Player Matchup

Pele
Pele
Corotinhoo
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 2
Sun Wukong
Sun Wukong
Di11yDilly
Sun Wukong
Level 16
God Stats
9W - 17L
1,523 SR
Queue Stats
64W - 61L
1,420 Elo+
Solo
Apollo
Apollo
Diidico
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
Kyou808
Cthulhu
Level 18
God Stats
4W - 4L
1,584 SR
Queue Stats
33W - 38L
1,379 Elo+
Solo
Guan Yu
Guan Yu
MARDUKAO
Guan Yu
Level 4
God Stats
0W - 3L
1,449 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Team Averages
Level 10
1,511 SR
1,348 Elo+

VS

Team Averages
Level 17
1,494 SR
1,467 Elo+
Sol
Sol
Acerbic
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,344 Elo+
Solo
Ares
Ares
CrusaderOfAllah
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Danielabebe
Cupid
Level 27
God Stats
69W - 71L
1,466 SR
Queue Stats
107W - 122L
1,379 Elo+
Party 3
Arachne
Arachne
ReyVaughan
Arachne
Level 25
God Stats
3W - 1L
1,505 SR
Queue Stats
223W - 311L
1,366 Elo+
Party 3
Ymir
Ymir
TheSqueeze0219
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 6
6,632
415
10,382
10,568
3,307
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Di11yDilly
Sun Wukong
11
2 / 2 / 4
6,869
429
6,396
9,526
5,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Diidico
Apollo
9
4 / 8 / 6
6,969
436
8,626
10,879
3,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kyou808
Cthulhu
13
4 / 2 / 2
8,522
533
8,013
9,137
6,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
MARDUKAO
Guan Yu
10
4 / 6 / 3
6,588
412
3,151
7,929
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
7 / 1 / 2
9,747
609
11,461
11,916
3,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 9 / 2
7,963
498
3,291
15,944
9,609
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 0 / 4
10,059
629
6,458
8,609
3,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ReyVaughan
Arachne
15
9 / 3 / 5
9,985
624
11,319
13,764
4,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 5 / 5
7,756
485
1,224
10,275
6,393
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
16
Kills
23
25
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
2
8
L
2
7
6
0.71
W
3
9
2
0.44
W
4
0
4
6
L
Sun Wukong
Di11yDilly
Sun Wukong
2
2
4
2
L
Apollo
Diidico
Apollo
4
8
6
0.88
L
Cthulhu
Kyou808
Cthulhu
4
2
2
2.5
L
Guan Yu
MARDUKAO
Guan Yu
4
6
3
0.92
W
Arachne
ReyVaughan
Arachne
9
3
5
3.83
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,568
Damage
33,753
48,039
Taken
60,508
22,885
Mitigated
28,026
5,328
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,461
5,083
0
7,422
11,916
3,736
6,238
2,261
9,430
54,240
0
L
10,382
3,305
0
317
10,568
3,307
109
3,303
7,265
0
28,011
W
3,291
926
0
100
15,944
9,609
0
1,331
14,588
23,690
0
W
6,458
3,564
223
5,416
8,609
3,331
2,385
2,504
6,005
0
63,567
L
Sun Wukong
Di11yDilly
Sun Wukong
6,396
1,273
0
2,938
9,526
5,971
990
2,875
6,651
0
29,423
L
Apollo
Diidico
Apollo
8,626
5,655
0
0
10,879
3,601
526
4,389
6,490
0
28,613
L
Cthulhu
Kyou808
Cthulhu
8,013
292
96
832
9,137
6,769
0
2,592
6,545
41,063
0
L
Guan Yu
MARDUKAO
Guan Yu
3,151
567
385
760
7,929
3,237
204
2,817
5,112
0
17,059
W
Arachne
ReyVaughan
Arachne
11,319
8,585
0
4,593
13,764
4,957
0
1,105
12,634
0
54,244
W
1,224
295
0
611
10,275
6,393
197
812
9,338
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
45,510
241
Minions Killed
360
0
Camps Cleared
0
1,384,088
Distance Traveled
1,401,799
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,747
609
90
6
0
277,221
3
L
Pele
6,632
415
36
2
0
302,624
1
W
Ares
7,963
498
29
2
0
211,848
0
W
Cupid
10,059
629
129
8
0
305,741
7
L
Sun Wukong
6,869
429
51
3
0
315,249
1
L
Apollo
6,969
436
43
3
0
252,203
1
L
Cthulhu
8,522
533
79
5
0
268,717
2
L
Guan Yu
6,588
412
32
2
0
245,295
1
W
Arachne
9,985
624
77
5
0
346,317
0
W
Ymir
7,756
485
35
2
0
260,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role