Player Matchup

Sol
Sol
ATTACKER456
Sol
Level 5
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 21L
1,089 Elo+
Solo
Arachne
Arachne
RishardP
Arachne
Level 29
God Stats
8W - 12L
1,485 SR
Queue Stats
118W - 115L
1,420 Elo+
Party 2
Mulan
Mulan
SilentlyVoided
Mulan
Level 31
God Stats
32W - 39L
1,483 SR
Queue Stats
117W - 117L
1,397 Elo+
Party 2
Ullr
Ullr
Sniped
Ullr
Level 27
God Stats
5W - 4L
1,867 SR
Queue Stats
117W - 26L
1,877 Elo+
Party 1
Hou Yi
Hou Yi
TŖǺŊŜRĬĜĦŦŜ
Hou Yi
Level 27
God Stats
17W - 2L
2,035 SR
Queue Stats
208W - 50L
1,808 Elo+
Party 1
Team Averages
Level 24
1,713 SR
1,518 Elo+

VS

Team Averages
Level 25
1,598 SR
1,586 Elo+
Sol
Sol
CyclonusWarrior
Sol
Level 24
God Stats
1W - 0L
1,677 SR
Queue Stats
62W - 39L
1,656 Elo+
Solo
Hun Batz
Hun Batz
Genansher
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,393 Elo+
Solo
Anhur
Anhur
MrTimebomb
Anhur
Level 29
God Stats
3W - 3L
1,653 SR
Queue Stats
116W - 84L
1,639 Elo+
Solo
Sobek
Sobek
TheGoodCorona
Sobek
Level 24
God Stats
2W - 3L
1,502 SR
Queue Stats
89W - 56L
1,809 Elo+
Solo
Cu Chulainn
Cu Chulainn
WesternPrnCity
Cu Chulainn
Level 20
God Stats
7W - 4L
1,656 SR
Queue Stats
177W - 172L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
6,437
307
1,138
1,931
319
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RishardP
Arachne
11
0 / 2 / 5
8,188
390
4,553
14,330
3,943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 7 / 3
9,533
454
4,370
16,018
12,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Sniped
Ullr
20
10 / 1 / 3
13,964
665
25,222
17,372
7,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 3
12,492
595
14,730
13,858
4,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
14,283
680
5,378
9,577
4,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Genansher
Hun Batz
16
3 / 7 / 3
12,479
594
6,778
18,460
8,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
19
3 / 6 / 2
13,375
637
8,673
16,565
6,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 6
11,750
560
6,173
22,555
31,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
WesternPrnCity
Cu Chulainn
19
7 / 3 / 3
13,374
637
21,636
16,365
18,868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
18
Kills
16
16
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
3
1
2
4
W
Hun Batz
Genansher
Hun Batz
3
7
3
0.64
W
Anhur
3
6
2
0.67
L
Arachne
RishardP
Arachne
0
2
5
1.25
L
3
7
3
0.64
L
Ullr
Sniped
Ullr
10
1
3
11.5
W
0
1
6
3
L
5
5
3
1.3
W
Cu Chulainn
WesternPrnCity
Cu Chulainn
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,013
Damage
48,638
63,509
Taken
83,522
28,860
Mitigated
69,666
11,955
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,138
652
0
509
1,931
319
0
0
1,831
5,828
0
W
5,378
1,012
0
5,375
9,577
4,386
7,048
276
9,301
118,216
0
W
Hun Batz
Genansher
Hun Batz
6,778
2,067
0
5,025
18,460
8,142
0
0
18,410
0
77,655
W
Anhur
8,673
4,298
0
6,275
16,565
6,903
2,327
161
16,404
0
99,630
L
Arachne
RishardP
Arachne
4,553
3,312
552
3,451
14,330
3,943
743
2,072
12,083
0
19,435
L
4,370
756
0
2,223
16,018
12,788
0
2,033
13,585
0
35,176
L
Ullr
Sniped
Ullr
25,222
10,833
0
2,743
17,372
7,490
0
5,057
12,190
0
127,737
W
6,173
389
0
5,415
22,555
31,367
397
1,074
21,406
27,575
0
L
14,730
8,869
0
2,477
13,858
4,320
4,244
2,389
11,419
0
107,158
W
Cu Chulainn
WesternPrnCity
Cu Chulainn
21,636
5,774
0
4,455
16,365
18,868
2,515
2,190
13,925
0
85,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,614
Gold Earned
65,261
468
Minions Killed
638
0
Camps Cleared
0
1,660,058
Distance Traveled
1,935,253
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,437
307
19
1
0
78,011
0
W
Sol
14,283
680
207
10
0
419,666
4
W
Hun Batz
12,479
594
105
5
0
407,664
3
W
Anhur
13,375
637
162
8
0
322,732
7
L
Arachne
8,188
390
28
1
0
495,683
7
L
Mulan
9,533
454
50
2
0
304,024
3
L
Ullr
13,964
665
188
9
0
421,922
3
W
Sobek
11,750
560
34
2
0
439,112
8
L
Hou Yi
12,492
595
183
9
0
360,418
3
W
Cu Chulainn
13,374
637
130
6
0
346,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role