Player Matchup

Cupid
Cupid
AndyTrooper20
Cupid
Level 15
God Stats
8W - 5L
1,422 SR
Queue Stats
194W - 234L
1,322 Elo+
Party 1
Cabrakan
Cabrakan
NaturedCell9461
Cabrakan
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
314W - 477L
1,163 Elo+
Party 1
Discordia
Discordia
Tremblik
Discordia
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,458 Elo+
Solo
Jormungandr
Jormungandr
sadmasty69
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 94L
1,532 Elo+
Solo
Vamana
Vamana
zGranny
Vamana
Level 15
God Stats
8W - 7L
1,334 SR
Queue Stats
14W - 13L
1,528 Elo+
Solo
Team Averages
Level 12
1,451 SR
1,401 Elo+

VS

Team Averages
Level 20
1,528 SR
1,572 Elo+
Da Ji
Da Ji
Jade6313
Da Ji
Level 27
God Stats
2W - 6L
1,409 SR
Queue Stats
96W - 123L
1,465 Elo+
Solo
Nike
Nike
Koosh_Killa
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,598 Elo+
Solo
Anubis
Anubis
Shadonway
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Solo
Hachiman
Hachiman
Vee1
Hachiman
Level 26
God Stats
5W - 3L
1,645 SR
Queue Stats
8W - 4L
1,797 Elo+
Solo
Guan Yu
Guan Yu
Zero777Knight
Guan Yu
Level 15
God Stats
1W - 3L
1,586 SR
Queue Stats
32W - 54L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 5
15,041
456
12,256
22,084
19,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
1 / 16 / 1
11,732
356
2,859
21,051
16,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Tremblik
Discordia
20
14 / 1 / 4
20,933
634
47,324
13,805
6,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
sadmasty69
Jormungandr
20
8 / 2 / 6
16,896
512
17,028
23,175
31,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
zGranny
Vamana
20
6 / 2 / 3
17,416
528
19,624
36,920
32,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jade6313
Da Ji
20
8 / 9 / 3
14,892
451
25,054
32,000
15,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 4
14,160
429
22,419
28,478
25,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Shadonway
Anubis
11
3 / 6 / 0
9,887
300
3,297
7,593
2,937
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Vee1
Hachiman
20
4 / 7 / 4
13,926
422
11,660
21,479
8,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
20
2 / 8 / 9
12,919
391
7,108
35,664
30,852
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
31
Kills
25
28
Deaths
32
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
7
5
0.64
L
Da Ji
Jade6313
Da Ji
8
9
3
1.06
L
8
2
4
5
W
Cabrakan
1
16
1
0.09
L
Anubis
Shadonway
Anubis
3
6
0
0.5
W
Discordia
Tremblik
Discordia
14
1
4
16
L
Hachiman
Vee1
Hachiman
4
7
4
0.86
L
Guan Yu
2
8
9
0.81
W
Jormungandr
sadmasty69
Jormungandr
8
2
6
5.5
W
Vamana
zGranny
Vamana
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,091
Damage
69,538
117,035
Taken
125,214
105,901
Mitigated
82,888
29,235
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,256
5,889
317
2,669
22,084
19,087
5,253
1,956
20,128
0
78,845
L
Da Ji
Jade6313
Da Ji
25,054
10,307
0
5,625
32,000
15,382
0
13,714
18,211
0
104,572
L
22,419
2,838
0
1,227
28,478
25,526
538
16,175
12,203
25,228
60,608
W
Cabrakan
2,859
734
0
773
21,051
16,292
1,004
1,999
19,052
30,182
0
L
Anubis
Shadonway
Anubis
3,297
551
0
421
7,593
2,937
0
5,454
1,839
18,198
0
W
Discordia
Tremblik
Discordia
47,324
3,277
1,060
5,821
13,805
6,079
3,176
340
13,465
207,237
0
L
Hachiman
Vee1
Hachiman
11,660
10,699
0
0
21,479
8,191
991
15,595
5,884
0
95,284
L
Guan Yu
7,108
1,652
2,616
7,667
35,664
30,852
446
15,773
19,866
0
64,380
W
Jormungandr
sadmasty69
Jormungandr
17,028
4,035
0
4,387
23,175
31,942
3,596
2,715
20,460
104,305
0
W
Vamana
zGranny
Vamana
19,624
10,900
255
13,953
36,920
32,501
5,635
1,280
34,625
0
142,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,018
Gold Earned
65,784
805
Minions Killed
553
0
Camps Cleared
0
2,567,243
Distance Traveled
2,336,503
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,041
456
134
4
0
522,095
1
L
Da Ji
14,892
451
126
4
0
538,989
0
L
Nike
14,160
429
134
4
0
593,463
4
W
Cabrakan
11,732
356
34
1
0
362,561
0
L
Anubis
9,887
300
40
1
0
158,614
0
W
Discordia
20,933
634
281
9
0
622,471
2
L
Hachiman
13,926
422
161
5
0
461,581
1
L
Guan Yu
12,919
391
92
3
0
583,856
7
W
Jormungandr
16,896
512
175
5
0
415,566
0
W
Vamana
17,416
528
181
5
0
644,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role