Player Matchup

Vulcan
Vulcan
DennisLorax
Vulcan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 79L
1,252 Elo+
Party 1
Fenrir
Fenrir
Sunnygirl88
Fenrir
Level 9
God Stats
2W - 3L
1,195 SR
Queue Stats
2W - 8L
909 Elo+
Solo
Tyr
Tyr
dark_bear4417
Tyr
Level 45
God Stats
31W - 49L
1,062 SR
Queue Stats
150W - 221L
1,193 Elo+
Party 1
Ymir
Ymir
death_reaper968
Ymir
Level 29
God Stats
3W - 0L
1,781 SR
Queue Stats
35W - 53L
1,136 Elo+
Solo
Artemis
Artemis
naughty_panda109
Artemis
Level 21
God Stats
18W - 29L
1,262 SR
Queue Stats
25W - 43L
1,238 Elo+
Party 1
Team Averages
Level 26
1,360 SR
1,146 Elo+

VS

Team Averages
Level 15
1,401 SR
1,135 Elo+
Arachne
Arachne
Ades9078
Arachne
Level 10
God Stats
1W - 1L
1,684 SR
Queue Stats
19W - 24L
1,211 Elo+
Solo
Neith
Neith
CoCoMeLL
Neith
Level 28
God Stats
84W - 79L
1,513 SR
Queue Stats
91W - 93L
1,255 Elo+
Solo
Da Ji
Da Ji
JTRON-Jr
Da Ji
Level 18
God Stats
2W - 4L
1,189 SR
Queue Stats
49W - 97L
1,090 Elo+
Solo
Nemesis
Nemesis
Seoul_Majiq
Nemesis
Level 6
God Stats
0W - 3L
1,206 SR
Queue Stats
7W - 15L
936 Elo+
Solo
Fenrir
Fenrir
YouBrokeMeFirst
Fenrir
Level 15
God Stats
9W - 16L
1,411 SR
Queue Stats
76W - 69L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 3 / 17
13,647
1,050
19,998
9,110
3,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
7 / 3 / 11
13,464
1,036
10,262
9,875
12,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 7 / 20
13,089
1,007
11,497
18,856
13,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 23
12,780
983
8,772
14,887
10,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
19 / 1 / 13
16,166
1,244
38,589
10,555
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ades9078
Arachne
20
8 / 7 / 6
14,266
1,097
17,407
32,987
19,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
CoCoMeLL
Neith
19
5 / 13 / 5
13,664
1,051
27,473
28,623
13,512
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
JTRON-Jr
Da Ji
15
1 / 2 / 0
10,517
809
908
4,064
1,394
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Seoul_Majiq
Nemesis
19
3 / 15 / 8
12,698
977
11,890
31,685
15,479
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 0
8,242
634
0
0
0

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
37
Kills
17
17
Deaths
37
84
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ades9078
Arachne
8
7
6
1.57
L
Neith
CoCoMeLL
Neith
5
13
5
0.58
W
Vulcan
6
3
17
4.83
L
Da Ji
JTRON-Jr
Da Ji
1
2
0
0.5
L
Nemesis
Seoul_Majiq
Nemesis
3
15
8
0.47
W
Fenrir
7
3
11
4.17
L
0
0
0
0
W
4
7
20
2
W
1
3
23
4.17
W
19
1
13
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,118
Damage
57,678
63,283
Taken
97,359
44,091
Mitigated
49,839
8,650
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ades9078
Arachne
17,407
13,214
0
522
32,987
19,454
0
10,695
22,292
0
40,292
L
Neith
CoCoMeLL
Neith
27,473
14,216
318
2,444
28,623
13,512
0
8,286
20,337
0
72,471
W
Vulcan
19,998
8,066
0
0
9,110
3,815
0
0
9,110
53,442
0
L
Da Ji
JTRON-Jr
Da Ji
908
98
0
266
4,064
1,394
0
1,509
2,555
0
3,932
L
Nemesis
Seoul_Majiq
Nemesis
11,890
6,314
0
3,591
31,685
15,479
0
8,280
23,405
0
28,256
W
Fenrir
10,262
2,572
0
149
9,875
12,553
0
0
9,875
0
22,782
L
0
0
0
0
0
0
0
0
0
0
0
W
11,497
5,344
534
2,672
18,856
13,384
0
0
18,856
0
24,137
W
8,772
2,880
0
2,630
14,887
10,193
0
0
14,887
32,645
0
W
38,589
26,567
0
2,665
10,555
4,146
0
0
10,555
0
60,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,146
Gold Earned
59,387
232
Minions Killed
173
5
Camps Cleared
5
1,131,103
Distance Traveled
718,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,266
1,097
57
4
1
266,307
0
L
Neith
13,664
1,051
87
7
2
166,043
0
W
Vulcan
13,647
1,050
75
6
0
264,741
0
L
Da Ji
10,517
809
4
0
1
91,374
0
L
Nemesis
12,698
977
25
2
1
194,745
0
W
Fenrir
13,464
1,036
30
2
1
256,244
0
L
Fenrir
8,242
634
0
0
0
0
0
W
Tyr
13,089
1,007
31
2
1
229,863
0
W
Ymir
12,780
983
48
4
3
165,324
0
W
Artemis
16,166
1,244
48
4
0
214,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role