Player Matchup

King Arthur
King Arthur
EL PRIMO XD69
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,211 Elo+
Solo
Thor
Thor
Jungshook726
Thor
Level 28
God Stats
5W - 2L
1,434 SR
Queue Stats
220W - 199L
1,319 Elo+
Solo
Hades
Hades
PleiErGuan
Hades
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 12L
1,352 Elo+
Solo
Thanatos
Thanatos
Reapers Soul37
Thanatos
Level 14
God Stats
28W - 31L
1,414 SR
Queue Stats
49W - 56L
1,332 Elo+
Solo
Heimdallr
Heimdallr
global_penny1
Heimdallr
Level 18
God Stats
3W - 2L
1,471 SR
Queue Stats
58W - 61L
1,327 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,308 Elo+

VS

Team Averages
Level 14
1,517 SR
1,345 Elo+
Ymir
Ymir
G4m3ZxRu13xA11
Ymir
Level 5
God Stats
3W - 3L
1,455 SR
Queue Stats
74W - 66L
1,346 Elo+
Party 1
Ra
Ra
LazyColt1686877
Ra
Level 7
God Stats
10W - 8L
1,471 SR
Queue Stats
66W - 50L
1,342 Elo+
Party 1
Anhur
Anhur
Slayer13th
Anhur
Level 7
God Stats
2W - 2L
1,459 SR
Queue Stats
24W - 36L
1,327 Elo+
Solo
Zeus
Zeus
TriplOG x Jedi
Zeus
Level 28
God Stats
60W - 47L
1,486 SR
Queue Stats
147W - 164L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
oVo_J785
Cthulhu
Level 21
God Stats
1W - 1L
1,716 SR
Queue Stats
43W - 46L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EL PRIMO XD69
King Arthur
20
7 / 2 / 9
15,073
1,005
14,283
19,961
19,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 7 / 13
15,590
1,039
26,179
20,794
8,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
20
4 / 4 / 14
13,953
930
16,839
20,010
13,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
20
11 / 4 / 15
15,012
1,001
21,716
16,331
6,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
global_penny1
Heimdallr
20
5 / 1 / 14
15,099
1,007
16,998
10,486
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
14,353
957
15,894
26,569
23,686
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 8 / 8
13,153
877
12,842
14,270
5,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anhur
20
3 / 12 / 11
13,973
932
17,431
25,335
9,055
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 4
11,724
782
3,902
1,178
278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
oVo_J785
Cthulhu
20
5 / 9 / 10
15,073
1,005
26,959
33,226
26,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
38
Kills
18
18
Deaths
38
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EL PRIMO XD69
King Arthur
7
2
9
5.75
L
5
9
9
1.06
W
11
7
13
2.5
L
3
8
8
0.88
W
Hades
4
4
14
2.75
W
Thanatos
11
4
15
4.63
L
Anhur
3
12
11
0.71
L
2
0
4
4
W
Heimdallr
global_penny1
Heimdallr
5
1
14
12
L
Cthulhu
oVo_J785
Cthulhu
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,015
Damage
77,028
87,582
Taken
100,578
52,611
Mitigated
64,778
10,435
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EL PRIMO XD69
King Arthur
14,283
4,247
0
0
19,961
19,759
0
14,807
5,154
3,798
21,213
L
15,894
4,243
0
0
26,569
23,686
0
7,389
19,176
34,312
0
W
26,179
10,385
0
0
20,794
8,812
0
11,644
9,150
0
39,720
L
12,842
2,542
1,531
1,152
14,270
5,060
0
2,918
11,352
22,355
0
W
Hades
16,839
1,737
810
1,908
20,010
13,624
0
13,844
6,166
41,386
0
W
Thanatos
21,716
7,909
0
7,122
16,331
6,134
0
12,485
3,846
0
25,139
L
Anhur
17,431
10,429
0
1,526
25,335
9,055
0
3,059
22,276
0
37,004
L
3,902
357
116
147
1,178
278
0
80
1,098
12,709
0
W
Heimdallr
global_penny1
Heimdallr
16,998
11,406
0
595
10,486
4,282
0
6,817
3,669
0
51,045
L
Cthulhu
oVo_J785
Cthulhu
26,959
2,838
0
2,690
33,226
26,699
0
6,485
26,741
58,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,727
Gold Earned
68,276
193
Minions Killed
200
7
Camps Cleared
6
1,225,654
Distance Traveled
1,064,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,073
1,005
23
2
2
249,239
3
L
Ymir
14,353
957
44
3
0
236,987
1
W
Thor
15,590
1,039
25
2
1
256,588
0
L
Ra
13,153
877
24
2
2
261,287
0
W
Hades
13,953
930
53
4
1
231,804
0
W
Thanatos
15,012
1,001
4
0
2
284,544
0
L
Anhur
13,973
932
31
2
2
250,753
1
L
Zeus
11,724
782
21
1
0
54,249
1
W
Heimdallr
15,099
1,007
88
6
1
203,479
0
L
Cthulhu
15,073
1,005
80
5
2
261,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role