Player Matchup

Medusa
Medusa
Ferlopa77
Medusa
Level 17
God Stats
27W - 10L
1,723 SR
Queue Stats
30W - 17L
1,547 Elo+
Party 1
Hel
Hel
Rutenks
Hel
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 50L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
Theeøry
Sun Wukong
Level 94
God Stats
9W - 3L
1,751 SR
Queue Stats
281W - 134L
1,698 Elo+
Party 1
Team Averages
Level 48
1,658 SR
1,632 Elo+

VS

Team Averages
Level 33
1,480 SR
1,438 Elo+
Merlin
Merlin
ArielGpy
Merlin
Level 17
God Stats
0W - 3L
1,238 SR
Queue Stats
88W - 57L
1,505 Elo+
Solo
Thor
Thor
FiotinDeCalango
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Sol
Sol
bat_action
Sol
Level 67
God Stats
0W - 1L
1,703 SR
Queue Stats
75W - 88L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ferlopa77
Medusa
10
1 / 1 / 6
7,291
663
3,294
6,673
2,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
12
2 / 1 / 10
8,401
764
8,576
8,358
2,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Theeøry
Sun Wukong
13
10 / 0 / 3
9,617
874
13,678
11,725
7,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArielGpy
Merlin
11
1 / 4 / 1
7,320
665
7,906
8,694
2,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
6,604
600
3,599
10,702
3,157
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 1
7,319
665
7,373
9,836
2,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArielGpy
Merlin
1
4
1
0.38
W
Medusa
Ferlopa77
Medusa
1
1
6
4
L
0
6
2
0.17
W
Hel
2
1
10
7
W
Sun Wukong
Theeøry
Sun Wukong
10
0
3
11.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
18,878
26,756
Taken
29,232
12,991
Mitigated
8,646
17,079
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArielGpy
Merlin
7,906
844
0
1,128
8,694
2,791
0
2,780
5,714
32,166
0
W
Medusa
Ferlopa77
Medusa
3,294
854
0
86
6,673
2,430
448
4,354
2,319
0
22,457
L
3,599
582
0
606
10,702
3,157
0
2,568
7,934
0
16,360
W
Hel
8,576
1,122
5,814
6,427
8,358
2,836
174
4,634
3,724
28,504
0
W
Sun Wukong
Theeøry
Sun Wukong
13,678
2,961
0
4,752
11,725
7,725
160
6,303
5,422
0
33,009
L
7,373
2,511
0
5,094
9,836
2,698
0
3,296
6,248
35,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
21,243
115
Minions Killed
127
0
Camps Cleared
0
672,475
Distance Traveled
564,778
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,320
665
55
5
0
186,263
3
W
Medusa
7,291
663
23
2
0
198,253
0
L
Thor
6,604
600
16
1
0
178,206
2
W
Hel
8,401
764
52
5
0
227,941
3
W
Sun Wukong
9,617
874
40
4
0
246,281
3
L
Sol
7,319
665
56
5
0
200,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role