Player Matchup

Artio
Artio
NearbySiamang70
Artio
Level 21
God Stats
1W - 1L
1,322 SR
Queue Stats
16W - 8L
1,428 Elo+
Party 1
Yemoja
Yemoja
StrawberryMeat
Yemoja
Level 6
God Stats
8W - 6L
1,515 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Cupid
Cupid
Sylph_of_Void
Cupid
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 61L
1,442 Elo+
Party 1
Ganesha
Ganesha
The Bee Lord
Ganesha
Level 16
God Stats
15W - 8L
1,854 SR
Queue Stats
137W - 157L
1,482 Elo+
Party 1
Chaac
Chaac
ghoulbait
Chaac
Level 22
God Stats
12W - 10L
1,485 SR
Queue Stats
58W - 52L
1,450 Elo+
Party 1
Team Averages
Level 17
1,535 SR
1,445 Elo+

VS

Team Averages
Level 16
1,540 SR
1,321 Elo+
Sobek
Sobek
DeadpoolsDom
Sobek
Level 28
God Stats
4W - 2L
1,700 SR
Queue Stats
47W - 37L
1,437 Elo+
Party 2
Fenrir
Fenrir
DevilsDayDream1
Fenrir
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,157 Elo+
Party 2
Cabrakan
Cabrakan
GotchaHatin813
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
VotableAutumn89
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,339 Elo+
Party 3
Arachne
Arachne
evan1337hops
Arachne
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 76L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 25
13,188
1,099
23,900
15,886
14,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 30
12,354
1,030
12,431
8,410
8,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

20
18 / 0 / 18
14,076
1,173
32,398
9,329
4,362
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
The Bee Lord
Ganesha
20
0 / 4 / 32
12,997
1,083
14,949
15,483
11,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ghoulbait
Chaac
20
16 / 2 / 25
14,472
1,206
29,819
19,185
18,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,812
984
14,359
29,557
26,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 10 / 3
10,623
885
11,877
24,123
12,253
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
15
1 / 9 / 3
9,911
826
5,912
16,833
10,558
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
VotableAutumn89
Tsukuyomi
16
0 / 14 / 5
10,206
851
5,097
21,268
8,584
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arachne
evan1337hops
Arachne
17
4 / 12 / 1
11,080
923
20,023
31,477
15,909
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
27
49
Kills
10
10
Deaths
49
130
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
2
10
3
0.35
L
Cabrakan
1
9
3
0.28
W
10
3
25
7.5
W
5
1
30
20
W
18
0
18
27
W
Ganesha
The Bee Lord
Ganesha
0
4
32
4
L
Tsukuyomi
VotableAutumn89
Tsukuyomi
0
14
5
0.18
L
Arachne
evan1337hops
Arachne
4
12
1
0.38
W
Chaac
ghoulbait
Chaac
16
2
25
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,497
Damage
57,268
68,293
Taken
123,258
57,613
Mitigated
73,494
27,400
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,359
1,104
362
4,773
29,557
26,190
0
10,990
18,567
35,143
0
L
11,877
1,901
0
874
24,123
12,253
0
9,166
14,957
0
18,177
L
Cabrakan
5,912
814
0
0
16,833
10,558
0
7,791
9,042
11,916
0
W
23,900
2,408
2,842
5,459
15,886
14,633
0
3,466
12,420
38,444
0
W
12,431
4,327
5,633
1,018
8,410
8,446
0
2,528
5,882
25,463
0
W
32,398
20,322
1,373
2,980
9,329
4,362
0
2,959
6,173
0
50,683
W
Ganesha
The Bee Lord
Ganesha
14,949
3,030
0
986
15,483
11,388
0
3,971
11,512
29,937
0
L
Tsukuyomi
VotableAutumn89
Tsukuyomi
5,097
1,763
0
389
21,268
8,584
0
9,445
11,823
0
11,357
L
Arachne
evan1337hops
Arachne
20,023
16,983
0
6,914
31,477
15,909
0
13,838
17,589
0
36,032
W
Chaac
ghoulbait
Chaac
29,819
12,584
427
6,682
19,185
18,784
0
7,347
11,657
0
43,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,087
Gold Earned
53,632
173
Minions Killed
126
5
Camps Cleared
3
1,059,875
Distance Traveled
883,073
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,812
984
40
3
0
227,287
1
L
Fenrir
10,623
885
10
1
0
224,972
1
L
Cabrakan
9,911
826
13
1
0
105,048
1
W
Artio
13,188
1,099
47
4
2
241,170
0
W
Yemoja
12,354
1,030
26
2
0
204,586
0
W
Cupid
14,076
1,173
40
3
1
206,698
0
W
Ganesha
12,997
1,083
15
1
0
182,912
0
L
Tsukuyomi
10,206
851
14
1
0
141,742
0
L
Arachne
11,080
923
49
4
3
184,024
0
W
Chaac
14,472
1,206
45
4
2
224,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role