Player Matchup

Cernunnos
Cernunnos
Criteria09
Cernunnos
Level 49
God Stats
1W - 4L
1,355 SR
Queue Stats
188W - 175L
1,542 Elo+
Solo
Geb
Geb
Forbzy68
Geb
Level 48
God Stats
10W - 5L
1,667 SR
Queue Stats
151W - 144L
1,556 Elo+
Party 2
King Arthur
King Arthur
Hemachatus
King Arthur
Level 47
God Stats
2W - 6L
1,404 SR
Queue Stats
143W - 139L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
Jagermorder
Hun Batz
Level 47
God Stats
7W - 5L
1,644 SR
Queue Stats
191W - 179L
1,501 Elo+
Solo
Hel
Hel
ProbJustLuck
Hel
Level 49
God Stats
17W - 5L
1,953 SR
Queue Stats
399W - 322L
1,554 Elo+
Solo
Team Averages
Level 48
1,605 SR
1,535 Elo+

VS

Team Averages
Level 94
1,558 SR
1,591 Elo+
King Arthur
King Arthur
B3ARC4T
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,768 Elo+
Party 1
Horus
Horus
DaCatBro
Horus
Level 149
God Stats
6W - 0L
1,500 SR
Queue Stats
177W - 173L
1,571 Elo+
Party 1
Zeus
Zeus
Omarglez1997
Zeus
Level 101
God Stats
10W - 8L
1,660 SR
Queue Stats
358W - 308L
1,614 Elo+
Party 1
Ra
Ra
Rỉval
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
napk11n
Ratatoskr
Level 41
God Stats
12W - 8L
1,630 SR
Queue Stats
158W - 149L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Criteria09
Cernunnos
6
0 / 1 / 0
3,374
675
1,207
2,436
513
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
2,975
595
400
4,102
1,628
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Hemachatus
King Arthur
6
0 / 0 / 0
3,515
703
2,307
3,574
1,538
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Jagermorder
Hun Batz
2
0 / 2 / 0
2,908
582
662
2,016
346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,535
707
36
1,537
442
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B3ARC4T
King Arthur
6
0 / 0 / 0
3,286
657
1,761
3,709
1,570
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Horus
DaCatBro
Horus
5
2 / 0 / 3
3,815
763
1,909
2,576
944
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
2 / 0 / 2
4,224
845
2,885
1,976
314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 3
4,037
807
1,620
965
260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
napk11n
Ratatoskr
5
2 / 0 / 1
3,742
748
415
2,068
403
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
B3ARC4T
King Arthur
0
0
0
0
L
Cernunnos
Criteria09
Cernunnos
0
1
0
0
W
Horus
DaCatBro
Horus
2
0
3
3.5
L
0
3
0
0
L
King Arthur
Hemachatus
King Arthur
0
0
0
0
L
Hun Batz
Jagermorder
Hun Batz
0
2
0
0
W
2
0
2
3
L
0
1
0
0
W
1
0
3
2.5
W
Ratatoskr
napk11n
Ratatoskr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,612
Damage
8,590
13,665
Taken
11,294
4,467
Mitigated
3,491
4,272
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
B3ARC4T
King Arthur
1,761
288
0
1,780
3,709
1,570
0
0
3,437
0
13,157
L
Cernunnos
Criteria09
Cernunnos
1,207
836
0
1,211
2,436
513
0
1,224
1,212
0
13,640
W
Horus
DaCatBro
Horus
1,909
1,054
207
513
2,576
944
0
289
2,287
0
5,669
L
400
173
0
500
4,102
1,628
0
2,028
2,074
3,514
0
L
King Arthur
Hemachatus
King Arthur
2,307
435
0
1,554
3,574
1,538
0
0
3,328
0
13,340
L
Hun Batz
Jagermorder
Hun Batz
662
470
0
377
2,016
346
0
627
1,389
0
5,805
W
2,885
1,305
0
1,409
1,976
314
0
54
1,922
20,143
0
L
36
36
0
630
1,537
442
0
626
911
14,791
0
W
1,620
517
90
339
965
260
0
58
907
20,733
0
W
Ratatoskr
napk11n
Ratatoskr
415
229
0
1,032
2,068
403
0
35
2,033
0
10,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,307
Gold Earned
19,104
107
Minions Killed
142
0
Camps Cleared
0
468,415
Distance Traveled
538,949
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,286
657
21
4
0
106,748
1
L
Cernunnos
3,374
675
25
5
0
91,466
1
W
Horus
3,815
763
8
2
0
112,435
2
L
Geb
2,975
595
8
2
0
105,462
0
L
King Arthur
3,515
703
28
6
0
112,236
0
L
Hun Batz
2,908
582
13
3
0
60,570
1
W
Zeus
4,224
845
44
9
0
96,270
3
L
Hel
3,535
707
33
7
0
98,681
2
W
Ra
4,037
807
45
9
0
105,986
2
W
Ratatoskr
3,742
748
24
5
0
117,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role