Player Matchup

Tyr
Tyr
JURA5RAJ
Tyr
Level 29
God Stats
3W - 2L
1,433 SR
Queue Stats
111W - 131L
1,200 Elo+
Solo
Neith
Neith
MoonCfh
Neith
Level 27
God Stats
123W - 161L
1,345 SR
Queue Stats
262W - 340L
1,154 Elo+
Solo
Ares
Ares
OuterNumber9
Ares
Level 14
God Stats
5W - 0L
1,476 SR
Queue Stats
10W - 5L
1,227 Elo+
Solo
Mercury
Mercury
josefresno
Mercury
Level 28
God Stats
7W - 7L
1,512 SR
Queue Stats
62W - 82L
1,230 Elo+
Solo
Kali
Kali
xXGhostXx1995
Kali
Level 27
God Stats
3W - 0L
1,760 SR
Queue Stats
24W - 22L
1,206 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,204 Elo+

VS

Team Averages
Level 15
1,440 SR
1,077 Elo+
Ymir
Ymir
Milaine9303
Ymir
Level 17
God Stats
67W - 93L
1,355 SR
Queue Stats
72W - 105L
1,145 Elo+
Party 1
Bacchus
Bacchus
Santi201417
Bacchus
Level 16
God Stats
19W - 27L
1,320 SR
Queue Stats
43W - 55L
1,049 Elo+
Solo
Kukulkan
Kukulkan
Seoul_Majiq
Kukulkan
Level 6
God Stats
3W - 1L
1,670 SR
Queue Stats
7W - 15L
974 Elo+
Solo
Skadi
Skadi
WonderMan04
Skadi
Level 18
God Stats
7W - 9L
1,407 SR
Queue Stats
130W - 156L
1,172 Elo+
Party 1
Hel
Hel
erniewernie07
Hel
Level 19
God Stats
1W - 3L
1,450 SR
Queue Stats
36W - 76L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 16
12,503
962
11,502
23,591
17,994
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MoonCfh
Neith
19
2 / 1 / 17
12,338
949
11,833
7,731
5,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

19
3 / 1 / 19
12,457
958
9,396
11,364
8,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
josefresno
Mercury
20
28 / 4 / 3
16,671
1,282
36,780
16,903
7,357
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 6 / 17
11,824
910
8,870
14,360
6,146
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 8
12,575
967
16,672
22,784
8,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Santi201417
Bacchus
16
1 / 13 / 3
10,459
805
5,189
20,450
13,789
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Seoul_Majiq
Kukulkan
19
4 / 5 / 8
13,101
1,008
16,871
13,910
4,986
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 7 / 12
12,389
953
19,764
15,726
5,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
0 / 6 / 8
10,946
842
5,607
13,222
4,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
55
37
Kills
16
17
Deaths
37
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
7
6
8
1.83
W
Neith
MoonCfh
Neith
2
1
17
10.5
W
3
1
19
12.5
L
Bacchus
Santi201417
Bacchus
1
13
3
0.19
L
Kukulkan
Seoul_Majiq
Kukulkan
4
5
8
1.6
L
4
7
12
1.43
L
0
6
8
0.67
W
Mercury
josefresno
Mercury
28
4
3
7.38
W
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,381
Damage
64,103
73,949
Taken
86,092
45,670
Mitigated
37,226
12,057
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,502
5,389
0
1,333
23,591
17,994
0
14,403
9,188
0
19,869
L
16,672
1,865
0
0
22,784
8,714
0
2,753
20,031
29,761
0
W
Neith
MoonCfh
Neith
11,833
6,192
0
2,046
7,731
5,680
0
4,797
2,934
173
31,194
W
9,396
1,372
267
267
11,364
8,493
0
7,920
3,444
26,600
0
L
Bacchus
Santi201417
Bacchus
5,189
471
0
0
20,450
13,789
0
3,777
16,673
15,202
0
L
Kukulkan
Seoul_Majiq
Kukulkan
16,871
4,060
0
2,201
13,910
4,986
0
923
12,987
44,887
0
L
19,764
9,461
0
0
15,726
5,154
0
1,426
14,300
0
26,876
L
5,607
1,515
2,066
824
13,222
4,583
0
672
12,550
15,113
0
W
Mercury
josefresno
Mercury
36,780
27,854
218
5,846
16,903
7,357
0
8,964
7,939
0
61,169
W
8,870
4,358
0
2,080
14,360
6,146
0
8,255
6,105
0
17,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,793
Gold Earned
59,470
188
Minions Killed
155
3
Camps Cleared
0
1,113,985
Distance Traveled
959,788
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,503
962
20
2
2
230,742
2
L
Ymir
12,575
967
27
2
0
187,801
0
W
Neith
12,338
949
53
4
0
206,466
0
W
Ares
12,457
958
28
2
0
245,857
0
L
Bacchus
10,459
805
8
1
0
174,134
0
L
Kukulkan
13,101
1,008
72
6
0
183,888
0
L
Skadi
12,389
953
19
1
0
211,203
0
L
Hel
10,946
842
29
2
0
202,762
0
W
Mercury
16,671
1,282
65
5
0
248,013
0
W
Kali
11,824
910
22
2
1
182,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role