Player Matchup

Bacchus
Bacchus
D3NN15 FR0GM4N
Bacchus
Level 108
God Stats
1W - 0L
1,272 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Arachne
Arachne
Dan Aguiar 87
Arachne
Level 78
God Stats
9W - 8L
1,518 SR
Queue Stats
425W - 468L
1,236 Elo+
Solo
Ares
Ares
HIGHSnnOWkER
Ares
Level 86
God Stats
1W - 0L
1,100 SR
Queue Stats
215W - 184L
1,298 Elo+
Solo
Cupid
Cupid
Sqwinky
Cupid
Level 59
God Stats
2W - 2L
1,284 SR
Queue Stats
64W - 66L
1,260 Elo+
Party 1
Nox
Nox
flavorfulflamma
Nox
Level 29
God Stats
3W - 1L
1,772 SR
Queue Stats
122W - 123L
1,343 Elo+
Solo
Team Averages
Level 72
1,389 SR
1,287 Elo+

VS

Team Averages
Level 89
1,412 SR
1,327 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hyena
Merlin
Level 66
God Stats
2W - 3L
1,545 SR
Queue Stats
69W - 68L
1,369 Elo+
Solo
Hou Yi
Hou Yi
JinnaSeo
Hou Yi
Level 65
God Stats
2W - 3L
1,439 SR
Queue Stats
251W - 323L
1,197 Elo+
Solo
Olorun
Olorun
LampLover46
Olorun
Level 66
God Stats
1W - 2L
1,343 SR
Queue Stats
57W - 69L
1,234 Elo+
Solo
Raijin
Raijin
polarguy41686
Raijin
Level 122
God Stats
1W - 5L
1,234 SR
Queue Stats
236W - 249L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 14
10,408
801
11,559
12,245
18,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
15
1 / 1 / 18
9,413
724
7,216
7,512
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 11
10,101
777
5,738
11,639
11,564
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Sqwinky
Cupid
19
10 / 3 / 11
11,603
893
11,738
11,991
5,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 15
11,119
855
9,871
9,843
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 0
6,168
474
0
0
0
Merlin
Hyena
Merlin
18
6 / 6 / 4
10,283
791
18,700
14,397
5,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
JinnaSeo
Hou Yi
15
0 / 7 / 8
8,337
641
6,157
11,226
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
17
2 / 7 / 9
9,267
713
7,042
15,042
6,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 6 / 4
10,423
802
9,975
11,739
3,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
26
Kills
13
14
Deaths
26
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
6
3
14
4.33
W
Arachne
1
1
18
10
W
2
5
11
1.5
L
Merlin
Hyena
Merlin
6
6
4
1.33
L
Hou Yi
JinnaSeo
Hou Yi
0
7
8
0.57
L
Olorun
2
7
9
0.93
W
Cupid
Sqwinky
Cupid
10
3
11
5.17
W
7
2
15
7.25
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,122
Damage
41,874
53,230
Taken
52,404
41,878
Mitigated
19,456
22,377
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
11,559
1,265
1,239
2,360
12,245
18,445
291
6,252
5,993
20,924
0
W
Arachne
7,216
5,541
1,274
1,441
7,512
2,654
1,789
6,304
1,208
0
13,189
W
5,738
240
1,836
1,721
11,639
11,564
75
6,657
4,982
12,548
0
L
Merlin
Hyena
Merlin
18,700
1,119
10
4,338
14,397
5,556
0
7,315
7,082
41,404
0
L
Hou Yi
JinnaSeo
Hou Yi
6,157
3,471
834
344
11,226
3,862
0
4,401
6,825
0
15,993
L
Olorun
7,042
3,876
2,022
4,489
15,042
6,047
0
8,728
6,314
19,757
0
W
Cupid
Sqwinky
Cupid
11,738
5,433
2,827
3,727
11,991
5,054
1,972
8,996
2,995
0
32,437
W
9,871
939
2,343
3,609
9,843
4,161
774
7,508
2,335
27,935
0
L
9,975
717
668
2,212
11,739
3,991
0
6,724
5,015
23,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
44,478
121
Minions Killed
140
0
Camps Cleared
0
1,136,920
Distance Traveled
720,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,168
474
0
0
0
0
0
W
Bacchus
10,408
801
10
1
0
210,290
0
W
Arachne
9,413
724
12
1
0
287,016
0
W
Ares
10,101
777
10
1
0
226,150
0
L
Merlin
10,283
791
49
4
0
159,056
0
L
Hou Yi
8,337
641
23
2
0
180,957
0
L
Olorun
9,267
713
35
3
0
184,823
0
W
Cupid
11,603
893
44
3
0
185,050
0
W
Nox
11,119
855
45
3
0
228,414
0
L
Raijin
10,423
802
33
3
0
195,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role