Player Matchup

Cernunnos
Cernunnos
Alcalimonade
Cernunnos
Level 28
God Stats
16W - 7L
1,731 SR
Queue Stats
293W - 139L
1,653 Elo+
Party 2
He Bo
He Bo
Hipts
He Bo
Level 45
God Stats
3W - 1L
1,949 SR
Queue Stats
214W - 150L
1,615 Elo+
Party 2
Chaac
Chaac
Sapphiren
Chaac
Level 78
God Stats
9W - 9L
1,559 SR
Queue Stats
222W - 124L
1,601 Elo+
Party 2
Chang'e
Chang'e
Vandradj
Chang'e
Level 48
God Stats
2W - 5L
1,338 SR
Queue Stats
287W - 219L
1,561 Elo+
Party 2
Olorun
Olorun
Xompis
Olorun
Level 14
God Stats
1W - 1L
1,678 SR
Queue Stats
29W - 16L
1,606 Elo+
Party 2
Team Averages
Level 43
1,651 SR
1,607 Elo+

VS

Team Averages
Level 119
1,668 SR
1,614 Elo+
Hachiman
Hachiman
ElCaballeroNegro
Hachiman
Level 124
God Stats
2W - 0L
1,761 SR
Queue Stats
63W - 47L
1,561 Elo+
Solo
Ra
Ra
IITorrezII
Ra
Level 160
God Stats
5W - 1L
1,666 SR
Queue Stats
27W - 16L
1,591 Elo+
Party 1
Neith
Neith
MrFabinho
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,810 Elo+
Party 1
Sun Wukong
Sun Wukong
Zuku69
Sun Wukong
Level 155
God Stats
1W - 0L
1,688 SR
Queue Stats
43W - 33L
1,525 Elo+
Party 1
Mercury
Mercury
lautymex1ARG
Mercury
Level 154
God Stats
1W - 0L
1,726 SR
Queue Stats
45W - 29L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alcalimonade
Cernunnos
20
5 / 9 / 12
13,516
1,040
20,677
26,221
11,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Hipts
He Bo
20
6 / 13 / 15
14,128
1,087
24,294
24,451
9,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Sapphiren
Chaac
20
4 / 6 / 17
13,749
1,058
26,689
33,815
42,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Vandradj
Chang'e
20
6 / 7 / 14
14,250
1,096
20,849
34,989
16,282
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Xompis
Olorun
19
2 / 10 / 11
12,254
943
9,400
19,860
8,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 21
14,667
1,128
27,324
16,570
6,470
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 4 / 27
16,145
1,242
38,912
22,865
11,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MrFabinho
Neith
19
0 / 5 / 15
11,631
895
8,120
14,671
6,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zuku69
Sun Wukong
20
10 / 5 / 31
15,667
1,205
27,826
28,040
34,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
lautymex1ARG
Mercury
20
16 / 5 / 19
16,687
1,284
31,117
24,353
11,868
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
158
23
Kills
45
45
Deaths
23
69
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alcalimonade
Cernunnos
5
9
12
1.22
W
7
4
21
4.38
L
He Bo
Hipts
He Bo
6
13
15
1.04
W
12
4
27
6.38
W
Neith
MrFabinho
Neith
0
5
15
1.5
L
Chaac
Sapphiren
Chaac
4
6
17
2.08
L
Chang'e
Vandradj
Chang'e
6
7
14
1.86
L
Olorun
Xompis
Olorun
2
10
11
0.75
W
Sun Wukong
Zuku69
Sun Wukong
10
5
31
5.1
W
Mercury
lautymex1ARG
Mercury
16
5
19
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,909
Damage
133,299
139,336
Taken
106,499
88,231
Mitigated
70,004
35,484
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alcalimonade
Cernunnos
20,677
9,312
0
3,309
26,221
11,863
0
5,603
20,468
0
55,666
W
27,324
13,894
0
4,797
16,570
6,470
0
7,195
9,375
0
69,492
L
He Bo
Hipts
He Bo
24,294
383
0
639
24,451
9,497
0
9,556
14,795
41,766
0
W
38,912
1,044
5,026
11,253
22,865
11,249
0
12,975
9,890
68,512
0
W
Neith
MrFabinho
Neith
8,120
4,643
0
1,425
14,671
6,154
0
6,413
8,258
0
18,237
L
Chaac
Sapphiren
Chaac
26,689
3,598
0
8,368
33,815
42,308
0
6,678
27,037
0
58,367
L
Chang'e
Vandradj
Chang'e
20,849
1,509
6,812
11,681
34,989
16,282
0
10,884
23,905
45,695
0
L
Olorun
Xompis
Olorun
9,400
3,940
1,652
3,023
19,860
8,281
0
6,191
13,569
34,439
0
W
Sun Wukong
Zuku69
Sun Wukong
27,826
5,026
0
2,603
28,040
34,263
0
15,679
12,361
0
41,310
W
Mercury
lautymex1ARG
Mercury
31,117
16,003
0
982
24,353
11,868
0
12,281
12,072
0
58,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,897
Gold Earned
74,797
261
Minions Killed
281
9
Camps Cleared
11
1,306,345
Distance Traveled
1,383,580
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,516
1,040
62
5
1
262,177
0
W
Hachiman
14,667
1,128
74
6
1
239,262
0
L
He Bo
14,128
1,087
40
3
2
247,991
0
W
Ra
16,145
1,242
75
6
5
290,122
1
W
Neith
11,631
895
27
2
1
232,046
1
L
Chaac
13,749
1,058
57
4
2
294,511
0
L
Chang'e
14,250
1,096
60
5
3
273,558
0
L
Olorun
12,254
943
42
3
1
228,108
0
W
Sun Wukong
15,667
1,205
37
3
1
290,589
3
W
Mercury
16,687
1,284
68
5
3
331,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role