Player Matchup

Discordia
Discordia
EETSWAAAAA
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IDrunkey
Cthulhu
Level 67
God Stats
27W - 18L
1,568 SR
Queue Stats
260W - 224L
1,523 Elo+
Party 1
Zeus
Zeus
KingTumbe
Zeus
Level 62
God Stats
45W - 50L
1,335 SR
Queue Stats
46W - 51L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LtKamper269
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,814 SR
Queue Stats
23W - 21L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kanjman13
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,518 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,494 Elo+

VS

Team Averages
Level 84
1,584 SR
1,613 Elo+
Ra
Ra
Liicentious
Ra
Level 158
God Stats
28W - 9L
1,693 SR
Queue Stats
358W - 80L
1,721 Elo+
Party 2
Loki
Loki
Madara_freestyl3
Loki
Level 115
God Stats
87W - 63L
1,597 SR
Queue Stats
316W - 318L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
NickedFiddy
Erlang Shen
Level 13
God Stats
1W - 0L
1,256 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nox
Nox
OriYürei
Nox
Level 128
God Stats
4W - 0L
1,874 SR
Queue Stats
48W - 28L
1,625 Elo+
Party 2
Fenrir
Fenrir
タピbaka
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EETSWAAAAA
Discordia
20
4 / 10 / 19
13,272
948
14,297
23,193
11,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
IDrunkey
Cthulhu
20
4 / 4 / 21
14,676
1,048
13,143
23,767
30,618
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
20
8 / 9 / 16
13,452
961
17,712
19,704
8,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
LtKamper269
Ah Muzen Cab
20
13 / 6 / 10
14,571
1,041
17,122
17,089
8,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
kanjman13
Tsukuyomi
19
1 / 8 / 17
11,914
851
9,982
25,818
15,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
15,050
1,075
20,307
9,840
4,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 3 / 6
17,603
1,257
34,622
13,349
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
NickedFiddy
Erlang Shen
20
6 / 13 / 13
13,895
993
19,650
25,898
14,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 12
14,069
1,005
19,237
7,838
2,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
タピbaka
Fenrir
19
0 / 13 / 12
12,226
873
9,445
24,830
10,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
90
30
Kills
37
37
Deaths
30
83
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Discordia
EETSWAAAAA
Discordia
4
10
19
1.35
L
Cthulhu
IDrunkey
Cthulhu
4
4
21
3.63
L
Zeus
8
9
16
1.78
W
7
1
10
12
L
Ah Muzen Cab
LtKamper269
Ah Muzen Cab
13
6
10
3
W
18
3
6
7
W
Erlang Shen
NickedFiddy
Erlang Shen
6
13
13
0.96
W
6
0
12
12
L
Tsukuyomi
kanjman13
Tsukuyomi
1
8
17
1.19
W
Fenrir
タピbaka
Fenrir
0
13
12
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,256
Damage
103,261
109,571
Taken
81,755
73,943
Mitigated
37,723
5,387
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EETSWAAAAA
Discordia
14,297
1,494
130
600
23,193
11,936
0
5,238
17,955
29,012
0
L
Cthulhu
IDrunkey
Cthulhu
13,143
1,068
825
0
23,767
30,618
0
15,208
8,559
36,997
0
L
Zeus
17,712
1,250
0
1,660
19,704
8,273
0
3,644
16,060
45,727
0
W
20,307
1,281
1,695
2,216
9,840
4,080
0
6,632
3,208
64,708
0
L
Ah Muzen Cab
LtKamper269
Ah Muzen Cab
17,122
8,474
0
1,982
17,089
8,076
0
3,203
13,886
0
41,220
W
34,622
11,818
0
1,007
13,349
5,463
0
8,070
5,279
0
53,407
W
Erlang Shen
NickedFiddy
Erlang Shen
19,650
9,647
0
3,805
25,898
14,404
0
9,828
16,070
0
41,936
W
19,237
644
0
772
7,838
2,973
0
6,425
1,413
50,833
0
L
Tsukuyomi
kanjman13
Tsukuyomi
9,982
3,622
0
190
25,818
15,040
0
12,251
13,567
0
26,485
W
Fenrir
タピbaka
Fenrir
9,445
2,548
0
580
24,830
10,803
0
14,197
10,633
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,885
Gold Earned
72,843
233
Minions Killed
292
2
Camps Cleared
17
1,230,289
Distance Traveled
1,391,183
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,272
948
34
2
0
241,363
0
L
Cthulhu
14,676
1,048
53
4
0
272,315
3
L
Zeus
13,452
961
58
4
1
228,757
0
W
Ra
15,050
1,075
108
8
3
309,274
0
L
Ah Muzen Cab
14,571
1,041
56
4
0
230,858
0
W
Loki
17,603
1,257
43
3
5
307,258
0
W
Erlang Shen
13,895
993
39
3
5
239,238
0
W
Nox
14,069
1,005
83
6
3
289,158
0
L
Tsukuyomi
11,914
851
32
2
1
256,996
0
W
Fenrir
12,226
873
19
1
1
246,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role