Player Matchup

Achilles
Achilles
AcquiredMedal88
Achilles
Level 75
God Stats
6W - 7L
1,613 SR
Queue Stats
50W - 50L
1,540 Elo+
Party 1
Freya
Freya
DaNightmare296
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jamtown
Tsukuyomi
Level 119
God Stats
1W - 2L
1,691 SR
Queue Stats
13W - 11L
1,578 Elo+
Solo
Ra
Ra
shirtlessguy845
Ra
Level 63
God Stats
5W - 6L
1,533 SR
Queue Stats
68W - 70L
1,557 Elo+
Solo
Team Averages
Level 91
1,584 SR
1,562 Elo+

VS

Team Averages
Level 71
1,692 SR
1,714 Elo+
Cthulhu
Cthulhu
BaddGalRiri
Cthulhu
Level 39
God Stats
1W - 1L
1,547 SR
Queue Stats
36W - 12L
1,755 Elo+
Party 2
Jing Wei
Jing Wei
MikeFeesh
Jing Wei
Level 122
God Stats
1W - 0L
1,749 SR
Queue Stats
100W - 45L
1,722 Elo+
Party 2
Xing Tian
Xing Tian
Zippahh
Xing Tian
Level 48
God Stats
2W - 0L
1,587 SR
Queue Stats
13W - 10L
1,632 Elo+
Party 2
Anhur
Anhur
kennosaurusrex
Anhur
Level 76
God Stats
7W - 2L
1,884 SR
Queue Stats
101W - 42L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
3 / 6 / 6
11,240
749
11,329
19,860
15,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 6 / 4
12,203
814
15,677
17,124
6,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Jamtown
Tsukuyomi
18
6 / 8 / 5
12,240
816
15,655
17,247
5,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 8 / 6
11,136
742
9,681
12,394
4,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaddGalRiri
Cthulhu
18
5 / 3 / 11
12,798
853
15,702
15,628
10,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
MikeFeesh
Jing Wei
18
6 / 7 / 3
12,457
830
9,089
14,838
5,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Zippahh
Xing Tian
17
1 / 7 / 13
11,960
797
7,058
20,162
20,019
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 2 / 4
14,599
973
24,221
16,798
7,412
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
19
Kills
28
28
Deaths
19
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
6
6
1
W
Cthulhu
BaddGalRiri
Cthulhu
5
3
11
3.5
L
9
6
4
1.83
L
Tsukuyomi
Jamtown
Tsukuyomi
6
8
5
1.06
W
Jing Wei
MikeFeesh
Jing Wei
6
7
3
1.07
W
Xing Tian
Zippahh
Xing Tian
1
7
13
1.07
W
16
2
4
9
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,342
Damage
56,070
66,625
Taken
67,426
32,358
Mitigated
44,164
18,948
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,329
2,946
0
5,605
19,860
15,455
25
7,674
12,186
0
30,520
W
Cthulhu
BaddGalRiri
Cthulhu
15,702
1,544
1,340
5,188
15,628
10,877
117
7,172
8,336
47,246
0
L
15,677
5,380
0
5,606
17,124
6,084
0
5,502
11,622
34,045
0
L
Tsukuyomi
Jamtown
Tsukuyomi
15,655
3,860
171
4,990
17,247
5,879
0
5,950
11,297
0
39,527
W
Jing Wei
MikeFeesh
Jing Wei
9,089
7,351
0
3,289
14,838
5,856
2,081
4,928
9,710
0
43,397
W
Xing Tian
Zippahh
Xing Tian
7,058
577
0
90
20,162
20,019
190
6,899
13,163
18,270
0
W
24,221
15,231
0
4,280
16,798
7,412
3,776
6,892
9,706
0
75,819
L
9,681
1,459
796
1,780
12,394
4,940
485
4,151
8,243
52,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
51,814
218
Minions Killed
268
9
Camps Cleared
16
1,034,471
Distance Traveled
1,143,654
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,240
749
38
3
3
288,337
1
W
Cthulhu
12,798
853
77
5
2
320,826
2
L
Freya
12,203
814
36
2
0
257,422
0
L
Tsukuyomi
12,240
816
41
3
3
270,332
0
W
Jing Wei
12,457
830
72
5
4
274,930
2
W
Xing Tian
11,960
797
24
2
2
266,043
0
W
Anhur
14,599
973
95
6
8
281,855
2
L
Ra
11,136
742
103
7
3
218,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role