Player Matchup

Ao Kuang
Ao Kuang
BennyWorm
Ao Kuang
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,822 Elo+
Party 3
Sun Wukong
Sun Wukong
CHIBAKUTENSSEI
Sun Wukong
Level 24
God Stats
15W - 15L
1,561 SR
Queue Stats
68W - 73L
1,519 Elo+
Solo
Kali
Kali
CopyrightedSong
Kali
Level 25
God Stats
5W - 6L
1,390 SR
Queue Stats
63W - 51L
1,466 Elo+
Party 4
Cthulhu
Cthulhu
Nonsurath
Cthulhu
Level 18
God Stats
2W - 3L
1,581 SR
Queue Stats
16W - 20L
1,539 Elo+
Party 4
Fenrir
Fenrir
enemyinbob
Fenrir
Level 20
God Stats
25W - 33L
1,435 SR
Queue Stats
29W - 40L
1,332 Elo+
Party 3
Team Averages
Level 18
1,494 SR
1,536 Elo+

VS

Team Averages
Level 26
1,488 SR
1,578 Elo+
Ra
Ra
MoistPosterior
Ra
Level 28
God Stats
20W - 13L
1,577 SR
Queue Stats
100W - 88L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
RestlessKoi
Cthulhu
Level 26
God Stats
1W - 1L
1,222 SR
Queue Stats
62W - 66L
1,418 Elo+
Party 1
Osiris
Osiris
WonderEyesRed
Osiris
Level 34
God Stats
9W - 6L
1,640 SR
Queue Stats
95W - 90L
1,511 Elo+
Party 1
Merlin
Merlin
dojorat
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 2
Apollo
Apollo
getglazed
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BennyWorm
Ao Kuang
20
7 / 10 / 11
14,001
1,000
18,806
24,949
13,486
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
CHIBAKUTENSSEI
Sun Wukong
20
5 / 6 / 14
14,490
1,035
18,344
29,954
34,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 4 / 10
14,345
1,025
9,673
15,752
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Nonsurath
Cthulhu
20
6 / 1 / 13
14,399
1,029
23,809
33,206
49,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
enemyinbob
Fenrir
19
3 / 7 / 12
13,373
955
10,185
21,208
17,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
14,051
1,004
15,876
11,843
6,426
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
RestlessKoi
Cthulhu
20
2 / 5 / 14
13,104
936
19,715
23,015
17,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 17
14,009
1,001
18,377
17,476
24,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
dojorat
Merlin
20
7 / 6 / 16
15,047
1,075
29,219
13,735
6,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
getglazed
Apollo
20
13 / 10 / 5
15,584
1,113
33,337
22,019
9,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
96
27
Kills
28
28
Deaths
27
60
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BennyWorm
Ao Kuang
7
10
11
1.25
L
Sun Wukong
CHIBAKUTENSSEI
Sun Wukong
5
6
14
2
L
6
4
10
2.75
W
2
4
16
2.5
L
Cthulhu
Nonsurath
Cthulhu
6
1
13
12.5
W
Cthulhu
RestlessKoi
Cthulhu
2
5
14
1.8
W
4
2
17
6.25
W
Merlin
dojorat
Merlin
7
6
16
2.5
L
Fenrir
enemyinbob
Fenrir
3
7
12
1.29
W
Apollo
getglazed
Apollo
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,817
Damage
116,524
125,069
Taken
88,088
121,521
Mitigated
63,682
15,012
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BennyWorm
Ao Kuang
18,806
5,074
0
3,586
24,949
13,486
0
15,404
9,545
28,405
0
L
Sun Wukong
CHIBAKUTENSSEI
Sun Wukong
18,344
4,482
510
2,625
29,954
34,512
0
16,713
13,241
0
36,627
L
9,673
3,453
0
2,083
15,752
7,094
0
7,304
8,448
0
25,322
W
15,876
2,653
11,930
5,414
11,843
6,426
0
4,441
7,402
67,815
0
L
Cthulhu
Nonsurath
Cthulhu
23,809
1,862
994
5,065
33,206
49,376
0
16,279
16,753
58,965
0
W
Cthulhu
RestlessKoi
Cthulhu
19,715
1,986
2,579
2,751
23,015
17,294
0
14,178
8,837
36,380
0
W
18,377
7,175
364
698
17,476
24,658
0
9,139
8,337
0
27,497
W
Merlin
dojorat
Merlin
29,219
4,370
0
0
13,735
6,081
0
5,351
8,384
48,291
0
L
Fenrir
enemyinbob
Fenrir
10,185
1,536
0
149
21,208
17,053
0
9,110
11,549
0
27,048
W
Apollo
getglazed
Apollo
33,337
18,607
0
4,988
22,019
9,223
0
9,506
12,513
0
54,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,608
Gold Earned
71,795
197
Minions Killed
282
10
Camps Cleared
8
1,383,731
Distance Traveled
1,325,044
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,001
1,000
13
1
3
254,794
1
L
Sun Wukong
14,490
1,035
35
3
2
302,943
0
L
Kali
14,345
1,025
51
4
5
200,521
0
W
Ra
14,051
1,004
158
11
2
287,683
0
L
Cthulhu
14,399
1,029
62
4
0
310,228
1
W
Cthulhu
13,104
936
42
3
2
288,534
0
W
Osiris
14,009
1,001
17
1
1
273,826
0
W
Merlin
15,047
1,075
38
3
0
249,796
2
L
Fenrir
13,373
955
36
3
0
315,245
0
W
Apollo
15,584
1,113
27
2
3
225,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role