Player Matchup

Bellona
Bellona
BlueBacardi
Bellona
Level 88
God Stats
3W - 4L
1,635 SR
Queue Stats
40W - 43L
1,418 Elo+
Party 1
Mercury
Mercury
Destroyer0555
Mercury
Level 156
God Stats
31W - 20L
1,581 SR
Queue Stats
760W - 652L
1,614 Elo+
Party 2
Ymir
Ymir
PutTifaInSmash
Ymir
Level 18
God Stats
10W - 8L
1,396 SR
Queue Stats
129W - 143L
1,517 Elo+
Party 1
Artemis
Artemis
ReidMD
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slimysam
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 32L
1,504 Elo+
Party 2
Team Averages
Level 81
1,522 SR
1,511 Elo+

VS

Team Averages
Level 60
1,521 SR
1,460 Elo+
Sol
Sol
MinkDesigner
Sol
Level 29
God Stats
8W - 3L
1,563 SR
Queue Stats
64W - 56L
1,626 Elo+
Party 4
Nemesis
Nemesis
RatDesigner
Nemesis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 106L
1,577 Elo+
Party 4
Cthulhu
Cthulhu
SovietLadle
Cthulhu
Level 82
God Stats
14W - 8L
1,653 SR
Queue Stats
50W - 76L
1,386 Elo+
Party 3
Jing Wei
Jing Wei
bubbaboik
Jing Wei
Level 6
God Stats
3W - 3L
1,281 SR
Queue Stats
5W - 10L
1,290 Elo+
Party 3
Nu Wa
Nu Wa
rosiep714
Nu Wa
Level 120
God Stats
35W - 24L
1,606 SR
Queue Stats
620W - 631L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueBacardi
Bellona
1
0 / 0 / 0
936
187
0
76
24
Mercury
4
0 / 1 / 0
3,186
637
599
2,781
541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
3,082
616
208
993
408
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ReidMD
Artemis
6
0 / 0 / 0
3,491
698
469
700
183
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Slimysam
Ah Muzen Cab
4
0 / 0 / 0
2,995
599
360
1,731
438
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,390
678
977
2,919
458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
RatDesigner
Nemesis
5
1 / 0 / 0
3,764
753
1,135
2,134
415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SovietLadle
Cthulhu
6
0 / 0 / 0
3,539
708
0
1,179
583
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
bubbaboik
Jing Wei
5
0 / 0 / 0
3,120
624
314
429
74
Boots

Boots

+6%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Nu Wa
rosiep714
Nu Wa
6
0 / 0 / 0
3,570
714
444
859
231
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlueBacardi
Bellona
0
0
0
0
L
Mercury
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Nemesis
RatDesigner
Nemesis
1
0
0
1
L
Artemis
ReidMD
Artemis
0
0
0
0
L
Ah Muzen Cab
Slimysam
Ah Muzen Cab
0
0
0
0
W
Cthulhu
SovietLadle
Cthulhu
0
0
0
0
W
Jing Wei
bubbaboik
Jing Wei
0
0
0
0
W
Nu Wa
rosiep714
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,636
Damage
2,870
6,281
Taken
7,520
1,594
Mitigated
1,761
2,427
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlueBacardi
Bellona
0
0
0
0
76
24
0
76
0
0
0
L
Mercury
599
313
0
956
2,781
541
0
65
2,716
0
10,450
W
977
262
0
1,696
2,919
458
0
0
2,919
13,896
0
L
208
134
0
325
993
408
0
295
698
5,789
0
W
Nemesis
RatDesigner
Nemesis
1,135
628
0
1,095
2,134
415
0
208
1,926
0
12,964
L
Artemis
ReidMD
Artemis
469
207
0
376
700
183
0
223
477
0
12,641
L
Ah Muzen Cab
Slimysam
Ah Muzen Cab
360
55
0
770
1,731
438
0
762
969
0
9,173
W
Cthulhu
SovietLadle
Cthulhu
0
0
0
250
1,179
583
498
0
1,179
11,355
0
W
Jing Wei
bubbaboik
Jing Wei
314
314
0
0
429
74
50
0
429
0
5,599
W
Nu Wa
rosiep714
Nu Wa
444
15
0
42
859
231
36
0
859
10,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,690
Gold Earned
17,383
81
Minions Killed
123
0
Camps Cleared
0
355,038
Distance Traveled
445,423
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
936
187
0
0
0
0
0
L
Mercury
3,186
637
27
5
0
88,531
0
W
Sol
3,390
678
30
6
0
86,773
0
L
Ymir
3,082
616
10
2
0
84,974
1
W
Nemesis
3,764
753
32
6
0
108,488
0
L
Artemis
3,491
698
26
5
0
72,134
1
L
Ah Muzen Cab
2,995
599
18
4
0
109,399
1
W
Cthulhu
3,539
708
17
3
0
90,354
2
W
Jing Wei
3,120
624
21
4
0
84,472
0
W
Nu Wa
3,570
714
23
5
0
75,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role