Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
APregn4ntWomaN
Set
Level 17
God Stats
8W - 3L
1,564 SR
Queue Stats
34W - 27L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Crimson Satan
Ah Muzen Cab
Level 34
God Stats
65W - 46L
1,592 SR
Queue Stats
287W - 298L
1,518 Elo+
Party 2
Cerberus
Cerberus
DustyRedshot
Cerberus
Level 53
God Stats
8W - 6L
1,615 SR
Queue Stats
585W - 577L
1,516 Elo+
Party 2
Mulan
Mulan
RedninjaTAB
Mulan
Level 113
God Stats
5W - 6L
1,636 SR
Queue Stats
22W - 23L
1,502 Elo+
Party 3
Team Averages
Level 68
1,581 SR
1,507 Elo+

VS

Team Averages
Level 55
1,527 SR
1,493 Elo+
Chaac
Chaac
Frillwee
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Grasstastes_Bad
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 272L
1,512 Elo+
Solo
Ravana
Ravana
JudgeOfDredd
Ravana
Level 35
God Stats
7W - 8L
1,500 SR
Queue Stats
55W - 53L
1,491 Elo+
Party 1
Agni
Agni
RealSlimJDee
Agni
Level 102
God Stats
3W - 4L
1,512 SR
Queue Stats
180W - 153L
1,508 Elo+
Party 1
Zeus
Zeus
jwebster027
Zeus
Level 68
God Stats
35W - 20L
1,624 SR
Queue Stats
101W - 90L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 2 / 11
9,943
994
10,264
6,331
2,163
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 3
9,588
959
4,302
6,418
2,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Crimson Satan
Ah Muzen Cab
16
6 / 1 / 8
11,108
1,111
13,997
9,574
3,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
DustyRedshot
Cerberus
16
1 / 1 / 14
9,703
970
8,736
11,477
6,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 2 / 9
11,034
1,103
14,119
11,431
8,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

261

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Frillwee
Chaac
15
4 / 5 / 2
9,879
988
7,344
14,190
7,192
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 2
8,583
858
4,685
7,475
2,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
2 / 5 / 3
9,409
941
5,629
13,350
7,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 0 / 4
9,839
984
13,687
10,377
3,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 5
9,143
914
9,938
10,141
3,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
19
Kills
8
8
Deaths
19
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
11
3.75
W
3
2
3
2.25
W
Ah Muzen Cab
Crimson Satan
Ah Muzen Cab
6
1
8
10
W
Cerberus
DustyRedshot
Cerberus
1
1
14
8
L
Chaac
Frillwee
Chaac
4
5
2
1
L
0
4
2
0.25
L
Ravana
2
5
3
0.7
L
2
0
4
4
W
7
2
9
5.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,418
Damage
41,283
45,231
Taken
55,533
23,981
Mitigated
24,552
11,510
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,264
115
0
1,143
6,331
2,163
0
4,335
1,996
43,625
0
W
4,302
2,369
0
1,110
6,418
2,306
0
3,957
2,164
0
11,232
W
Ah Muzen Cab
Crimson Satan
Ah Muzen Cab
13,997
9,237
0
3,515
9,574
3,896
0
6,647
2,927
0
33,695
W
Cerberus
DustyRedshot
Cerberus
8,736
1,296
0
2,702
11,477
6,842
0
6,277
5,200
16,931
0
L
Chaac
Frillwee
Chaac
7,344
1,497
0
2,332
14,190
7,192
0
4,418
9,772
0
23,080
L
4,685
187
0
336
7,475
2,550
0
3,014
4,461
20,776
0
L
Ravana
5,629
901
0
666
13,350
7,461
0
3,406
9,944
0
15,563
L
13,687
874
122
1,224
10,377
3,632
0
4,889
5,488
35,775
0
W
14,119
2,130
631
2,409
11,431
8,774
0
6,797
4,634
0
31,251
L
9,938
924
0
989
10,141
3,717
0
3,273
6,868
23,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,376
Gold Earned
46,853
210
Minions Killed
227
10
Camps Cleared
4
962,503
Distance Traveled
907,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,943
994
83
8
1
179,696
0
W
Set
9,588
959
12
1
4
188,894
0
W
Ah Muzen Cab
11,108
1,111
35
4
1
208,122
0
W
Cerberus
9,703
970
33
3
4
187,588
0
L
Chaac
9,879
988
52
5
0
174,293
2
L
Merlin
8,583
858
26
3
0
154,607
0
L
Ravana
9,409
941
15
2
1
200,752
0
L
Agni
9,839
984
92
9
1
209,500
0
W
Mulan
11,034
1,103
47
5
0
198,203
0
L
Zeus
9,143
914
42
4
2
168,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role