Player Matchup

Merlin
Merlin
EbonyTunnel
Merlin
Level 10
God Stats
4W - 6L
1,612 SR
Queue Stats
8W - 11L
1,414 Elo+
Solo
Odin
Odin
HKYesChef
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,378 Elo+
Party 1
Anubis
Anubis
ValkyrieeAK
Anubis
Level 14
God Stats
1W - 6L
1,489 SR
Queue Stats
43W - 47L
1,379 Elo+
Party 1
Fenrir
Fenrir
lider227
Fenrir
Level 15
God Stats
8W - 8L
1,543 SR
Queue Stats
27W - 29L
1,424 Elo+
Solo
Ah Puch
Ah Puch
xAVxLegends
Ah Puch
Level 18
God Stats
2W - 4L
1,551 SR
Queue Stats
60W - 72L
1,420 Elo+
Party 1
Team Averages
Level 41
1,539 SR
1,403 Elo+

VS

Team Averages
Level 16
1,463 SR
1,406 Elo+
Olorun
Olorun
B00TY SCOOTER
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,519 Elo+
Solo
Bacchus
Bacchus
Kalomanz
Bacchus
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 107L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
WinterJourney
Tsukuyomi
Level 14
God Stats
3W - 0L
1,667 SR
Queue Stats
10W - 7L
1,479 Elo+
Solo
Rama
Rama
YourMom2264498
Rama
Level 17
God Stats
1W - 1L
1,503 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Jormungandr
Jormungandr
oO-VanYsH-Oo
Jormungandr
Level 4
God Stats
5W - 4L
1,143 SR
Queue Stats
20W - 17L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 3 / 19
16,198
1,080
27,733
14,857
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
20
14 / 10 / 14
16,906
1,127
27,677
34,438
29,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
4 / 13 / 21
15,279
1,019
23,166
32,538
14,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
lider227
Fenrir
16
1 / 1 / 2
11,735
782
936
2,869
839
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
xAVxLegends
Ah Puch
20
11 / 2 / 21
17,622
1,175
24,521
20,521
9,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 12
14,361
957
23,096
28,359
10,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Kalomanz
Bacchus
20
5 / 7 / 10
15,014
1,001
10,284
26,885
37,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
WinterJourney
Tsukuyomi
20
18 / 7 / 6
19,201
1,280
51,391
26,623
10,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 3
12,008
801
2,458
4,089
1,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
oO-VanYsH-Oo
Jormungandr
20
0 / 8 / 18
14,707
980
11,110
30,685
28,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
77
37
Kills
28
29
Deaths
37
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
13
12
0.69
L
Merlin
7
3
19
5.5
L
Odin
14
10
14
2.1
W
Bacchus
Kalomanz
Bacchus
5
7
10
1.43
L
Anubis
4
13
21
1.12
W
Tsukuyomi
WinterJourney
Tsukuyomi
18
7
6
3
W
2
2
3
1.75
L
Fenrir
lider227
Fenrir
1
1
2
2
W
Jormungandr
oO-VanYsH-Oo
Jormungandr
0
8
18
1.13
L
Ah Puch
xAVxLegends
Ah Puch
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,033
Damage
98,339
105,223
Taken
116,641
59,905
Mitigated
87,445
19,229
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,096
16,014
813
3,844
28,359
10,463
0
16,616
11,743
48,446
0
L
Merlin
27,733
1,195
160
2,258
14,857
6,085
0
2,911
11,921
58,197
0
L
Odin
27,677
7,221
955
1,661
34,438
29,725
0
22,318
11,545
0
49,752
W
Bacchus
Kalomanz
Bacchus
10,284
1,481
0
0
26,885
37,372
0
15,692
10,545
30,878
0
L
Anubis
23,166
2,345
0
9,131
32,538
14,004
0
11,711
20,527
48,151
0
W
Tsukuyomi
WinterJourney
Tsukuyomi
51,391
16,753
0
7,005
26,623
10,326
0
18,307
7,146
0
96,559
W
2,458
2,096
0
247
4,089
1,150
0
2,872
1,217
0
8,419
L
Fenrir
lider227
Fenrir
936
213
0
361
2,869
839
0
458
2,104
0
4,421
W
Jormungandr
oO-VanYsH-Oo
Jormungandr
11,110
1,541
486
1,637
30,685
28,134
0
21,933
8,752
46,072
0
L
Ah Puch
xAVxLegends
Ah Puch
24,521
2,085
0
4,703
20,521
9,252
0
5,300
14,329
58,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,740
Gold Earned
75,291
274
Minions Killed
315
3
Camps Cleared
6
1,123,025
Distance Traveled
1,160,883
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,361
957
64
4
2
219,574
1
L
Merlin
16,198
1,080
71
5
2
288,338
0
L
Odin
16,906
1,127
49
3
0
270,206
0
W
Bacchus
15,014
1,001
51
3
1
268,269
0
L
Anubis
15,279
1,019
71
5
0
206,693
0
W
Tsukuyomi
19,201
1,280
98
7
3
327,659
1
W
Rama
12,008
801
17
1
0
87,518
0
L
Fenrir
11,735
782
6
0
1
68,302
0
W
Jormungandr
14,707
980
85
6
0
257,863
2
L
Ah Puch
17,622
1,175
77
5
0
289,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role