Player Matchup

Cernunnos
Cernunnos
A1ibastor
Cernunnos
Level 108
God Stats
6W - 6L
1,237 SR
Queue Stats
150W - 132L
1,481 Elo+
Party 1
Sobek
Sobek
ElusiveBreadFish
Sobek
Level 123
God Stats
5W - 4L
1,585 SR
Queue Stats
126W - 98L
1,534 Elo+
Party 1
Merlin
Merlin
ShiroXOkami
Merlin
Level 125
God Stats
0W - 4L
1,402 SR
Queue Stats
163W - 148L
1,555 Elo+
Party 1
Team Averages
Level 119
1,408 SR
1,523 Elo+

VS

Team Averages
Level 108
1,475 SR
1,467 Elo+
Nemesis
Nemesis
Därkfoot
Nemesis
Level 158
God Stats
34W - 25L
1,500 SR
Queue Stats
67W - 76L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Scuubs
Jing Wei
Level 121
God Stats
12W - 18L
1,379 SR
Queue Stats
1,024W - 1,155L
1,517 Elo+
Solo
Scylla
Scylla
israbram
Scylla
Level 46
God Stats
100W - 124L
1,547 SR
Queue Stats
137W - 182L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A1ibastor
Cernunnos
11
1 / 4 / 2
9,187
574
8,045
13,905
4,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 3
8,730
546
6,520
19,925
15,280
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
13
2 / 2 / 1
9,605
600
14,365
8,402
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Därkfoot
Nemesis
14
5 / 0 / 5
10,552
660
10,195
15,578
13,842
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Scuubs
Jing Wei
14
3 / 1 / 6
10,416
651
9,950
12,651
5,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
israbram
Scylla
14
2 / 2 / 7
10,273
642
11,896
8,337
3,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
A1ibastor
Cernunnos
1
4
2
0.5
W
Nemesis
Därkfoot
Nemesis
5
0
5
7.5
L
0
4
3
0.38
W
Jing Wei
Scuubs
Jing Wei
3
1
6
6
L
Merlin
2
2
1
1.25
W
Scylla
israbram
Scylla
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
32,041
42,232
Taken
36,566
21,979
Mitigated
22,068
14,901
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
A1ibastor
Cernunnos
8,045
3,551
1,361
4,569
13,905
4,166
451
3,993
9,912
0
37,325
W
Nemesis
Därkfoot
Nemesis
10,195
3,076
0
2,608
15,578
13,842
686
7,617
7,961
0
24,817
L
6,520
462
745
5,137
19,925
15,280
352
6,031
13,894
24,111
0
W
Jing Wei
Scuubs
Jing Wei
9,950
7,301
0
4,372
12,651
5,087
1,040
8,160
4,491
0
63,543
L
Merlin
14,365
676
1,462
1,627
8,402
2,533
959
1,888
6,514
50,571
0
W
Scylla
israbram
Scylla
11,896
1,209
912
843
8,337
3,139
1,071
5,207
3,130
64,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
31,241
172
Minions Killed
213
0
Camps Cleared
0
799,319
Distance Traveled
918,822
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,187
574
69
4
0
271,147
1
W
Nemesis
10,552
660
18
1
0
314,742
5
L
Sobek
8,730
546
27
2
0
266,462
4
W
Jing Wei
10,416
651
113
7
0
310,422
2
L
Merlin
9,605
600
76
5
0
261,710
1
W
Scylla
10,273
642
82
5
0
293,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role