Player Matchup

Ymir
Ymir
Lexman2cool
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,002 Elo+
Party 2
King Arthur
King Arthur
ManticNose89676
King Arthur
Level 28
God Stats
6W - 7L
1,782 SR
Queue Stats
88W - 96L
1,447 Elo+
Solo
Fenrir
Fenrir
MutiIate
Fenrir
Level 28
God Stats
55W - 41L
1,631 SR
Queue Stats
108W - 102L
1,455 Elo+
Solo
Medusa
Medusa
Nickgalas
Medusa
Level 3
God Stats
1W - 4L
1,715 SR
Queue Stats
15W - 43L
1,212 Elo+
Party 2
Sol
Sol
kturcpotsspray
Sol
Level 11
God Stats
6W - 11L
1,497 SR
Queue Stats
74W - 74L
1,425 Elo+
Solo
Team Averages
Level 15
1,625 SR
1,308 Elo+

VS

Team Averages
Level 25
1,526 SR
1,324 Elo+
Cupid
Cupid
BakedInTheOven
Cupid
Level 27
God Stats
13W - 10L
1,635 SR
Queue Stats
37W - 39L
1,329 Elo+
Party 1
Agni
Agni
BakedInTheOven
Agni
Level 22
God Stats
3W - 0L
1,676 SR
Queue Stats
32W - 30L
1,345 Elo+
Party 1
Hades
Hades
JewishMafian
Hades
Level 26
God Stats
8W - 6L
1,538 SR
Queue Stats
74W - 60L
1,325 Elo+
Party 1
Yemoja
Yemoja
Loogie104
Yemoja
Level 19
God Stats
1W - 3L
1,296 SR
Queue Stats
169W - 230L
1,308 Elo+
Party 1
Bakasura
Bakasura
Skeletor2800
Bakasura
Level 29
God Stats
13W - 12L
1,486 SR
Queue Stats
220W - 247L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
2,930
586
243
2,767
987
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ManticNose89676
King Arthur
4
0 / 3 / 0
3,043
609
558
4,040
1,573
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
MutiIate
Fenrir
6
2 / 0 / 0
3,914
783
1,237
3,164
862
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Nickgalas
Medusa
4
0 / 3 / 1
2,976
595
1,115
2,919
641
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 1 / 0
2,574
515
688
609
116
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 2
4,300
860
3,780
2,421
587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
3,628
726
635
1,589
288
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 0
4,251
850
3,320
1,898
603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Loogie104
Yemoja
5
3 / 1 / 3
4,240
848
988
2,720
1,056
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Skeletor2800
Bakasura
5
0 / 0 / 0
3,602
720
0
2,419
560
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
0
1
1
0.5
W
3
0
0
3
L
0
2
1
0.25
W
Yemoja
Loogie104
Yemoja
3
1
3
4.5
L
King Arthur
ManticNose89676
King Arthur
0
3
0
0
L
Fenrir
MutiIate
Fenrir
2
0
0
2
L
Medusa
Nickgalas
Medusa
0
3
1
0.17
W
Bakasura
Skeletor2800
Bakasura
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,841
Damage
8,723
13,499
Taken
11,047
4,179
Mitigated
3,094
2,269
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,780
2,547
136
1,100
2,421
587
872
645
1,776
0
12,709
W
635
188
0
0
1,589
288
631
0
1,589
11,868
0
W
3,320
315
0
1,081
1,898
603
352
0
1,773
13,257
0
L
243
170
0
0
2,767
987
0
794
1,973
4,491
0
W
Yemoja
Loogie104
Yemoja
988
232
348
210
2,720
1,056
489
286
2,434
8,620
0
L
King Arthur
ManticNose89676
King Arthur
558
51
0
885
4,040
1,573
0
2,167
1,873
0
8,293
L
Fenrir
MutiIate
Fenrir
1,237
54
0
1,262
3,164
862
0
1,279
1,885
0
14,002
L
Medusa
Nickgalas
Medusa
1,115
598
0
0
2,919
641
0
546
2,373
0
4,247
W
Bakasura
Skeletor2800
Bakasura
0
0
0
1,745
2,419
560
0
0
2,394
0
9,007
L
688
480
0
122
609
116
0
157
452
688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,437
Gold Earned
20,021
53
Minions Killed
110
0
Camps Cleared
0
443,668
Distance Traveled
573,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,300
860
22
4
0
116,688
0
W
Agni
3,628
726
15
3
0
116,646
3
W
Hades
4,251
850
21
4
0
103,808
1
L
Ymir
2,930
586
4
1
0
105,123
2
W
Yemoja
4,240
848
22
4
0
102,406
0
L
King Arthur
3,043
609
15
3
0
106,517
0
L
Fenrir
3,914
783
27
5
0
117,422
1
L
Medusa
2,976
595
7
1
0
96,338
2
W
Bakasura
3,602
720
30
6
0
134,350
1
L
Sol
2,574
515
0
0
0
18,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role