Player Matchup

Erlang Shen
Erlang Shen
Bronze II
Ballur
Erlang Shen
Bronze II
Level 144
God Stats
7W - 10L
1,584 SR
Queue Stats
84W - 98L
811 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
CurryCarry
Kumbhakarna
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver V
Kh3fan25
Hachiman
Silver V
Level 59
God Stats
1W - 10L
1,052 SR
Queue Stats
112W - 121L
721 MMR
Party 3
Nox
Nox
Bronze I
UltimateJohnLuz
Nox
Bronze I
Level 127
God Stats
13W - 18L
1,356 SR
Queue Stats
452W - 433L
889 MMR
Solo
Set
Set
Silver II
Xyrve
Set
Silver II
Level 84
God Stats
99W - 64L
1,434 SR
Queue Stats
616W - 576L
1,020 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,385 SR
988 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,484 SR
858 MMR
Aphrodite
Aphrodite
Bronze II
G4lahhad
Aphrodite
Bronze II
Level 118
God Stats
1W - 1L
1,560 SR
Queue Stats
199W - 213L
639 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
Mahafsoun
Sylvanus
Silver IV
Level 127
God Stats
0W - 1L
1,278 SR
Queue Stats
392W - 382L
951 MMR
Party 1
Hel
Hel
Bronze III
RockyMtnDew
Hel
Bronze III
Level 121
God Stats
0W - 1L
1,726 SR
Queue Stats
29W - 28L
821 MMR
Party 2
Neith
Neith
Bronze II
Samsson
Neith
Bronze II
Level 59
God Stats
0W - 4L
1,408 SR
Queue Stats
13W - 23L
812 MMR
Solo
Mercury
Mercury
Bronze I
Travis2572
Mercury
Bronze I
Level 123
God Stats
9W - 12L
1,445 SR
Queue Stats
112W - 135L
1,068 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ballur
Erlang Shen
20
5 / 2 / 23
15,178
562
18,854
40,223
40,485
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
CurryCarry
Kumbhakarna
17
2 / 3 / 22
14,463
536
6,656
24,348
23,120
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Kh3fan25
Hachiman
20
3 / 1 / 14
14,738
546
12,433
15,107
6,220
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 3 / 12
16,527
612
20,833
13,987
6,047
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
Xyrve
Set
20
20 / 0 / 13
19,868
736
30,930
25,795
12,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuArachnePersephoneTsukuyomiBakasura

VS

Bans
RamaCupidHeimdallrYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
G4lahhad
Aphrodite
16
1 / 7 / 3
11,901
441
8,407
19,133
17,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Mahafsoun
Sylvanus
17
2 / 11 / 3
11,642
431
19,854
30,125
29,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 2
11,833
438
10,876
20,144
7,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Samsson
Neith
20
2 / 6 / 3
12,995
481
19,406
19,022
7,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Travis2572
Mercury
20
3 / 6 / 1
13,427
497
14,839
24,975
10,407
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
21
39
Kills
9
9
Deaths
39
84
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ballur
Erlang Shen
5
2
23
8.25
W
Kumbhakarna
CurryCarry
Kumbhakarna
2
3
22
4.33
L
Aphrodite
G4lahhad
Aphrodite
1
7
3
0.36
W
Hachiman
Kh3fan25
Hachiman
3
1
14
10
L
Sylvanus
Mahafsoun
Sylvanus
2
11
3
0.32
L
1
9
2
0.22
L
Neith
Samsson
Neith
2
6
3
0.58
L
Mercury
Travis2572
Mercury
3
6
1
0.58
W
9
3
12
5
W
Set
Xyrve
Set
20
0
13
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,706
Damage
73,382
119,460
Taken
113,399
88,577
Mitigated
71,977
63,499
Healing
37,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ballur
Erlang Shen
18,854
9,800
0
24,302
40,223
40,485
3,667
19,421
19,981
0
70,654
W
Kumbhakarna
CurryCarry
Kumbhakarna
6,656
302
0
5,113
24,348
23,120
163
10,548
13,750
15,757
0
L
Aphrodite
G4lahhad
Aphrodite
8,407
514
5,855
6,011
19,133
17,152
0
5,625
13,458
44,660
0
W
Hachiman
Kh3fan25
Hachiman
12,433
4,423
0
9,449
15,107
6,220
4,242
2,624
12,458
0
102,549
L
Sylvanus
Mahafsoun
Sylvanus
19,854
5,571
1,452
7,581
30,125
29,739
244
5,919
23,451
64,927
0
L
10,876
1,579
3,672
4,524
20,144
7,622
0
7,719
12,375
92,727
0
L
Neith
Samsson
Neith
19,406
8,878
0
3,700
19,022
7,057
932
3,455
15,542
0
107,093
L
Mercury
Travis2572
Mercury
14,839
4,938
0
4,968
24,975
10,407
0
4,771
20,154
0
119,600
W
20,833
1,634
1,139
4,906
13,987
6,047
1,651
5,364
8,548
114,995
0
W
Set
Xyrve
Set
30,930
13,708
0
18,590
25,795
12,705
5,156
7,191
18,380
0
206,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,774
Gold Earned
61,798
662
Minions Killed
663
0
Camps Cleared
0
2,678,917
Distance Traveled
2,313,458
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,178
562
109
4
0
554,767
1
W
Kumbhakarna
14,463
536
18
1
0
537,890
11
L
Aphrodite
11,901
441
66
2
0
481,366
2
W
Hachiman
14,738
546
138
5
0
475,322
4
L
Sylvanus
11,642
431
87
3
0
345,649
4
L
Hel
11,833
438
164
6
0
442,416
1
L
Neith
12,995
481
183
7
0
469,213
5
L
Mercury
13,427
497
163
6
0
574,814
3
W
Nox
16,527
612
179
7
0
510,244
7
W
Set
19,868
736
218
8
0
600,694
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role