Player Matchup

Medusa
Medusa
SabinsALoudGuy
Medusa
Level 106
God Stats
1W - 2L
1,121 SR
Queue Stats
56W - 47L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Wittner
Sylvanus
Level 118
God Stats
2W - 3L
1,875 SR
Queue Stats
487W - 495L
1,424 Elo+
Party 1
Anubis
Anubis
xCHAOTICxINTENT
Anubis
Level 70
God Stats
59W - 37L
1,616 SR
Queue Stats
162W - 158L
1,465 Elo+
Party 1
Team Averages
Level 98
1,537 SR
1,477 Elo+

VS

Team Averages
Level 128
1,428 SR
1,379 Elo+
Osiris
Osiris
FinalPotisek
Osiris
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 59L
1,425 Elo+
Party 2
Neith
Neith
jaredPROXD
Neith
Level 126
God Stats
5W - 10L
1,425 SR
Queue Stats
62W - 86L
1,458 Elo+
Party 2
Olorun
Olorun
strangerDANjA
Olorun
Level 131
God Stats
15W - 29L
1,358 SR
Queue Stats
308W - 406L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,868
617
9,710
9,907
3,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Wittner
Sylvanus
14
3 / 0 / 6
11,139
696
5,295
10,340
11,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 5
10,785
674
11,733
9,258
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 1
9,081
568
11,962
14,787
11,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
1 / 5 / 0
9,443
590
4,589
11,008
3,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 1
8,894
556
5,602
6,284
2,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
1
0.13
W
2
0
7
5.5
W
Sylvanus
Wittner
Sylvanus
3
0
6
6
L
Neith
1
5
0
0.2
L
0
1
1
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
22,153
29,505
Taken
32,079
20,408
Mitigated
16,299
17,205
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
11,962
4,298
0
1,121
14,787
11,189
0
8,534
6,253
0
39,963
W
9,710
4,923
0
3,329
9,907
3,940
1,737
970
8,737
0
36,083
W
Sylvanus
Wittner
Sylvanus
5,295
1,731
3,917
6,563
10,340
11,839
267
2,893
7,272
20,828
0
L
Neith
4,589
1,778
0
1,944
11,008
3,060
0
5,867
5,141
0
42,859
L
5,602
2,410
559
3,420
6,284
2,050
0
2,743
3,541
40,371
0
W
11,733
528
0
3,396
9,258
4,629
850
1,805
7,178
60,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
27,418
172
Minions Killed
199
0
Camps Cleared
0
816,367
Distance Traveled
783,424
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,081
568
61
4
0
301,779
5
W
Medusa
9,868
617
46
3
0
289,287
3
W
Sylvanus
11,139
696
27
2
0
257,455
3
L
Neith
9,443
590
80
5
0
244,181
2
L
Olorun
8,894
556
58
4
0
237,464
2
W
Anubis
10,785
674
99
6
0
269,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role