Player Matchup

Osiris
Osiris
Decepticon265
Osiris
Level 27
God Stats
2W - 0L
1,484 SR
Queue Stats
19W - 19L
1,449 Elo+
Solo
Neith
Neith
Zero777Knight
Neith
Level 13
God Stats
3W - 0L
1,265 SR
Queue Stats
52W - 64L
1,442 Elo+
Solo
Merlin
Merlin
heluhx
Merlin
Level 27
God Stats
12W - 8L
1,547 SR
Queue Stats
170W - 172L
1,471 Elo+
Solo
Ah Puch
Ah Puch
pitchBlack316
Ah Puch
Level 27
God Stats
2W - 1L
1,451 SR
Queue Stats
34W - 31L
1,510 Elo+
Solo
Arachne
Arachne
tumorback
Arachne
Level 7
God Stats
10W - 4L
1,709 SR
Queue Stats
15W - 13L
1,495 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,474 Elo+

VS

Team Averages
Level 16
1,390 SR
1,468 Elo+
Heimdallr
Heimdallr
Kingchrisx25
Heimdallr
Level 11
God Stats
3W - 3L
1,470 SR
Queue Stats
10W - 8L
1,597 Elo+
Solo
Janus
Janus
Lord_Lightan
Janus
Level 29
God Stats
2W - 5L
1,162 SR
Queue Stats
271W - 277L
1,451 Elo+
Solo
Da Ji
Da Ji
Ralz_99
Da Ji
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 16L
1,449 Elo+
Solo
Skadi
Skadi
Shelik Muekok
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,420 Elo+
Solo
Medusa
Medusa
fxbgDCU
Medusa
Level 5
God Stats
6W - 10L
1,550 SR
Queue Stats
8W - 16L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 13
11,768
981
7,157
6,358
5,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 2 / 10
12,000
1,000
5,237
8,591
3,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
heluhx
Merlin
20
8 / 4 / 17
13,687
1,141
25,729
15,016
6,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Puch
19
4 / 1 / 13
12,777
1,065
15,520
4,556
1,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
tumorback
Arachne
20
14 / 2 / 10
13,443
1,120
19,514
11,265
5,457
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kingchrisx25
Heimdallr
18
4 / 8 / 3
12,351
1,029
25,140
26,467
9,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
1 / 7 / 0
10,904
909
9,615
15,269
4,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Ralz_99
Da Ji
16
4 / 5 / 2
11,395
950
6,868
14,398
5,557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 13 / 3
10,293
858
1,239
19,044
6,512
Medusa
fxbgDCU
Medusa
15
0 / 2 / 1
9,645
804
0
6,906
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
35
Kills
9
9
Deaths
35
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Heimdallr
Kingchrisx25
Heimdallr
4
8
3
0.69
L
1
7
0
0.14
L
Da Ji
Ralz_99
Da Ji
4
5
2
1
L
0
13
3
0.12
W
5
2
10
5
L
Medusa
fxbgDCU
Medusa
0
2
1
0.25
W
Merlin
heluhx
Merlin
8
4
17
4.13
W
Ah Puch
4
1
13
10.5
W
Arachne
tumorback
Arachne
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,157
Damage
42,862
45,786
Taken
82,084
22,805
Mitigated
28,483
13,480
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,157
3,407
0
826
6,358
5,915
0
2,444
3,914
0
21,087
L
Heimdallr
Kingchrisx25
Heimdallr
25,140
9,512
0
1,610
26,467
9,685
0
13,412
12,880
0
45,469
L
9,615
449
957
694
15,269
4,676
0
7,659
7,610
60,629
0
L
Da Ji
Ralz_99
Da Ji
6,868
1,605
534
413
14,398
5,557
0
6,754
7,561
0
18,948
L
1,239
352
0
0
19,044
6,512
0
9,292
9,652
0
9,091
W
5,237
1,981
0
1,549
8,591
3,491
0
2,151
6,440
0
11,369
L
Medusa
fxbgDCU
Medusa
0
0
0
0
6,906
2,053
0
4,132
2,749
0
4,716
W
Merlin
heluhx
Merlin
25,729
2,454
832
5,084
15,016
6,089
0
1,734
13,271
47,214
0
W
Ah Puch
15,520
161
551
1,988
4,556
1,853
0
560
3,996
53,050
0
W
Arachne
tumorback
Arachne
19,514
14,383
0
2,650
11,265
5,457
0
2,726
8,539
0
29,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,675
Gold Earned
54,588
227
Minions Killed
221
7
Camps Cleared
1
1,148,668
Distance Traveled
926,582
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,768
981
36
3
1
219,302
0
L
Heimdallr
12,351
1,029
51
4
0
211,313
0
L
Janus
10,904
909
122
10
0
216,079
0
L
Da Ji
11,395
950
28
2
0
178,001
0
L
Skadi
10,293
858
15
1
0
136,346
0
W
Neith
12,000
1,000
13
1
1
142,049
0
L
Medusa
9,645
804
5
0
1
184,843
0
W
Merlin
13,687
1,141
50
4
4
262,087
2
W
Ah Puch
12,777
1,065
92
8
0
205,450
0
W
Arachne
13,443
1,120
36
3
1
319,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role