Player Matchup

Izanami
Izanami
Darafayn
Izanami
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 56L
1,151 Elo+
Party 2
Geb
Geb
Istabune
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,089 Elo+
Party 2
Anubis
Anubis
TheDrowPrince
Anubis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 64L
1,167 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,136 Elo+

VS

Team Averages
Level 10
1,500 SR
974 Elo+
Cthulhu
Cthulhu
MamaFlawless
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
947 Elo+
Party 1
Neith
Neith
PlushiePlushh
Neith
Level 14
God Stats
5W - 11L
1,500 SR
Queue Stats
8W - 20L
1,027 Elo+
Party 1
Nu Wa
Nu Wa
cravee-Jas
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darafayn
Izanami
13
15 / 0 / 2
10,167
924
10,973
7,082
2,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 9
7,288
663
3,138
6,016
5,279
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 3 / 10
8,588
781
5,444
7,098
3,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MamaFlawless
Cthulhu
10
0 / 7 / 1
6,708
610
2,773
11,459
4,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 6 / 1
6,586
599
5,509
7,212
2,023
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
9
1 / 6 / 2
6,666
606
4,241
7,572
1,855
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
2
3
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darafayn
Izanami
15
0
2
16
W
0
0
9
4.5
L
Cthulhu
MamaFlawless
Cthulhu
0
7
1
0.07
L
1
6
1
0.25
W
4
3
10
3
L
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
12,523
20,196
Taken
26,243
10,770
Mitigated
7,902
6,853
Healing
191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darafayn
Izanami
10,973
7,451
0
1,418
7,082
2,396
2,357
2,510
4,572
0
49,032
W
3,138
795
405
1,473
6,016
5,279
154
1,742
4,274
14,307
0
L
Cthulhu
MamaFlawless
Cthulhu
2,773
203
74
0
11,459
4,024
342
4,155
7,304
19,315
0
L
5,509
3,561
0
117
7,212
2,023
0
2,407
4,805
0
13,384
W
5,444
509
311
3,246
7,098
3,095
419
2,801
4,297
28,335
0
L
Nu Wa
4,241
1,246
0
0
7,572
1,855
0
2,020
5,552
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
19,960
116
Minions Killed
86
0
Camps Cleared
0
521,877
Distance Traveled
410,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,167
924
59
5
0
195,490
0
W
Geb
7,288
663
15
1
0
177,182
4
L
Cthulhu
6,708
610
38
3
0
141,537
0
L
Neith
6,586
599
14
1
0
154,612
0
W
Anubis
8,588
781
42
4
0
149,205
0
L
Nu Wa
6,666
606
34
3
0
114,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role