Player Matchup

Sol
Sol
Falln1028
Sol
Level 9
God Stats
12W - 11L
1,762 SR
Queue Stats
17W - 23L
1,043 Elo+
Solo
Nemesis
Nemesis
Ikon543
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,001 Elo+
Party 2
Ymir
Ymir
L3X LU1H34
Ymir
Level 29
God Stats
8W - 5L
1,720 SR
Queue Stats
95W - 90L
1,336 Elo+
Solo
Neith
Neith
VMF_9000
Neith
Level 3
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 2L
1,001 Elo+
Party 2
Loki
Loki
everlongha
Loki
Level 26
God Stats
7W - 6L
1,560 SR
Queue Stats
80W - 81L
1,296 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,135 Elo+

VS

Team Averages
Level 20
1,549 SR
1,327 Elo+
Ares
Ares
AlwaysSoft69
Ares
Level 29
God Stats
61W - 66L
1,495 SR
Queue Stats
111W - 124L
1,371 Elo+
Party 1
Agni
Agni
AppaTheGod2065
Agni
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 39L
1,087 Elo+
Party 3
Artemis
Artemis
LordRambyJr
Artemis
Level 41
God Stats
21W - 20L
1,500 SR
Queue Stats
106W - 139L
1,231 Elo+
Party 1
Horus
Horus
Moji OwO
Horus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,192 Elo+
Party 3
Ra
Ra
PolishHammerXOXO
Ra
Level 4
God Stats
11W - 6L
1,748 SR
Queue Stats
118W - 100L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
3,873
646
2,306
4,334
983
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Ikon543
Nemesis
5
1 / 2 / 1
3,754
626
1,795
2,960
749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 3 / 0
3,683
614
1,230
3,732
1,543
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
VMF_9000
Neith
1
0 / 0 / 0
1,233
206
0
0
0
6
4 / 3 / 1
4,531
755
1,660
3,268
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,533
756
2,363
3,755
1,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
2 / 1 / 0
4,115
686
1,198
1,764
287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
LordRambyJr
Artemis
7
1 / 1 / 3
4,222
704
1,741
2,316
683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Moji OwO
Horus
4
0 / 2 / 1
3,437
573
761
3,426
1,492
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
4 / 2 / 0
4,531
755
2,104
4,536
1,177
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
10
10
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
2
1
0
2
L
1
2
2
1
L
Nemesis
Ikon543
Nemesis
1
2
1
0.75
L
0
3
0
0
W
Artemis
LordRambyJr
Artemis
1
1
3
2.5
W
Horus
Moji OwO
Horus
0
2
1
0.25
W
4
2
0
2
L
Neith
VMF_9000
Neith
0
0
0
0
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,991
Damage
8,167
14,294
Taken
15,797
4,203
Mitigated
5,606
2,232
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,363
96
0
1,517
3,755
1,967
0
1,230
2,525
16,514
0
W
1,198
720
0
349
1,764
287
288
0
1,764
11,577
0
L
2,306
1,124
0
1,910
4,334
983
219
974
3,360
13,872
0
L
Nemesis
Ikon543
Nemesis
1,795
602
0
78
2,960
749
0
1,146
1,814
0
8,246
L
1,230
191
0
244
3,732
1,543
192
2,121
1,369
12,591
0
W
Artemis
LordRambyJr
Artemis
1,741
1,005
0
942
2,316
683
848
999
1,317
0
12,388
W
Horus
Moji OwO
Horus
761
604
101
138
3,426
1,492
72
562
2,864
0
5,767
W
2,104
435
112
2,154
4,536
1,177
0
745
3,791
16,929
0
L
Neith
VMF_9000
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,660
844
0
0
3,268
928
0
1,182
2,086
0
9,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,074
Gold Earned
20,838
81
Minions Killed
131
0
Camps Cleared
0
438,792
Distance Traveled
564,326
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,533
756
34
6
0
133,256
1
W
Agni
4,115
686
25
4
0
93,452
0
L
Sol
3,873
646
32
5
0
86,656
2
L
Nemesis
3,754
626
13
2
0
117,269
2
L
Ymir
3,683
614
21
4
0
98,549
1
W
Artemis
4,222
704
31
5
0
118,459
0
W
Horus
3,437
573
12
2
0
115,288
0
W
Ra
4,531
755
29
5
0
103,871
2
L
Neith
1,233
206
0
0
0
0
0
L
Loki
4,531
755
15
3
0
136,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role