Player Matchup

Sol
Sol
Angel_Valkyrie95
Sol
Level 104
God Stats
4W - 7L
1,443 SR
Queue Stats
180W - 194L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Holy_Demonmancer
Cthulhu
Level 107
God Stats
3W - 2L
1,671 SR
Queue Stats
72W - 79L
1,410 Elo+
Party 1
Mercury
Mercury
Vonmek
Mercury
Level 96
God Stats
0W - 2L
1,341 SR
Queue Stats
26W - 31L
1,397 Elo+
Party 1
Team Averages
Level 102
1,485 SR
1,386 Elo+

VS

Team Averages
Level 100
1,564 SR
1,435 Elo+
Guan Yu
Guan Yu
Cumyrags
Guan Yu
Level 89
God Stats
4W - 5L
1,465 SR
Queue Stats
352W - 408L
1,438 Elo+
Party 2
Anubis
Anubis
Studium_Stella
Anubis
Level 68
God Stats
2W - 3L
1,728 SR
Queue Stats
251W - 285L
1,376 Elo+
Party 2
Rama
Rama
TheDragonzDogma
Rama
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 203L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
10,133
724
9,718
12,904
2,754
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 7 / 5
9,882
706
10,130
19,614
8,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Vonmek
Mercury
13
4 / 8 / 3
9,839
703
6,334
12,268
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cumyrags
Guan Yu
14
9 / 2 / 10
11,016
787
11,877
12,411
10,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 5 / 11
11,223
802
16,391
12,135
5,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 12
10,345
739
9,201
10,677
4,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
23
23
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Guan Yu
Cumyrags
Guan Yu
9
2
10
7
L
2
7
5
0.64
W
9
5
11
2.9
W
5
3
12
3.67
L
Mercury
Vonmek
Mercury
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
37,469
44,786
Taken
35,223
14,732
Mitigated
19,788
5,144
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,718
2,833
258
2,453
12,904
2,754
798
6,308
6,471
24,835
0
W
Guan Yu
Cumyrags
Guan Yu
11,877
2,661
1,422
3,625
12,411
10,152
721
7,181
5,230
4,268
33,947
L
10,130
1,050
453
624
19,614
8,977
160
7,119
12,250
27,198
0
W
16,391
1,375
0
3,080
12,135
5,585
767
6,495
5,640
41,616
0
W
9,201
8,381
0
2,952
10,677
4,051
2,108
6,229
4,448
0
42,328
L
Mercury
Vonmek
Mercury
6,334
2,084
696
660
12,268
3,001
368
4,423
7,695
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
32,584
113
Minions Killed
148
0
Camps Cleared
0
669,970
Distance Traveled
686,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,133
724
44
3
0
183,902
0
W
Guan Yu
11,016
787
43
3
0
236,556
0
L
Cthulhu
9,882
706
33
2
0
227,797
0
W
Anubis
11,223
802
48
3
0
227,439
0
W
Rama
10,345
739
57
4
0
222,147
2
L
Mercury
9,839
703
36
3
0
258,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role