
365,710
0
W
Hel
16,394
656
157
6
0
468,617
0
W
Sun Wukong
15,338
614
54
2
0
483,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role