Player Matchup

Hun Batz
Hun Batz
J0HNNYUS
Hun Batz
Level 27
God Stats
1W - 2L
1,710 SR
Queue Stats
10W - 19L
1,271 Elo+
Party 1
Olorun
Olorun
KioshiKai
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,243 Elo+
Solo
Hercules
Hercules
OriginaallyFaat
Hercules
Level 23
God Stats
3W - 2L
1,694 SR
Queue Stats
46W - 28L
1,436 Elo+
Party 1
Set
Set
Paddewa
Set
Level 29
God Stats
3W - 5L
1,296 SR
Queue Stats
136W - 167L
1,235 Elo+
Solo
Aphrodite
Aphrodite
beholdingbadger
Aphrodite
Level 18
God Stats
20W - 16L
1,429 SR
Queue Stats
82W - 86L
1,300 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,297 Elo+

VS

Team Averages
Level 18
1,574 SR
1,316 Elo+
Cthulhu
Cthulhu
BalZo
Cthulhu
Level 15
God Stats
2W - 1L
1,743 SR
Queue Stats
63W - 50L
1,199 Elo+
Party 2
Fenrir
Fenrir
Dravaliek
Fenrir
Level 8
God Stats
2W - 0L
1,701 SR
Queue Stats
52W - 43L
1,280 Elo+
Party 2
Cupid
Cupid
Evurest
Cupid
Level 22
God Stats
40W - 33L
1,530 SR
Queue Stats
114W - 105L
1,346 Elo+
Solo
Odin
Odin
OctopusEater
Odin
Level 28
God Stats
5W - 7L
1,396 SR
Queue Stats
109W - 124L
1,322 Elo+
Solo
Anubis
Anubis
tyrod11
Anubis
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
89W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
J0HNNYUS
Hun Batz
5
0 / 3 / 0
3,811
544
1,666
4,745
1,097
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
KioshiKai
Olorun
6
1 / 2 / 0
3,699
528
2,631
3,367
933
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
1
0 / 0 / 0
2,874
411
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Set
8
2 / 2 / 0
4,193
599
2,383
4,726
1,707
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
beholdingbadger
Aphrodite
7
0 / 1 / 0
3,791
542
726
4,239
1,433
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BalZo
Cthulhu
7
0 / 0 / 3
4,655
665
1,569
3,652
1,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Fenrir
Dravaliek
Fenrir
8
2 / 1 / 2
4,971
710
1,559
4,259
1,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
Evurest
Cupid
8
3 / 1 / 0
4,990
713
2,261
2,711
670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
5,072
725
3,830
3,238
1,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
tyrod11
Anubis
8
1 / 1 / 1
5,074
725
1,593
3,033
988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
8
8
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BalZo
Cthulhu
0
0
3
1.5
W
Fenrir
Dravaliek
Fenrir
2
1
2
3
W
Cupid
Evurest
Cupid
3
1
0
3
L
Hun Batz
J0HNNYUS
Hun Batz
0
3
0
0
L
Olorun
KioshiKai
Olorun
1
2
0
0.5
W
2
0
0
2
L
Hercules
0
0
0
0
L
Set
2
2
0
1
L
Aphrodite
beholdingbadger
Aphrodite
0
1
0
0
W
Anubis
tyrod11
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,406
Damage
10,812
17,077
Taken
16,893
5,170
Mitigated
5,702
6,965
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BalZo
Cthulhu
1,569
244
0
630
3,652
1,562
551
2,181
1,471
5,744
0
W
Fenrir
Dravaliek
Fenrir
1,559
653
0
2,093
4,259
1,180
100
0
4,259
0
16,783
W
Cupid
Evurest
Cupid
2,261
1,550
728
970
2,711
670
1,765
450
2,261
0
21,934
L
Hun Batz
J0HNNYUS
Hun Batz
1,666
938
0
982
4,745
1,097
0
385
4,235
0
16,163
L
Olorun
KioshiKai
Olorun
2,631
1,450
0
1,146
3,367
933
0
1,235
2,132
12,431
0
W
3,830
547
0
1,175
3,238
1,302
0
501
2,512
0
18,231
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Set
2,383
715
0
2,097
4,726
1,707
0
1,542
3,184
0
12,354
L
Aphrodite
beholdingbadger
Aphrodite
726
152
180
2,560
4,239
1,433
0
0
3,989
11,879
0
W
Anubis
tyrod11
Anubis
1,593
370
0
1,174
3,033
988
670
0
2,808
23,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
24,762
80
Minions Killed
169
0
Camps Cleared
0
479,834
Distance Traveled
663,958
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,655
665
9
1
0
143,946
0
W
Fenrir
4,971
710
31
4
0
125,863
1
W
Cupid
4,990
713
45
6
0
118,566
0
L
Hun Batz
3,811
544
31
4
0
129,507
1
L
Olorun
3,699
528
14
2
0
88,606
0
W
Odin
5,072
725
41
6
0
157,523
2
L
Hercules
2,874
411
0
0
0
6,400
0
L
Set
4,193
599
18
3
0
137,150
0
L
Aphrodite
3,791
542
17
2
0
118,171
1
W
Anubis
5,074
725
43
6
0
118,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role