Player Matchup

Rama
Rama
Alcalimonade
Rama
Level 28
God Stats
15W - 8L
1,783 SR
Queue Stats
293W - 139L
1,643 Elo+
Party 1
Da Ji
Da Ji
AngrbodaChapada
Da Ji
Level 48
God Stats
10W - 6L
1,576 SR
Queue Stats
261W - 232L
1,598 Elo+
Solo
Zeus
Zeus
Sapphiren
Zeus
Level 78
God Stats
34W - 13L
1,712 SR
Queue Stats
222W - 124L
1,597 Elo+
Party 1
Nox
Nox
ThaurussBR
Nox
Level 131
God Stats
4W - 5L
1,273 SR
Queue Stats
112W - 130L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vandradj
Tsukuyomi
Level 48
God Stats
13W - 5L
1,655 SR
Queue Stats
287W - 219L
1,561 Elo+
Party 1
Team Averages
Level 67
1,600 SR
1,577 Elo+

VS

Team Averages
Level 47
1,736 SR
1,551 Elo+
Hades
Hades
CarvalhoFuhrer
Hades
Level 113
God Stats
2W - 2L
1,810 SR
Queue Stats
26W - 40L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
RKyrin
Kukulkan
Level 44
God Stats
5W - 4L
1,541 SR
Queue Stats
20W - 29L
1,646 Elo+
Party 2
Hun Batz
Hun Batz
STORMFRONTSsSs
Hun Batz
Level 6
God Stats
7W - 3L
1,997 SR
Queue Stats
13W - 15L
1,774 Elo+
Party 2
Cthulhu
Cthulhu
killerdiamond
Cthulhu
Level 64
God Stats
2W - 2L
1,831 SR
Queue Stats
43W - 59L
1,420 Elo+
Party 2
Artemis
Artemis
mateasfadas
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 15
12,081
1,098
18,231
7,266
3,219
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 4 / 17
11,018
1,002
14,120
8,675
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
15 / 2 / 19
13,631
1,239
37,019
8,188
3,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 0 / 18
11,781
1,071
13,906
4,479
2,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Vandradj
Tsukuyomi
18
5 / 2 / 28
11,577
1,052
21,801
12,590
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,087
917
6,522
23,094
11,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
RKyrin
Kukulkan
16
6 / 8 / 1
11,906
1,082
9,326
18,162
7,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
1 / 11 / 4
9,730
885
6,928
25,696
14,042
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
16
0 / 5 / 7
9,903
900
11,235
27,531
32,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
mateasfadas
Artemis
15
0 / 12 / 5
9,155
832
3,035
16,818
6,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
30
45
Kills
8
8
Deaths
45
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
W
8
4
17
4.13
L
1
9
5
0.39
L
Kukulkan
RKyrin
Kukulkan
6
8
1
0.81
L
Hun Batz
1
11
4
0.27
W
Zeus
15
2
19
12.25
W
6
0
18
15
W
Tsukuyomi
Vandradj
Tsukuyomi
5
2
28
9.5
L
Cthulhu
0
5
7
0.7
L
Artemis
mateasfadas
Artemis
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,077
Damage
37,046
41,198
Taken
111,301
19,986
Mitigated
72,035
2,142
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,231
15,790
0
0
7,266
3,219
0
4,356
2,910
0
46,778
W
14,120
3,788
0
0
8,675
3,940
0
6,546
2,129
0
17,428
L
6,522
966
1,273
1,549
23,094
11,578
0
11,096
11,998
31,717
0
L
Kukulkan
RKyrin
Kukulkan
9,326
1,643
0
0
18,162
7,000
0
10,705
7,457
46,441
0
L
Hun Batz
6,928
2,764
0
0
25,696
14,042
0
11,274
14,422
0
15,271
W
Zeus
37,019
2,697
0
2,000
8,188
3,433
0
6,404
1,784
54,295
0
W
13,906
658
0
0
4,479
2,026
0
2,450
2,029
39,144
0
W
Tsukuyomi
Vandradj
Tsukuyomi
21,801
8,035
0
142
12,590
7,368
0
7,327
5,263
0
35,302
L
Cthulhu
11,235
215
332
0
27,531
32,686
0
10,523
17,008
30,126
0
L
Artemis
mateasfadas
Artemis
3,035
1,874
0
276
16,818
6,729
0
7,327
9,491
0
9,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,088
Gold Earned
50,781
203
Minions Killed
217
10
Camps Cleared
3
1,007,570
Distance Traveled
929,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,081
1,098
62
6
5
205,564
0
W
Da Ji
11,018
1,002
8
1
0
176,584
0
L
Hades
10,087
917
72
7
0
181,260
0
L
Kukulkan
11,906
1,082
91
8
1
195,633
0
L
Hun Batz
9,730
885
8
1
1
194,639
0
W
Zeus
13,631
1,239
40
4
2
194,958
0
W
Nox
11,781
1,071
68
6
1
216,736
0
W
Tsukuyomi
11,577
1,052
25
2
2
213,728
0
L
Cthulhu
9,903
900
33
3
1
222,535
0
L
Artemis
9,155
832
13
1
0
135,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role