Player Matchup

Tyr
Tyr
BerserkyTurkey
Tyr
Level 28
God Stats
12W - 11L
1,500 SR
Queue Stats
110W - 110L
1,387 Elo+
Solo
Neith
Neith
BikBak
Neith
Level 4
God Stats
2W - 4L
1,731 SR
Queue Stats
3W - 6L
1,607 Elo+
Party 2
Nemesis
Nemesis
Darksydeted
Nemesis
Level 138
God Stats
0W - 1L
1,073 SR
Queue Stats
32W - 37L
1,449 Elo+
Party 2
Bacchus
Bacchus
Stymied777
Bacchus
Level 29
God Stats
6W - 4L
1,926 SR
Queue Stats
15W - 22L
1,408 Elo+
Party 2
Sol
Sol
darkorlandu
Sol
Level 38
God Stats
1W - 4L
1,378 SR
Queue Stats
13W - 15L
1,490 Elo+
Party 2
Team Averages
Level 47
1,522 SR
1,468 Elo+

VS

Team Averages
Level 20
1,577 SR
1,556 Elo+
Pele
Pele
FrostyRubyFox
Pele
Level 49
God Stats
6W - 5L
1,644 SR
Queue Stats
26W - 30L
1,548 Elo+
Party 1
Vulcan
Vulcan
KegetaSama
Vulcan
Level 28
God Stats
1W - 0L
1,740 SR
Queue Stats
64W - 64L
1,384 Elo+
Solo
Skadi
Skadi
Korambits
Skadi
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Party 1
Ra
Ra
Obbzy
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Proximatic
King Arthur
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,012
430
176
809
275
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Neith
BikBak
Neith
7
4 / 1 / 0
4,531
647
2,779
2,170
533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
Darksydeted
Nemesis
6
0 / 1 / 0
4,078
583
1,254
3,728
820
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Stymied777
Bacchus
6
0 / 1 / 3
4,139
591
1,363
2,393
1,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
4,424
632
1,624
2,186
613
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,739
677
1,000
4,013
997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
KegetaSama
Vulcan
7
0 / 0 / 1
4,167
595
614
2,095
669
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Korambits
Skadi
6
2 / 1 / 0
4,054
579
1,627
2,405
532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
5
0 / 3 / 2
3,609
516
1,338
2,932
819
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Proximatic
King Arthur
6
1 / 0 / 0
4,036
577
1,293
2,863
1,765
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Neith
BikBak
Neith
4
1
0
4
L
Nemesis
Darksydeted
Nemesis
0
1
0
0
W
2
0
0
2
W
Vulcan
KegetaSama
Vulcan
0
0
1
0.5
W
Skadi
Korambits
Skadi
2
1
0
2
W
Ra
0
3
2
0.33
W
King Arthur
Proximatic
King Arthur
1
0
0
1
L
Bacchus
Stymied777
Bacchus
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,196
Damage
5,872
11,286
Taken
14,308
3,532
Mitigated
4,782
2,371
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
176
74
0
50
809
275
0
0
759
0
1,538
L
Neith
BikBak
Neith
2,779
1,466
0
811
2,170
533
0
440
1,730
0
16,483
L
Nemesis
Darksydeted
Nemesis
1,254
575
0
1,014
3,728
820
0
0
3,653
0
16,692
W
1,000
211
0
1,897
4,013
997
0
59
3,954
0
21,640
W
Vulcan
KegetaSama
Vulcan
614
44
0
246
2,095
669
48
1,509
586
12,582
0
W
Skadi
Korambits
Skadi
1,627
764
0
430
2,405
532
0
786
1,619
0
10,405
W
Ra
1,338
391
419
465
2,932
819
0
633
2,299
4,707
0
W
King Arthur
Proximatic
King Arthur
1,293
462
0
875
2,863
1,765
0
0
2,815
0
11,343
L
Bacchus
Stymied777
Bacchus
1,363
123
0
0
2,393
1,291
0
607
1,786
4,929
0
L
1,624
253
0
496
2,186
613
48
905
1,281
20,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
20,605
125
Minions Killed
134
0
Camps Cleared
0
528,029
Distance Traveled
638,348
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,012
430
2
0
0
44,738
1
L
Neith
4,531
647
28
4
0
98,647
0
L
Nemesis
4,078
583
44
6
0
138,841
1
W
Pele
4,739
677
45
6
0
151,488
0
W
Vulcan
4,167
595
29
4
0
124,694
1
W
Skadi
4,054
579
29
4
0
110,895
0
W
Ra
3,609
516
3
0
0
117,558
3
W
King Arthur
4,036
577
28
4
0
133,713
2
L
Bacchus
4,139
591
9
1
0
133,243
5
L
Sol
4,424
632
42
6
0
112,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role