Player Matchup

Jormungandr
Jormungandr
D32 HOTDAWGZ
Jormungandr
Level 20
God Stats
3W - 1L
1,288 SR
Queue Stats
48W - 44L
1,424 Elo+
Party 1
Scylla
Scylla
D32 LooseCanon
Scylla
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 34L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Ruru Qc
Ne Zha
Level 124
God Stats
4W - 4L
1,443 SR
Queue Stats
68W - 46L
1,711 Elo+
Party 1
Team Averages
Level 76
1,410 SR
1,525 Elo+

VS

Team Averages
Level 28
1,479 SR
1,460 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
VloneJohnny
Tyr
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
29W - 41L
1,300 Elo+
Party 2
Mercury
Mercury
jokey-nanny9
Mercury
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 8L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D32 HOTDAWGZ
Jormungandr
10
4 / 1 / 8
7,483
748
4,907
7,238
5,589
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
9 / 4 / 5
8,601
860
6,798
6,065
2,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Ruru Qc
Ne Zha
13
7 / 0 / 8
8,754
875
10,833
6,840
4,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
5 / 6 / 0
8,072
807
6,905
8,399
2,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 3
6,368
637
1,556
10,120
3,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
jokey-nanny9
Mercury
9
0 / 10 / 3
6,207
621
1,955
10,199
3,466
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
5
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
6
0
0.83
W
Jormungandr
D32 HOTDAWGZ
Jormungandr
4
1
8
8
W
9
4
5
2.88
W
Ne Zha
Ruru Qc
Ne Zha
7
0
8
11
L
0
4
3
0.38
L
Mercury
jokey-nanny9
Mercury
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
10,416
20,143
Taken
28,718
12,176
Mitigated
9,650
4,292
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,905
0
0
2,124
8,399
2,570
0
2,821
5,328
18,613
0
W
Jormungandr
D32 HOTDAWGZ
Jormungandr
4,907
2,111
294
337
7,238
5,589
365
2,125
5,113
16,915
0
W
6,798
173
461
366
6,065
2,115
184
2,964
3,101
14,668
0
W
Ne Zha
Ruru Qc
Ne Zha
10,833
3,260
0
2,834
6,840
4,472
642
1,888
4,952
0
35,057
L
1,556
256
0
922
10,120
3,614
0
4,008
5,937
0
16,112
L
Mercury
jokey-nanny9
Mercury
1,955
890
0
75
10,199
3,466
0
4,920
5,154
0
6,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
20,647
86
Minions Killed
68
0
Camps Cleared
0
533,402
Distance Traveled
517,892
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,072
807
20
2
0
147,959
1
W
Jormungandr
7,483
748
27
3
0
167,475
0
W
Scylla
8,601
860
17
2
0
167,805
0
W
Ne Zha
8,754
875
42
4
0
198,122
4
L
Tyr
6,368
637
37
4
0
203,689
1
L
Mercury
6,207
621
11
1
0
166,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role