Player Matchup

Discordia
Discordia
Hayle_Ann0219
Discordia
Level 119
God Stats
7W - 0L
1,840 SR
Queue Stats
120W - 152L
1,320 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JCAknight
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,491 SR
Queue Stats
70W - 88L
1,284 Elo+
Party 2
Yemoja
Yemoja
Krallking
Yemoja
Level 153
God Stats
6W - 7L
1,349 SR
Queue Stats
205W - 230L
1,290 Elo+
Party 2
Team Averages
Level 134
1,560 SR
1,298 Elo+

VS

Team Averages
Level 60
1,294 SR
1,335 Elo+
Osiris
Osiris
COWBOYMASTER512
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,083 Elo+
Party 1
Chang'e
Chang'e
SquishySquare69
Chang'e
Level 65
God Stats
0W - 1L
1,333 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 1
Fenrir
Fenrir
deathops1234
Fenrir
Level 49
God Stats
0W - 1L
1,049 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hayle_Ann0219
Discordia
16
10 / 3 / 5
13,356
786
19,367
11,988
3,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JCAknight
Ah Muzen Cab
15
3 / 7 / 12
12,071
710
9,695
13,364
4,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
Krallking
Yemoja
13
2 / 6 / 9
10,795
635
8,505
15,114
6,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
10,481
617
7,374
13,562
12,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 3 / 7
12,097
712
12,605
17,596
7,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
5 / 6 / 5
10,827
637
8,089
15,719
6,767
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
16
16
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Discordia
Hayle_Ann0219
Discordia
10
3
5
4.17
W
Ah Muzen Cab
JCAknight
Ah Muzen Cab
3
7
12
1.29
W
Yemoja
Krallking
Yemoja
2
6
9
1.08
L
8
3
7
3.83
L
Fenrir
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,567
Damage
28,068
40,466
Taken
46,877
14,585
Mitigated
26,184
11,857
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,374
2,457
0
521
13,562
12,395
0
8,052
5,510
0
23,724
W
Discordia
Hayle_Ann0219
Discordia
19,367
1,589
0
3,511
11,988
3,434
537
5,371
6,417
58,977
0
W
Ah Muzen Cab
JCAknight
Ah Muzen Cab
9,695
2,454
724
2,228
13,364
4,905
2,105
4,723
8,541
0
53,932
W
Yemoja
Krallking
Yemoja
8,505
412
2,147
3,247
15,114
6,246
355
2,631
12,233
37,608
0
L
12,605
2,048
2,373
8,427
17,596
7,022
150
11,275
6,321
58,608
0
L
Fenrir
8,089
1,396
1,432
3,461
15,719
6,767
105
8,673
7,046
0
29,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
33,405
180
Minions Killed
153
0
Camps Cleared
0
768,561
Distance Traveled
861,610
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,481
617
34
2
0
269,032
0
W
Discordia
13,356
786
59
3
0
256,526
4
W
Ah Muzen Cab
12,071
710
73
4
0
274,428
1
W
Yemoja
10,795
635
48
3
0
237,607
3
L
Chang'e
12,097
712
81
5
0
289,568
2
L
Fenrir
10,827
637
38
2
0
303,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role