Player Matchup

Baron Samedi
Baron Samedi
Gold III
warchijunior
Baron Samedi
Gold III
Level 104
God Stats
0W - 1L
1,813 SR
Queue Stats
20W - 21L
2,209 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,813 SR
2,209 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 48
2,074 SR
2,127 MMR
Chaac
Chaac
Platinum III
firelord28
Chaac
Platinum III
Level 48
God Stats
25W - 8L
2,074 SR
Queue Stats
112W - 47L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
warchijunior
Baron Samedi
20
0 / 3 / 0
14,501
691
10,772
19,661
20,907
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
He BoBakasuraFreyaAh Muzen CabLoki

VS

Bans
PoseidonAnubisUllrSkadiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 0 / 0
16,254
774
14,803
23,444
18,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
0
3
L
Baron Samedi
warchijunior
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,772
Damage
14,803
19,661
Taken
23,444
20,907
Mitigated
18,925
5,388
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,803
4,860
0
16,642
23,444
18,925
2,783
10,848
12,596
755
161,227
L
Baron Samedi
warchijunior
Baron Samedi
10,772
1,165
0
5,388
19,661
20,907
352
323
19,338
142,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,501
Gold Earned
16,254
204
Minions Killed
221
0
Camps Cleared
0
376,892
Distance Traveled
459,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,254
774
221
11
0
459,739
3
L
Baron Samedi
14,501
691
204
10
0
376,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role