Player Matchup

Hel
Hel
Gold V
ALFAxBLACK
Hel
Gold V
Level 128
God Stats
3W - 1L
1,967 SR
Queue Stats
33W - 21L
1,873 MMR
Party 1
Fenrir
Fenrir
Silver IV
ElGueroCrazy6
Fenrir
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,588 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
TheXDhunter117
Kumbhakarna
Gold V
Level 116
God Stats
2W - 1L
1,630 SR
Queue Stats
32W - 21L
1,849 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,699 SR
1,770 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,779 SR
1,734 MMR
Nox
Nox
Gold III
Izittheshoez90
Nox
Gold III
Level 149
God Stats
1W - 0L
1,909 SR
Queue Stats
47W - 33L
1,969 MMR
Party 2
Nike
Nike
Silver IV
KASEINPOINT
Nike
Silver IV
Level 67
God Stats
12W - 12L
1,672 SR
Queue Stats
61W - 62L
1,519 MMR
Party 2
Ymir
Ymir
Gold I
Toastybutters
Ymir
Gold I
Level 96
God Stats
18W - 16L
1,754 SR
Queue Stats
28W - 36L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
11,158
587
9,756
16,198
7,774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 2
11,421
601
9,038
17,970
12,085
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
TheXDhunter117
Kumbhakarna
14
0 / 1 / 4
11,775
620
4,952
24,618
24,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuPersephoneYemojaAphroditeMerlin

VS

Bans
ChaacUllrGuan YuNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
12,370
651
19,873
8,566
3,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 7
11,677
615
12,801
15,769
17,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 5
13,043
686
13,901
14,884
13,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
10
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
3
4
2
1
W
4
2
5
3.25
W
3
1
7
6.5
L
Kumbhakarna
TheXDhunter117
Kumbhakarna
0
1
4
2
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
46,575
58,786
Taken
39,219
44,035
Mitigated
34,276
21,060
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,756
943
8,833
7,161
16,198
7,774
300
8,453
7,545
71,743
0
L
9,038
1,566
0
2,213
17,970
12,085
237
10,608
7,062
0
32,178
W
19,873
1,095
0
668
8,566
3,453
1,481
2,715
5,851
74,792
0
W
12,801
1,551
2,211
5,440
15,769
17,069
391
5,083
10,686
0
35,699
L
Kumbhakarna
TheXDhunter117
Kumbhakarna
4,952
727
0
2,853
24,618
24,176
44
14,795
9,323
19,244
0
W
13,901
1,303
0
1,630
14,884
13,754
360
6,970
7,914
52,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
37,090
187
Minions Killed
193
0
Camps Cleared
0
980,072
Distance Traveled
1,032,201
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,158
587
118
6
0
313,390
1
L
Fenrir
11,421
601
47
2
0
338,143
1
W
Nox
12,370
651
112
6
0
339,875
7
W
Nike
11,677
615
39
2
0
353,881
6
L
Kumbhakarna
11,775
620
22
1
0
328,539
4
W
Ymir
13,043
686
42
2
0
338,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role