Player Matchup

Arachne
Arachne
Bacend
Arachne
Level 15
God Stats
19W - 12L
1,579 SR
Queue Stats
32W - 30L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
Compy Lock
Aphrodite
Level 46
God Stats
50W - 40L
1,658 SR
Queue Stats
491W - 498L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Josephslaps
Kukulkan
Level 8
God Stats
16W - 13L
1,549 SR
Queue Stats
61W - 57L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
MidwayChill
Cthulhu
Level 25
God Stats
10W - 9L
1,185 SR
Queue Stats
262W - 271L
1,414 Elo+
Party 1
Vulcan
Vulcan
XxdrayaXx7796
Vulcan
Level 22
God Stats
135W - 136L
1,416 SR
Queue Stats
151W - 149L
1,290 Elo+
Party 2
Team Averages
Level 23
1,477 SR
1,403 Elo+

VS

Team Averages
Level 19
1,462 SR
1,349 Elo+
Tsukuyomi
Tsukuyomi
GentalStoner
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
Lemuris621
Cthulhu
Level 10
God Stats
7W - 3L
1,483 SR
Queue Stats
33W - 43L
1,370 Elo+
Solo
Bellona
Bellona
NYCG4LIFE
Bellona
Level 8
God Stats
4W - 13L
1,422 SR
Queue Stats
56W - 66L
1,374 Elo+
Solo
Ra
Ra
NovaViking9337
Ra
Level 26
God Stats
3W - 7L
1,448 SR
Queue Stats
131W - 128L
1,414 Elo+
Solo
Merlin
Merlin
Ranieraultra
Merlin
Level 7
God Stats
4W - 10L
1,456 SR
Queue Stats
15W - 30L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bacend
Arachne
20
35 / 1 / 17
19,336
1,381
56,325
27,385
17,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Compy Lock
Aphrodite
20
2 / 1 / 46
15,929
1,138
12,666
11,047
11,670
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Josephslaps
Kukulkan
20
7 / 3 / 20
14,114
1,008
37,370
11,491
5,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MidwayChill
Cthulhu
20
5 / 1 / 29
14,140
1,010
18,429
21,015
33,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 19
13,186
942
19,310
12,497
6,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GentalStoner
Tsukuyomi
18
5 / 14 / 1
13,352
954
19,450
28,946
10,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Lemuris621
Cthulhu
19
1 / 14 / 5
12,312
879
17,846
40,210
52,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
NYCG4LIFE
Bellona
17
3 / 13 / 3
11,931
852
14,193
37,224
29,768
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
1 / 5 / 4
13,883
992
10,423
24,867
23,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
18
0 / 7 / 4
11,769
841
8,802
18,603
12,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
27
53
Kills
10
10
Deaths
53
131
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bacend
Arachne
35
1
17
43.5
W
Aphrodite
Compy Lock
Aphrodite
2
1
46
25
L
Tsukuyomi
GentalStoner
Tsukuyomi
5
14
1
0.39
W
Kukulkan
Josephslaps
Kukulkan
7
3
20
5.67
L
Cthulhu
Lemuris621
Cthulhu
1
14
5
0.25
W
Cthulhu
MidwayChill
Cthulhu
5
1
29
19.5
L
Bellona
NYCG4LIFE
Bellona
3
13
3
0.35
L
1
5
4
0.6
L
Merlin
0
7
4
0.29
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,100
Damage
70,714
83,435
Taken
149,850
74,817
Mitigated
127,747
26,996
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bacend
Arachne
56,325
43,200
0
10,651
27,385
17,428
0
9,157
18,228
0
75,620
W
Aphrodite
Compy Lock
Aphrodite
12,666
239
7,361
6,099
11,047
11,670
0
5,362
5,685
21,706
0
L
Tsukuyomi
GentalStoner
Tsukuyomi
19,450
4,000
0
171
28,946
10,513
0
14,190
14,756
0
40,563
W
Kukulkan
Josephslaps
Kukulkan
37,370
1,364
1,650
1,235
11,491
5,935
0
5,159
6,332
64,169
0
L
Cthulhu
Lemuris621
Cthulhu
17,846
1,296
1,196
579
40,210
52,032
0
25,923
14,287
37,942
0
W
Cthulhu
MidwayChill
Cthulhu
18,429
2,856
0
0
21,015
33,486
0
10,651
9,910
25,972
0
L
Bellona
NYCG4LIFE
Bellona
14,193
4,478
0
149
37,224
29,768
0
18,867
18,357
0
18,832
L
10,423
982
1,773
3,625
24,867
23,303
0
17,633
7,234
73,868
0
L
Merlin
8,802
1,305
823
2,007
18,603
12,131
0
11,162
7,441
30,478
0
W
19,310
6,918
0
0
12,497
6,298
0
6,742
5,755
38,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,705
Gold Earned
63,247
189
Minions Killed
299
7
Camps Cleared
1
1,526,803
Distance Traveled
1,243,805
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,336
1,381
43
3
4
357,697
0
W
Aphrodite
15,929
1,138
14
1
0
322,331
0
L
Tsukuyomi
13,352
954
47
3
0
244,159
0
W
Kukulkan
14,114
1,008
60
4
2
268,678
0
L
Cthulhu
12,312
879
38
3
0
275,934
2
W
Cthulhu
14,140
1,010
28
2
0
302,726
0
L
Bellona
11,931
852
13
1
0
265,805
0
L
Ra
13,883
992
155
11
0
262,649
3
L
Merlin
11,769
841
46
3
1
195,258
4
W
Vulcan
13,186
942
44
3
1
275,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role