Player Matchup

Chaac
Chaac
Comandingo
Chaac
Level 24
God Stats
10W - 10L
1,357 SR
Queue Stats
39W - 57L
1,120 Elo+
Solo
Kukulkan
Kukulkan
Fpg_ryan
Kukulkan
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 15L
1,027 Elo+
Party 1
Jormungandr
Jormungandr
JOJO NOICE
Jormungandr
Level 9
God Stats
6W - 10L
1,240 SR
Queue Stats
8W - 17L
1,067 Elo+
Party 1
Yemoja
Yemoja
NeenDaQueen
Yemoja
Level 18
God Stats
15W - 13L
1,385 SR
Queue Stats
115W - 129L
1,179 Elo+
Solo
Medusa
Medusa
phucyaf3e1ingZ
Medusa
Level 20
God Stats
1W - 7L
1,163 SR
Queue Stats
14W - 33L
1,033 Elo+
Solo
Team Averages
Level 16
1,280 SR
1,085 Elo+

VS

Team Averages
Level 21
1,395 SR
1,044 Elo+
Izanami
Izanami
Ardentpigeon286
Izanami
Level 31
God Stats
12W - 16L
1,462 SR
Queue Stats
53W - 61L
1,170 Elo+
Solo
Mulan
Mulan
LilyWildbird
Mulan
Level 15
God Stats
22W - 42L
1,357 SR
Queue Stats
185W - 209L
1,101 Elo+
Solo
Da Ji
Da Ji
MurderCat5843
Da Ji
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
929 Elo+
Solo
Nemesis
Nemesis
foradun1979
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,064 Elo+
Solo
Artemis
Artemis
mndrgn48
Artemis
Level 24
God Stats
5W - 7L
1,155 SR
Queue Stats
7W - 21L
958 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
11 / 2 / 10
14,335
1,024
24,066
16,625
13,649
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Fpg_ryan
Kukulkan
18
0 / 2 / 7
11,523
823
6,269
8,791
3,618
Jormungandr
JOJO NOICE
Jormungandr
20
6 / 3 / 12
14,513
1,037
15,302
18,162
25,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
20
0 / 1 / 10
13,387
956
4,308
5,903
7,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
16 / 6 / 6
15,694
1,121
30,452
16,419
7,946
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 6
12,900
921
12,359
22,453
9,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 9 / 7
12,189
871
3,975
19,661
15,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 5 / 3
14,218
1,016
12,983
18,923
11,167
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
foradun1979
Nemesis
19
2 / 5 / 8
13,557
968
12,413
12,763
10,448
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
mndrgn48
Artemis
18
3 / 8 / 3
12,046
860
13,119
20,491
8,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
33
Kills
14
14
Deaths
33
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Chaac
11
2
10
8
W
Kukulkan
Fpg_ryan
Kukulkan
0
2
7
1.75
W
Jormungandr
JOJO NOICE
Jormungandr
6
3
12
4
L
0
9
7
0.39
L
8
5
3
1.9
W
Yemoja
0
1
10
5
L
Nemesis
foradun1979
Nemesis
2
5
8
1.2
L
Artemis
mndrgn48
Artemis
3
8
3
0.56
W
16
6
6
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,397
Damage
54,849
65,900
Taken
94,291
58,018
Mitigated
55,684
13,197
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,359
9,783
0
1,320
22,453
9,679
0
5,905
16,423
0
60,195
W
Chaac
24,066
6,533
0
5,226
16,625
13,649
0
0
16,625
0
43,954
W
Kukulkan
Fpg_ryan
Kukulkan
6,269
1,106
0
0
8,791
3,618
0
0
8,791
14,709
0
W
Jormungandr
JOJO NOICE
Jormungandr
15,302
3,669
0
1,294
18,162
25,169
0
0
15,835
37,416
0
L
3,975
752
0
834
19,661
15,619
0
3,339
16,247
0
19,549
L
12,983
3,659
0
0
18,923
11,167
0
6,084
12,764
0
18,691
W
Yemoja
4,308
407
1,555
30
5,903
7,636
0
51
5,852
24,815
0
L
Nemesis
foradun1979
Nemesis
12,413
5,156
0
2,486
12,763
10,448
0
3,585
9,078
591
26,251
L
Artemis
mndrgn48
Artemis
13,119
9,454
0
950
20,491
8,771
0
6,966
13,450
0
24,716
W
30,452
21,866
0
5,092
16,419
7,946
0
0
16,419
0
53,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,452
Gold Earned
64,910
209
Minions Killed
200
5
Camps Cleared
8
1,032,577
Distance Traveled
1,078,919
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,900
921
106
8
0
172,286
0
W
Chaac
14,335
1,024
46
3
2
232,670
2
W
Kukulkan
11,523
823
25
2
0
183,554
3
W
Jormungandr
14,513
1,037
41
3
1
231,235
3
L
Mulan
12,189
871
26
2
1
200,429
0
L
Da Ji
14,218
1,016
15
1
0
206,081
0
W
Yemoja
13,387
956
42
3
1
211,276
0
L
Nemesis
13,557
968
28
2
5
255,594
1
L
Artemis
12,046
860
25
2
2
244,529
0
W
Medusa
15,694
1,121
55
4
1
173,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role