Player Matchup

Olorun
Olorun
DäyDreamer
Olorun
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
GGDe1ty
Pele
Level 27
God Stats
7W - 1L
1,935 SR
Queue Stats
19W - 20L
1,407 Elo+
Party 3
Merlin
Merlin
Yurmanator9000
Merlin
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,463 Elo+
Party 1
Izanami
Izanami
jammindola
Izanami
Level 13
God Stats
7W - 3L
1,581 SR
Queue Stats
18W - 10L
1,482 Elo+
Party 1
Ymir
Ymir
kreepynees
Ymir
Level 14
God Stats
4W - 2L
1,369 SR
Queue Stats
18W - 10L
1,482 Elo+
Party 1
Team Averages
Level 18
1,577 SR
1,467 Elo+

VS

Team Averages
Level 16
1,465 SR
1,366 Elo+
Cupid
Cupid
ElDark55
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
Orkuuss
Sun Wukong
Level 25
God Stats
0W - 1L
1,310 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 2
Khepri
Khepri
Prewdence
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,135 Elo+
Solo
Artio
Artio
cardant114
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 210L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
danielgoku21
Tsukuyomi
Level 18
God Stats
0W - 1L
1,514 SR
Queue Stats
33W - 27L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
4 / 0 / 1
4,600
920
2,194
2,280
616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
GGDe1ty
Pele
6
0 / 0 / 0
3,953
791
351
2,636
484
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
4,257
851
1,067
1,579
378
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jammindola
Izanami
7
1 / 0 / 3
4,394
879
1,604
1,668
388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 0
4,391
878
1,452
2,123
681
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElDark55
Cupid
5
0 / 0 / 0
3,127
625
708
2,097
546
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Sun Wukong
Orkuuss
Sun Wukong
5
0 / 1 / 0
3,301
660
1,274
2,325
1,148
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Prewdence
Khepri
5
0 / 4 / 0
2,864
573
557
3,662
1,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
1
0 / 1 / 0
2,645
529
218
916
295
Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
danielgoku21
Tsukuyomi
4
0 / 0 / 0
3,408
682
449
3,325
684
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
0
1
4.5
L
Cupid
ElDark55
Cupid
0
0
0
0
W
Pele
GGDe1ty
Pele
0
0
0
0
L
Sun Wukong
Orkuuss
Sun Wukong
0
1
0
0
L
Khepri
Prewdence
Khepri
0
4
0
0
W
0
0
0
0
L
Artio
0
1
0
0
L
Tsukuyomi
danielgoku21
Tsukuyomi
0
0
0
0
W
Izanami
jammindola
Izanami
1
0
3
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,668
Damage
3,206
10,286
Taken
12,325
2,547
Mitigated
3,781
4,473
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,194
1,005
155
845
2,280
616
575
530
1,750
10,839
0
L
Cupid
ElDark55
Cupid
708
366
0
874
2,097
546
0
1,154
943
0
6,850
W
Pele
GGDe1ty
Pele
351
112
0
1,555
2,636
484
124
0
2,636
0
14,183
L
Sun Wukong
Orkuuss
Sun Wukong
1,274
64
0
179
2,325
1,148
0
1,452
873
0
6,834
L
Khepri
Prewdence
Khepri
557
41
0
0
3,662
1,108
0
1,712
1,950
3,740
0
W
1,067
164
0
707
1,579
378
779
0
1,579
13,252
0
L
Artio
218
90
0
110
916
295
0
395
521
1,052
0
L
Tsukuyomi
danielgoku21
Tsukuyomi
449
136
0
1,857
3,325
684
0
0
3,325
0
14,030
W
Izanami
jammindola
Izanami
1,604
1,137
0
461
1,668
388
1,808
245
1,423
0
16,819
W
1,452
286
0
750
2,123
681
0
0
1,905
12,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,595
Gold Earned
15,345
160
Minions Killed
58
0
Camps Cleared
0
468,626
Distance Traveled
424,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,600
920
17
3
0
93,871
0
L
Cupid
3,127
625
10
2
0
96,427
0
W
Pele
3,953
791
31
6
0
107,360
0
L
Sun Wukong
3,301
660
13
3
0
105,304
0
L
Khepri
2,864
573
4
1
0
102,438
2
W
Merlin
4,257
851
37
7
0
91,489
0
L
Artio
2,645
529
3
1
0
26,954
0
L
Tsukuyomi
3,408
682
28
6
0
93,000
0
W
Izanami
4,394
879
41
8
0
86,118
0
W
Ymir
4,391
878
34
7
0
89,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role