Player Matchup

Osiris
Osiris
ShadowOneflame
Osiris
Level 143
God Stats
3W - 4L
1,785 SR
Queue Stats
273W - 227L
1,580 Elo+
Party 3
Merlin
Merlin
TheOGmag
Merlin
Level 66
God Stats
0W - 3L
1,496 SR
Queue Stats
11W - 16L
1,415 Elo+
Party 3
Mercury
Mercury
VertixalvJayz
Mercury
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
34W - 18L
1,513 Elo+
Party 3
Chernobog
Chernobog
WoodenHouse00
Chernobog
Level 6
God Stats
1W - 1L
1,794 SR
Queue Stats
2W - 6L
1,380 Elo+
Party 3
Sun Wukong
Sun Wukong
Zer0Gravity880
Sun Wukong
Level 16
God Stats
1W - 2L
1,291 SR
Queue Stats
15W - 15L
1,385 Elo+
Party 3
Team Averages
Level 48
1,531 SR
1,455 Elo+

VS

Team Averages
Level 40
1,497 SR
1,527 Elo+
Arachne
Arachne
Broken-skull-17
Arachne
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,748 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DR4GON KNIGHT 2
Tsukuyomi
Level 7
God Stats
16W - 13L
1,534 SR
Queue Stats
21W - 20L
1,495 Elo+
Party 2
Chaac
Chaac
NosyOrb469
Chaac
Level 75
God Stats
1W - 0L
1,544 SR
Queue Stats
77W - 60L
1,487 Elo+
Party 1
Cerberus
Cerberus
Shadowfox1
Cerberus
Level 8
God Stats
5W - 5L
1,423 SR
Queue Stats
5W - 7L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Trust1nD4DDy
Baron Samedi
Level 109
God Stats
6W - 5L
1,483 SR
Queue Stats
37W - 43L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 10
17,197
1,146
31,323
34,947
48,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
TheOGmag
Merlin
20
5 / 10 / 16
15,287
1,019
37,654
25,902
8,669
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
19
1 / 9 / 9
12,477
832
10,068
21,285
8,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
WoodenHouse00
Chernobog
20
5 / 10 / 12
14,153
944
15,961
24,623
9,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zer0Gravity880
Sun Wukong
20
1 / 4 / 19
13,928
929
8,700
23,061
16,518
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 13
15,921
1,061
22,475
28,904
12,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DR4GON KNIGHT 2
Tsukuyomi
20
6 / 2 / 15
14,872
991
15,814
12,081
9,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
15 / 4 / 15
16,827
1,122
36,876
25,665
13,615
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Shadowfox1
Cerberus
20
3 / 9 / 22
15,416
1,028
19,049
32,546
52,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
Trust1nD4DDy
Baron Samedi
20
4 / 2 / 19
14,530
969
28,224
14,472
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
124
25
Kills
40
40
Deaths
25
66
Assists
84
Player
Kills
Deaths
Assists
KDA
W
12
8
13
2.31
W
Tsukuyomi
DR4GON KNIGHT 2
Tsukuyomi
6
2
15
6.75
W
Chaac
15
4
15
5.63
L
13
7
10
2.57
W
Cerberus
Shadowfox1
Cerberus
3
9
22
1.56
L
Merlin
TheOGmag
Merlin
5
10
16
1.3
W
Baron Samedi
Trust1nD4DDy
Baron Samedi
4
2
19
6.75
L
Mercury
1
9
9
0.61
L
Chernobog
WoodenHouse00
Chernobog
5
10
12
1.1
L
Sun Wukong
Zer0Gravity880
Sun Wukong
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,706
Damage
122,438
129,818
Taken
113,668
92,652
Mitigated
95,013
3,361
Healing
32,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,475
16,579
0
5,038
28,904
12,791
0
14,444
14,260
0
43,025
W
Tsukuyomi
DR4GON KNIGHT 2
Tsukuyomi
15,814
4,317
347
2,004
12,081
9,753
0
4,528
7,453
0
44,630
W
Chaac
36,876
10,633
0
12,009
25,665
13,615
0
8,117
17,310
0
55,012
L
31,323
15,424
0
858
34,947
48,480
0
11,657
23,290
0
68,285
W
Cerberus
Shadowfox1
Cerberus
19,049
1,445
0
1,606
32,546
52,107
0
6,810
25,490
52,576
0
L
Merlin
TheOGmag
Merlin
37,654
2,656
0
804
25,902
8,669
0
8,736
17,166
77,867
0
W
Baron Samedi
Trust1nD4DDy
Baron Samedi
28,224
540
5,385
6,600
14,472
6,747
0
4,478
9,919
62,082
0
L
Mercury
10,068
5,233
0
67
21,285
8,994
0
5,387
15,898
0
22,744
L
Chernobog
WoodenHouse00
Chernobog
15,961
10,798
0
1,341
24,623
9,991
0
11,119
13,504
0
38,380
L
Sun Wukong
Zer0Gravity880
Sun Wukong
8,700
1,344
0
291
23,061
16,518
0
10,374
12,687
1,248
24,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,042
Gold Earned
77,566
313
Minions Killed
319
4
Camps Cleared
10
1,423,096
Distance Traveled
1,337,587
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,921
1,061
31
2
5
264,556
0
W
Tsukuyomi
14,872
991
62
4
0
286,030
0
W
Chaac
16,827
1,122
62
4
3
280,480
0
L
Osiris
17,197
1,146
93
6
2
281,099
1
W
Cerberus
15,416
1,028
84
6
2
240,575
0
L
Merlin
15,287
1,019
96
6
0
253,445
0
W
Baron Samedi
14,530
969
80
5
0
265,946
0
L
Mercury
12,477
832
28
2
0
301,741
2
L
Chernobog
14,153
944
59
4
2
248,207
0
L
Sun Wukong
13,928
929
37
2
0
338,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role